Import Geant4 10.5.0.beta source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4RegularNavigation.cc 66356 2012-12-18 09:02:32Z gcosmo $
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// $Id: G4RegularNavigation.cc 109826 2018-05-09 10:55:30Z gcosmo $
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// GEANT4 tag $ Name:$
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//
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// class G4RegularNavigation implementation
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@@ -77,9 +77,9 @@ G4double G4RegularNavigation::
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// problems would make this method to be called
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G4ThreeVector globalPoint =
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history.GetTopTransform().Inverse().TransformPoint(localPoint);
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history.GetTopTransform().InverseTransformPoint(localPoint);
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G4ThreeVector globalDirection =
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history.GetTopTransform().Inverse().TransformAxis(localDirection);
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history.GetTopTransform().InverseTransformAxis(localDirection);
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G4ThreeVector localPoint2 = localPoint; // take away constantness
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@@ -161,11 +161,11 @@ G4double G4RegularNavigation::ComputeStepSkippingEqualMaterials(
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// param container volume
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//
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G4int ide = history.GetDepth();
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G4ThreeVector containerPoint = history.GetTransform(ide).Inverse().TransformPoint(localPoint);
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G4ThreeVector containerPoint = history.GetTransform(ide).InverseTransformPoint(localPoint);
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// Point in global frame
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//
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containerPoint = history.GetTransform(ide).Inverse().TransformPoint(localPoint);
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containerPoint = history.GetTransform(ide).InverseTransformPoint(localPoint);
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// Point in voxel parent volume frame
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//
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