Import Geant4 10.5.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2018-06-29 10:58:11 +02:00
parent fe81a77428
commit 6aa23be517
1581 changed files with 124288 additions and 83758 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4RegularNavigation.cc 66356 2012-12-18 09:02:32Z gcosmo $
// $Id: G4RegularNavigation.cc 109826 2018-05-09 10:55:30Z gcosmo $
// GEANT4 tag $ Name:$
//
// class G4RegularNavigation implementation
@@ -77,9 +77,9 @@ G4double G4RegularNavigation::
// problems would make this method to be called
G4ThreeVector globalPoint =
history.GetTopTransform().Inverse().TransformPoint(localPoint);
history.GetTopTransform().InverseTransformPoint(localPoint);
G4ThreeVector globalDirection =
history.GetTopTransform().Inverse().TransformAxis(localDirection);
history.GetTopTransform().InverseTransformAxis(localDirection);
G4ThreeVector localPoint2 = localPoint; // take away constantness
@@ -161,11 +161,11 @@ G4double G4RegularNavigation::ComputeStepSkippingEqualMaterials(
// param container volume
//
G4int ide = history.GetDepth();
G4ThreeVector containerPoint = history.GetTransform(ide).Inverse().TransformPoint(localPoint);
G4ThreeVector containerPoint = history.GetTransform(ide).InverseTransformPoint(localPoint);
// Point in global frame
//
containerPoint = history.GetTransform(ide).Inverse().TransformPoint(localPoint);
containerPoint = history.GetTransform(ide).InverseTransformPoint(localPoint);
// Point in voxel parent volume frame
//