Import Geant4 10.5.0.beta source tree
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@@ -1,18 +1,11 @@
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#
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# create empty scene
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#
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/vis/scene/create
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#
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# Create a scene handler for a specific graphics system
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# (Edit the next line(s) to choose another graphic system)
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#
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# (Edit the next line to choose another graphic system)
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/vis/open OGL
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#
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# draw scene
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#
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/vis/drawVolume worlds
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#
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/vis/viewer/set/viewpointThetaPhi 105 165 deg
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# Set specific colur for identification
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# Set specific color for identification
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###/vis/geometry/set/colour Calor-AP_LayerLog ! yellow
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###/vis/geometry/set/colour Calor-BP_LayerLog ! yellow
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###/vis/geometry/set/colour Calor-CP_LayerLog ! yellow
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@@ -20,8 +13,7 @@
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##############/vis/viewer/flush
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#
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# for drawing the tracks
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# (if too many tracks cause core dump => storeTrajectory 0)
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/tracking/storeTrajectory 1
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##/vis/scene/endOfEventAction accumulate
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##/vis/scene/add/trajectories
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/vis/scene/endOfEventAction accumulate
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/vis/scene/add/trajectories
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# If too many tracks, /vis/disable before running many events
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