Import Geant4 10.5.0.beta source tree
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@@ -1,4 +1,4 @@
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// $Id: History 100948 2016-11-03 11:30:18Z gcosmo $
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// $Id: History 110099 2018-05-15 11:29:56Z gcosmo $
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// ------------------------------------------------------------------
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=========================================================
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@@ -15,6 +15,12 @@ track of all tags.
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* Reverse chronological order (last date on top), please *
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----------------------------------------------------------
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May 15, 2018 J.Allison - fieldex06-V10-04-00
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- Add #include "G4Types.hh".
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- Remove G4UI_USE and G4VIS_USE.
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- Move instantiation of G4UIExecutive to start of main.
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- vis.mac, gui.mac: Clean up.
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Nov 03, 2016 L.Garnier - fieldex06-V10-02-02
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- remove icons.mac. Automatically include since interfaces-V10-02-07
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@@ -23,7 +23,7 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: field06.cc 75572 2013-11-04 11:46:08Z gcosmo $
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// $Id: field06.cc 110099 2018-05-15 11:29:56Z gcosmo $
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//
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/// \file field/field06/field06.cc
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/// \brief Main program of the field/field06 example
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@@ -38,6 +38,8 @@
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#include <unistd.h>
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#endif
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#include "G4Types.hh"
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#include "F06PhysicsList.hh"
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#include "F06DetectorConstruction.hh"
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#include "F06ActionInitialization.hh"
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@@ -53,13 +55,8 @@
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#include "Randomize.hh"
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#ifdef G4VIS_USE
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#include "G4VisExecutive.hh"
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#endif
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#ifdef G4UI_USE
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#include "G4UIExecutive.hh"
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#endif
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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namespace {
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@@ -105,6 +102,12 @@ int main(int argc,char** argv)
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}
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}
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// Instantiate G4UIExecutive for interactive mode
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G4UIExecutive* ui = nullptr;
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if ( macro.size() == 0 ) {
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ui = new G4UIExecutive(argc, argv, session);
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}
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// Choose the Random engine
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//
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G4Random::setTheEngine(new CLHEP::RanecuEngine);
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@@ -134,38 +137,29 @@ int main(int argc,char** argv)
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//
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runManager->Initialize();
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#ifdef G4VIS_USE
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// Initialize visualization
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//
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G4VisManager* visManager = new G4VisExecutive;
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// G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
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// G4VisManager* visManager = new G4VisExecutive("Quiet");
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visManager->Initialize();
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#endif
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// Get the pointer to the User Interface manager
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//
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G4UImanager* UImanager = G4UImanager::GetUIpointer();
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if ( macro.size() ) {
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if ( !ui ) {
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// batch mode
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G4String command = "/control/execute ";
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UImanager->ApplyCommand(command+macro);
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}
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else
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{ // interactive mode : define UI session
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#ifdef G4UI_USE
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G4UIExecutive* ui = new G4UIExecutive(argc, argv, session);
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#ifdef G4VIS_USE
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{
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UImanager->ApplyCommand("/control/execute vis.mac");
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#else
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UImanager->ApplyCommand("/control/execute field06.in");
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#endif
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if (ui->IsGUI())
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UImanager->ApplyCommand("/control/execute gui.mac");
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ui->SessionStart();
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delete ui;
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#endif
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}
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// Job termination
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@@ -173,9 +167,7 @@ int main(int argc,char** argv)
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// owned and deleted by the run manager, so they should not
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// be deleted in the main() program !
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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@@ -4,7 +4,7 @@
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############################################
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**************************************************************
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Geant4 version Name: geant4-10-04-patch-02 (25-May-2018)
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Geant4 version Name: geant4-10-05-beta-01 (29-June-2018)
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Copyright : Geant4 Collaboration
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References : NIM A 506 (2003), 250-303
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: IEEE-TNS 53 (2006), 270-278
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@@ -2301,7 +2301,7 @@ Terminate current event processing.
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Run terminated.
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Run Summary
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Number of events processed : 1
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User=0.01s Real=0.02s Sys=0.01s
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User=0.020000s Real=0.020707s Sys=0.000000s
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#
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Graphics systems deleted.
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Visualization Manager deleting...
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@@ -3,10 +3,6 @@
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# the menu bar of the G4UIXm, G4UIQt, G4UIWin32 sessions.
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# It has no effect with G4UIterminal.
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#
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# Process vis.mac (and draw geometry)
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#
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/control/execute vis.mac
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#
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# File menu :
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/gui/addMenu file File
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/gui/addButton file Quit exit
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@@ -8,18 +8,14 @@
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/control/saveHistory
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/run/verbose 2
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#
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# create empty scene
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#
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/vis/scene/create
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#
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# Create a scene handler for a specific graphics system
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# (Edit the next line(s) to choose another graphic system)
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#
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# Use this open statement instead for OpenGL in immediate mode.
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/vis/open OGL 600x600-0+0
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#
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# Output an empty detector
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#/vis/viewer/flush
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# Draw detector
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/vis/drawVolume
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#
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# Draw trajectories at end of event, showing trajectory points as
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# markers of size 2 pixels
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