Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -24,117 +24,127 @@
// ********************************************************************
//
#include "G4UserWorkerThreadInitialization.hh"
#include "G4WorkerThread.hh"
#include "G4WorkerRunManager.hh"
#include "G4MTRunManagerKernel.hh"
#include "G4VUserActionInitialization.hh"
#include "G4UImanager.hh"
#include "G4VUserPhysicsList.hh"
#include "G4AutoLock.hh"
#include "G4MTRunManagerKernel.hh"
#include "G4UImanager.hh"
#include "G4VUserActionInitialization.hh"
#include "G4VUserPhysicsList.hh"
#include "G4WorkerRunManager.hh"
#include "G4WorkerThread.hh"
#include <sstream>
//Will need this for TPMalloc
// Will need this for TPMalloc
//#ifdef G4MULTITHREADED
//#define TPMALLOCDEFINESTUB
//#include "tpmalloc/tpmallocstub.h"
//#endif
#ifdef G4MULTITHREADED
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC)
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(
G4WorkerThread* wTC)
{
//Note: this method is called by G4MTRunManager, here we are still sequential
//Create a new thread/worker structure
G4Thread* worker = new G4Thread;
G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread, wTC );
return worker;
// Note: this method is called by G4MTRunManager, here we are still sequential
// Create a new thread/worker structure
G4Thread* worker = new G4Thread;
G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread, wTC);
return worker;
}
#else
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*)
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(
G4WorkerThread*)
{
return new G4Thread;
return new G4Thread;
}
#endif
//Avoid compilation warning in sequential
// Avoid compilation warning in sequential
#ifdef G4MULTITHREADED
void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread)
{
G4THREADJOIN(*aThread);
G4THREADJOIN(*aThread);
}
#else
void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*)
{
}
void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*) {}
#endif
G4UserWorkerThreadInitialization::G4UserWorkerThreadInitialization()
{;}
G4UserWorkerThreadInitialization::G4UserWorkerThreadInitialization() { ; }
G4UserWorkerThreadInitialization::~G4UserWorkerThreadInitialization()
{;}
G4UserWorkerThreadInitialization::~G4UserWorkerThreadInitialization() { ; }
namespace {
G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
namespace
{
G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
}
#include "globals.hh"
void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
void G4UserWorkerThreadInitialization::SetupRNGEngine(
const CLHEP::HepRandomEngine* aNewRNG) const
{
G4AutoLock l(&rngCreateMutex);
//No default available, let's create the instance of random stuff
//A Call to this just forces the creation to defaults
G4Random::getTheEngine();
//Poor man's solution to check which RNG Engine is used in master thread
CLHEP::HepRandomEngine* retRNG= 0;
G4AutoLock l(&rngCreateMutex);
// No default available, let's create the instance of random stuff
// A Call to this just forces the creation to defaults
G4Random::getTheEngine();
// Poor man's solution to check which RNG Engine is used in master thread
CLHEP::HepRandomEngine* retRNG = 0;
// Need to make these calls thread safe
if ( dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG) ) {
retRNG= new CLHEP::HepJamesRandom;
}
if ( dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG) ) {
retRNG= new CLHEP::MixMaxRng;
}
if ( dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG) ) {
retRNG= new CLHEP::RanecuEngine;
}
if ( dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG) ) {
const CLHEP::Ranlux64Engine* theRNG = dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG);
retRNG= new CLHEP::Ranlux64Engine(123,theRNG->getLuxury());
}
if ( dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG) ) {
retRNG= new CLHEP::MTwistEngine;
}
if ( dynamic_cast<const CLHEP::DualRand*>(aNewRNG) ) {
retRNG= new CLHEP::DualRand;
}
if ( dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG) ) {
const CLHEP::RanluxEngine* theRNG = dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG);
retRNG= new CLHEP::RanluxEngine(123,theRNG->getLuxury());
}
if ( dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG) ) {
retRNG= new CLHEP::RanshiEngine;
}
if( retRNG != 0 ) {
G4Random::setTheEngine( retRNG );
}
else
{
// Does a new method, such as aNewRng->newEngine() exist to clone it ?
G4ExceptionDescription msg;
msg<< " Unknown type of RNG Engine - " << G4endl
<< " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64,"
<< " MTwistEngine, DualRand, Ranlux or Ranshi."
<< G4endl
<< " Cannot clone this type of RNG engine, as required for this thread" << G4endl
<< " Aborting " << G4endl;
G4Exception("G4UserWorkerInitializition::SetupRNGEngine()",
"Run0122",FatalException,msg);
}
// Need to make these calls thread safe
if(dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG))
{
retRNG = new CLHEP::HepJamesRandom;
}
if(dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG))
{
retRNG = new CLHEP::MixMaxRng;
}
if(dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG))
{
retRNG = new CLHEP::RanecuEngine;
}
if(dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG))
{
const CLHEP::Ranlux64Engine* theRNG =
dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG);
retRNG = new CLHEP::Ranlux64Engine(123, theRNG->getLuxury());
}
if(dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG))
{
retRNG = new CLHEP::MTwistEngine;
}
if(dynamic_cast<const CLHEP::DualRand*>(aNewRNG))
{
retRNG = new CLHEP::DualRand;
}
if(dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG))
{
const CLHEP::RanluxEngine* theRNG =
dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG);
retRNG = new CLHEP::RanluxEngine(123, theRNG->getLuxury());
}
if(dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG))
{
retRNG = new CLHEP::RanshiEngine;
}
if(retRNG != 0)
{
G4Random::setTheEngine(retRNG);
}
else
{
// Does a new method, such as aNewRng->newEngine() exist to clone it ?
G4ExceptionDescription msg;
msg << " Unknown type of RNG Engine - " << G4endl
<< " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64,"
<< " MTwistEngine, DualRand, Ranlux or Ranshi." << G4endl
<< " Cannot clone this type of RNG engine, as required for this thread"
<< G4endl << " Aborting " << G4endl;
G4Exception("G4UserWorkerInitializition::SetupRNGEngine()", "Run0122",
FatalException, msg);
}
}
G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager()
const
{
return new G4WorkerRunManager();
return new G4WorkerRunManager();
}