Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
+405 -317
View File
@@ -26,181 +26,222 @@
//
#include "G4MTRunManager.hh"
#include "G4AutoLock.hh"
#include "G4MTRunManagerKernel.hh"
#include "G4Timer.hh"
#include "G4StateManager.hh"
#include "G4ProductionCutsTable.hh"
#include "G4Run.hh"
#include "G4ScoringManager.hh"
#include "G4StateManager.hh"
#include "G4TiMemory.hh"
#include "G4Timer.hh"
#include "G4TransportationManager.hh"
#include "G4VUserActionInitialization.hh"
#include "G4UImanager.hh"
#include "G4UserRunAction.hh"
#include "G4UserWorkerInitialization.hh"
#include "G4UserWorkerThreadInitialization.hh"
#include "G4WorkerThread.hh"
#include "G4Run.hh"
#include "G4UImanager.hh"
#include "G4AutoLock.hh"
#include "G4VUserActionInitialization.hh"
#include "G4WorkerRunManager.hh"
#include "G4UserRunAction.hh"
#include "G4ProductionCutsTable.hh"
#include "G4Timer.hh"
#include "G4TiMemory.hh"
#include "G4WorkerThread.hh"
G4ScoringManager* G4MTRunManager::masterScM = 0;
G4MTRunManager::masterWorlds_t G4MTRunManager::masterWorlds = G4MTRunManager::masterWorlds_t();
G4MTRunManager* G4MTRunManager::fMasterRM = 0;
G4MTRunManager::masterWorlds_t G4MTRunManager::masterWorlds =
G4MTRunManager::masterWorlds_t();
G4MTRunManager* G4MTRunManager::fMasterRM = 0;
G4int G4MTRunManager::seedOncePerCommunication = 0;
G4ThreadId G4MTRunManager::masterThreadId = G4ThisThread::get_id();
namespace {
G4Mutex cmdHandlingMutex = G4MUTEX_INITIALIZER;
G4Mutex scorerMergerMutex = G4MUTEX_INITIALIZER;
G4Mutex runMergerMutex = G4MUTEX_INITIALIZER;
G4Mutex setUpEventMutex = G4MUTEX_INITIALIZER;
}
namespace
{
G4Mutex cmdHandlingMutex = G4MUTEX_INITIALIZER;
G4Mutex scorerMergerMutex = G4MUTEX_INITIALIZER;
G4Mutex runMergerMutex = G4MUTEX_INITIALIZER;
G4Mutex setUpEventMutex = G4MUTEX_INITIALIZER;
} // namespace
G4MTRunManager* G4MTRunManager::GetMasterRunManager()
{
////////#ifdef G4MULTITHREADED
return fMasterRM;
////////#else
//////// return G4RunManager::GetRunManager();
////////#endif
////////#ifdef G4MULTITHREADED
return fMasterRM;
////////#else
//////// return G4RunManager::GetRunManager();
////////#endif
}
G4RunManagerKernel* G4MTRunManager::GetMasterRunManagerKernel()
{
return fMasterRM->kernel;
return fMasterRM->kernel;
}
G4MTRunManagerKernel* G4MTRunManager::GetMTMasterRunManagerKernel()
{
return fMasterRM->MTkernel;
return fMasterRM->MTkernel;
}
G4ScoringManager* G4MTRunManager::GetMasterScoringManager()
{
return masterScM;
}
G4MTRunManager::G4MTRunManager() : G4RunManager(masterRM),
nworkers(2),forcedNwokers(-1),pinAffinity(0),
masterRNGEngine(0),
nextActionRequest(WorkerActionRequest::UNDEFINED),
eventModuloDef(0),eventModulo(1),
nSeedsUsed(0),nSeedsFilled(0),
nSeedsMax(10000),nSeedsPerEvent(2)
G4MTRunManager::masterWorlds_t& G4MTRunManager::GetMasterWorlds()
{
if ( fMasterRM )
{
G4Exception("G4MTRunManager::G4MTRunManager", "Run0110",FatalException,
"Another instance of a G4MTRunManager already exists.");
}
fMasterRM = this;
MTkernel = static_cast<G4MTRunManagerKernel*>(kernel);
return masterWorlds;
}
void G4MTRunManager::addWorld(G4int counter, G4VPhysicalVolume* w)
{
masterWorlds.insert(std::make_pair(counter, w));
}
G4ThreadId G4MTRunManager::GetMasterThreadId() {
return masterThreadId;
}
G4int G4MTRunManager::SeedOncePerCommunication()
{
return seedOncePerCommunication;
}
void G4MTRunManager::SetSeedOncePerCommunication(G4int val)
{
seedOncePerCommunication = val;
}
G4MTRunManager::G4MTRunManager()
: G4RunManager(masterRM)
, nworkers(2)
, forcedNwokers(-1)
, pinAffinity(0)
, masterRNGEngine(0)
, nextActionRequest(WorkerActionRequest::UNDEFINED)
, eventModuloDef(0)
, eventModulo(1)
, nSeedsUsed(0)
, nSeedsFilled(0)
, nSeedsMax(10000)
, nSeedsPerEvent(2)
{
if(fMasterRM)
{
G4Exception("G4MTRunManager::G4MTRunManager", "Run0110", FatalException,
"Another instance of a G4MTRunManager already exists.");
}
fMasterRM = this;
masterThreadId = G4ThisThread::get_id();
MTkernel = static_cast<G4MTRunManagerKernel*>(kernel);
#ifndef G4MULTITHREADED
G4ExceptionDescription msg;
msg << "Geant4 code is compiled without multi-threading support"
<< "(-DG4MULTITHREADED is set to off).\n";
msg << "G4MTRunManager can only be used in multi-threaded applications.";
G4Exception("G4MTRunManager::G4MTRunManager","Run0111",FatalException,msg);
G4ExceptionDescription msg;
msg << "Geant4 code is compiled without multi-threading support"
<< "(-DG4MULTITHREADED is set to off).\n";
msg << "G4MTRunManager can only be used in multi-threaded applications.";
G4Exception("G4MTRunManager::G4MTRunManager", "Run0111", FatalException, msg);
#endif
G4int numberOfStaticAllocators = kernel->GetNumberOfStaticAllocators();
if(numberOfStaticAllocators>0)
G4int numberOfStaticAllocators = kernel->GetNumberOfStaticAllocators();
if(numberOfStaticAllocators > 0)
{
G4ExceptionDescription msg1;
msg1 << "There are " << numberOfStaticAllocators
<< " static G4Allocator objects detected.\n"
<< "In multi-threaded mode, all G4Allocator objects must be dynamicly "
"instantiated.";
G4Exception("G4MTRunManager::G4MTRunManager", "Run1035", FatalException,
msg1);
}
G4UImanager::GetUIpointer()->SetMasterUIManager(true);
masterScM = G4ScoringManager::GetScoringManagerIfExist();
// Check if a default RandomNumberGenerator has been created by user,
// if not create default one
// Note this call forces creation of defaults if not already there
// G4Random::getTheEngine(); //User did not specify RNG, create defaults
// Now remember the master instance of the RNG Engine
masterRNGEngine = G4Random::getTheEngine();
numberOfEventToBeProcessed = 0;
randDbl = new double[nSeedsPerEvent * nSeedsMax];
char* env = std::getenv("G4FORCENUMBEROFTHREADS");
if(env)
{
G4String envS = env;
if(envS == "MAX" || envS == "max")
{
G4ExceptionDescription msg1;
msg1 << "There are " << numberOfStaticAllocators
<< " static G4Allocator objects detected.\n"
<< "In multi-threaded mode, all G4Allocator objects must be dynamicly instantiated.";
G4Exception("G4MTRunManager::G4MTRunManager","Run1035",FatalException,msg1);
forcedNwokers = G4Threading::G4GetNumberOfCores();
}
G4UImanager::GetUIpointer()->SetMasterUIManager(true);
masterScM = G4ScoringManager::GetScoringManagerIfExist();
//Check if a default RandomNumberGenerator has been created by user,
// if not create default one
//Note this call forces creation of defaults if not already there
//G4Random::getTheEngine(); //User did not specify RNG, create defaults
//Now remember the master instance of the RNG Engine
masterRNGEngine = G4Random::getTheEngine();
numberOfEventToBeProcessed = 0;
randDbl = new double[nSeedsPerEvent*nSeedsMax];
char* env = std::getenv("G4FORCENUMBEROFTHREADS");
if(env)
else
{
G4String envS = env;
if(envS=="MAX"||envS=="max")
{ forcedNwokers = G4Threading::G4GetNumberOfCores(); }
std::istringstream is(env);
G4int val = -1;
is >> val;
if(val > 0)
{
forcedNwokers = val;
}
else
{
std::istringstream is(env);
G4int val = -1;
is >> val;
if(val>0)
{ forcedNwokers = val; }
else
{
G4ExceptionDescription msg2;
msg2 << "Environment variable G4FORCENUMBEROFTHREADS has an invalid value <"
<< envS << ">. It has to be an integer or a word \"max\".\n"
<< "G4FORCENUMBEROFTHREADS is ignored.";
G4Exception("G4MTRunManager::G4MTRunManager","Run1039",JustWarning,msg2);
}
}
if(forcedNwokers>0)
{
nworkers = forcedNwokers;
G4cout << "### Number of threads is forced to " << forcedNwokers
<< " by Environment variable G4FORCENUMBEROFTHREADS." << G4endl;
G4ExceptionDescription msg2;
msg2 << "Environment variable G4FORCENUMBEROFTHREADS has an invalid "
"value <"
<< envS << ">. It has to be an integer or a word \"max\".\n"
<< "G4FORCENUMBEROFTHREADS is ignored.";
G4Exception("G4MTRunManager::G4MTRunManager", "Run1039", JustWarning,
msg2);
}
}
if(forcedNwokers > 0)
{
nworkers = forcedNwokers;
G4cout << "### Number of threads is forced to " << forcedNwokers
<< " by Environment variable G4FORCENUMBEROFTHREADS." << G4endl;
}
}
}
G4MTRunManager::~G4MTRunManager()
{
//TODO: Currently does not work due to concurrent deletion of something
// that is shared:
//G4ProcessTable::DeleteMessenger from ~G4RunManager
//G4cout<<"Destroy MTRunManager"<<G4endl;//ANDREA
TerminateWorkers();
delete [] randDbl;
// TODO: Currently does not work due to concurrent deletion of something
// that is shared:
// G4ProcessTable::DeleteMessenger from ~G4RunManager
// G4cout<<"Destroy MTRunManager"<<G4endl;//ANDREA
TerminateWorkers();
delete[] randDbl;
}
void G4MTRunManager::StoreRNGStatus(const G4String& fn )
void G4MTRunManager::StoreRNGStatus(const G4String& fn)
{
std::ostringstream os;
os << randomNumberStatusDir << "G4Master_"<<fn <<".rndm";
G4Random::saveEngineStatus(os.str().c_str());
std::ostringstream os;
os << randomNumberStatusDir << "G4Master_" << fn << ".rndm";
G4Random::saveEngineStatus(os.str().c_str());
}
void G4MTRunManager::SetNumberOfThreads(G4int n )
void G4MTRunManager::SetNumberOfThreads(G4int n)
{
if ( threads.size() != 0 )
{
G4ExceptionDescription msg;
msg << "Number of threads cannot be changed at this moment \n"
<< "(old threads are still alive). Method ignored.";
G4Exception("G4MTRunManager::SetNumberOfThreads(G4int)",
"Run0112", JustWarning, msg);
}
else if ( forcedNwokers > 0 )
{
G4ExceptionDescription msg;
msg << "Number of threads is forced to " << forcedNwokers
<< " by G4FORCENUMBEROFTHREADS shell variable.\n"
<< "Method ignored.";
G4Exception("G4MTRunManager::SetNumberOfThreads(G4int)",
"Run0113", JustWarning, msg);
}
else
{
nworkers = n;
}
if(threads.size() != 0)
{
G4ExceptionDescription msg;
msg << "Number of threads cannot be changed at this moment \n"
<< "(old threads are still alive). Method ignored.";
G4Exception("G4MTRunManager::SetNumberOfThreads(G4int)", "Run0112",
JustWarning, msg);
}
else if(forcedNwokers > 0)
{
G4ExceptionDescription msg;
msg << "Number of threads is forced to " << forcedNwokers
<< " by G4FORCENUMBEROFTHREADS shell variable.\n"
<< "Method ignored.";
G4Exception("G4MTRunManager::SetNumberOfThreads(G4int)", "Run0113",
JustWarning, msg);
}
else
{
nworkers = n;
}
}
void G4MTRunManager::Initialize()
{
G4RunManager::Initialize();
G4RunManager::Initialize();
// make sure all worker threads are set up.
BeamOn(0);
SetRunIDCounter(0);
///G4UImanager::GetUIpointer()->SetIgnoreCmdNotFound(true);
// make sure all worker threads are set up.
BeamOn(0);
SetRunIDCounter(0);
/// G4UImanager::GetUIpointer()->SetIgnoreCmdNotFound(true);
}
////void G4MTRunManager::TerminateEventLoop()
@@ -209,200 +250,218 @@ void G4MTRunManager::Initialize()
////}
void G4MTRunManager::ProcessOneEvent(G4int)
{
//Nothing to do
// Nothing to do
}
void G4MTRunManager::TerminateOneEvent()
{
//Nothing to do
// Nothing to do
}
void G4MTRunManager::PrepareCommandsStack() {
G4AutoLock l(&cmdHandlingMutex);
uiCmdsForWorkers.clear();
std::vector<G4String>* cmdCopy = G4UImanager::GetUIpointer()->GetCommandStack();
for ( std::vector<G4String>::const_iterator it = cmdCopy->begin() ;
it != cmdCopy->end(); ++it )
uiCmdsForWorkers.push_back(*it);
cmdCopy->clear();
delete cmdCopy;
void G4MTRunManager::PrepareCommandsStack()
{
G4AutoLock l(&cmdHandlingMutex);
uiCmdsForWorkers.clear();
std::vector<G4String>* cmdCopy =
G4UImanager::GetUIpointer()->GetCommandStack();
for(std::vector<G4String>::const_iterator it = cmdCopy->begin();
it != cmdCopy->end(); ++it)
uiCmdsForWorkers.push_back(*it);
cmdCopy->clear();
delete cmdCopy;
}
std::vector<G4String> G4MTRunManager::GetCommandStack()
{
G4AutoLock l(&cmdHandlingMutex);
return uiCmdsForWorkers;
G4AutoLock l(&cmdHandlingMutex);
return uiCmdsForWorkers;
}
void G4MTRunManager::CreateAndStartWorkers()
{
//Now loop on requested number of workers
//This will also start the workers
//Currently we do not allow to change the
//number of threads: threads area created once
if ( threads.size() == 0 ) {
for ( G4int nw = 0 ; nw<nworkers; ++nw) {
//Create a new worker and remember it
G4WorkerThread* context = new G4WorkerThread;
context->SetNumberThreads(nworkers);
context->SetThreadId(nw);
G4Thread* thread = userWorkerThreadInitialization->CreateAndStartWorker(context);
threads.push_back(thread);
}
// Now loop on requested number of workers
// This will also start the workers
// Currently we do not allow to change the
// number of threads: threads area created once
if(threads.size() == 0)
{
for(G4int nw = 0; nw < nworkers; ++nw)
{
// Create a new worker and remember it
G4WorkerThread* context = new G4WorkerThread;
context->SetNumberThreads(nworkers);
context->SetThreadId(nw);
G4Thread* thread =
userWorkerThreadInitialization->CreateAndStartWorker(context);
threads.push_back(thread);
}
//Signal to threads they can start a new run
NewActionRequest(WorkerActionRequest::NEXTITERATION);
}
// Signal to threads they can start a new run
NewActionRequest(WorkerActionRequest::NEXTITERATION);
}
void G4MTRunManager::InitializeEventLoop(G4int n_event, const char* macroFile, G4int n_select)
void G4MTRunManager::InitializeEventLoop(G4int n_event, const char* macroFile,
G4int n_select)
{
TIMEMORY_AUTO_TIMER("");
TIMEMORY_AUTO_TIMER("");
MTkernel->SetUpDecayChannels();
numberOfEventToBeProcessed = n_event;
numberOfEventProcessed = 0;
numberOfEventProcessed = 0;
if(!fakeRun)
{
nSeedsUsed = 0;
nSeedsUsed = 0;
nSeedsFilled = 0;
if(verboseLevel>0)
{ timer->Start(); }
n_select_msg = n_select;
if(macroFile!=0)
if(verboseLevel > 0)
{
if(n_select_msg<0) n_select_msg = n_event;
msgText = "/control/execute ";
msgText += macroFile;
selectMacro = macroFile;
timer->Start();
}
n_select_msg = n_select;
if(macroFile != 0)
{
if(n_select_msg < 0)
n_select_msg = n_event;
msgText = "/control/execute ";
msgText += macroFile;
selectMacro = macroFile;
}
else
{
n_select_msg = -1;
selectMacro = "";
n_select_msg = -1;
selectMacro = "";
}
//initialize seeds
//If user did not implement InitializeSeeds,
// use default: nSeedsPerEvent seeds per event
if( eventModuloDef > 0 )
// initialize seeds
// If user did not implement InitializeSeeds,
// use default: nSeedsPerEvent seeds per event
if(eventModuloDef > 0)
{
eventModulo = eventModuloDef;
if(eventModulo > numberOfEventToBeProcessed/nworkers)
if(eventModulo > numberOfEventToBeProcessed / nworkers)
{
eventModulo = numberOfEventToBeProcessed/nworkers;
if(eventModulo<1) eventModulo =1;
eventModulo = numberOfEventToBeProcessed / nworkers;
if(eventModulo < 1)
eventModulo = 1;
G4ExceptionDescription msgd;
msgd << "Event modulo is reduced to " << eventModulo
<< " to distribute events to all threads.";
G4Exception("G4MTRunManager::InitializeEventLoop()",
"Run10035", JustWarning, msgd);
<< " to distribute events to all threads.";
G4Exception("G4MTRunManager::InitializeEventLoop()", "Run10035",
JustWarning, msgd);
}
}
else
{
eventModulo = int(std::sqrt(double(numberOfEventToBeProcessed/nworkers)));
if(eventModulo<1) eventModulo =1;
eventModulo =
int(std::sqrt(double(numberOfEventToBeProcessed / nworkers)));
if(eventModulo < 1)
eventModulo = 1;
}
if ( InitializeSeeds(n_event) == false && n_event>0 )
if(InitializeSeeds(n_event) == false && n_event > 0)
{
G4RNGHelper* helper = G4RNGHelper::GetInstance();
switch(seedOncePerCommunication)
{
case 0:
G4RNGHelper* helper = G4RNGHelper::GetInstance();
switch(seedOncePerCommunication)
{
case 0:
nSeedsFilled = n_event;
break;
case 1:
case 1:
nSeedsFilled = nworkers;
break;
case 2:
nSeedsFilled = n_event/eventModulo + 1;
case 2:
nSeedsFilled = n_event / eventModulo + 1;
break;
default:
default:
G4ExceptionDescription msgd;
msgd << "Parameter value <" << seedOncePerCommunication
<< "> of seedOncePerCommunication is invalid. It is reset to 0." ;
G4Exception("G4MTRunManager::InitializeEventLoop()",
"Run10036", JustWarning, msgd);
<< "> of seedOncePerCommunication is invalid. It is reset to 0.";
G4Exception("G4MTRunManager::InitializeEventLoop()", "Run10036",
JustWarning, msgd);
seedOncePerCommunication = 0;
nSeedsFilled = n_event;
}
nSeedsFilled = n_event;
}
// Generates up to nSeedsMax seed pairs only.
if(nSeedsFilled>nSeedsMax) nSeedsFilled=nSeedsMax;
masterRNGEngine->flatArray(nSeedsPerEvent*nSeedsFilled,randDbl);
helper->Fill(randDbl,nSeedsFilled,n_event,nSeedsPerEvent);
// Generates up to nSeedsMax seed pairs only.
if(nSeedsFilled > nSeedsMax)
nSeedsFilled = nSeedsMax;
masterRNGEngine->flatArray(nSeedsPerEvent * nSeedsFilled, randDbl);
helper->Fill(randDbl, nSeedsFilled, n_event, nSeedsPerEvent);
}
}
//Now initialize workers. Check if user defined a WorkerThreadInitialization
if ( userWorkerThreadInitialization == 0 )
{ userWorkerThreadInitialization = new G4UserWorkerThreadInitialization(); }
//Prepare UI commands for threads
// Now initialize workers. Check if user defined a WorkerThreadInitialization
if(userWorkerThreadInitialization == 0)
{
userWorkerThreadInitialization = new G4UserWorkerThreadInitialization();
}
// Prepare UI commands for threads
PrepareCommandsStack();
//Start worker threads
// Start worker threads
CreateAndStartWorkers();
// We need a barrier here. Wait for workers to start event loop.
//This will return only when all workers have started processing events.
// This will return only when all workers have started processing events.
WaitForReadyWorkers();
}
void G4MTRunManager::RefillSeeds()
{
G4RNGHelper* helper = G4RNGHelper::GetInstance();
G4int nFill = 0;
G4int nFill = 0;
switch(seedOncePerCommunication)
{
case 0:
nFill = numberOfEventToBeProcessed - nSeedsFilled;
break;
case 1:
nFill = nworkers - nSeedsFilled;
break;
case 2:
default:
nFill = (numberOfEventToBeProcessed - nSeedsFilled*eventModulo)/eventModulo + 1;
case 0:
nFill = numberOfEventToBeProcessed - nSeedsFilled;
break;
case 1:
nFill = nworkers - nSeedsFilled;
break;
case 2:
default:
nFill = (numberOfEventToBeProcessed - nSeedsFilled * eventModulo) /
eventModulo +
1;
}
// Generates up to nSeedsMax seed pairs only.
if(nFill>nSeedsMax) nFill=nSeedsMax;
masterRNGEngine->flatArray(nSeedsPerEvent*nFill,randDbl);
helper->Refill(randDbl,nFill);
if(nFill > nSeedsMax)
nFill = nSeedsMax;
masterRNGEngine->flatArray(nSeedsPerEvent * nFill, randDbl);
helper->Refill(randDbl, nFill);
nSeedsFilled += nFill;
//G4cout<<"helper->Refill() for "<<nFill<<" events."<<G4endl;
// G4cout<<"helper->Refill() for "<<nFill<<" events."<<G4endl;
}
void G4MTRunManager::RunTermination()
{
//Wait for all worker threads to have finished the run
//i.e. wait for them to return from RunTermination()
//This guarantee that userrunaction for workers has been called
// Wait for all worker threads to have finished the run
// i.e. wait for them to return from RunTermination()
// This guarantee that userrunaction for workers has been called
// Wait now for all threads to finish event-loop
WaitForEndEventLoopWorkers();
//Now call base-class methof
// Now call base-class methof
G4RunManager::TerminateEventLoop();
G4RunManager::RunTermination();
}
void G4MTRunManager::ConstructScoringWorlds()
{
masterScM = G4ScoringManager::GetScoringManagerIfExist();
//Call base class stuff...
G4RunManager::ConstructScoringWorlds();
masterWorlds.clear();
size_t nWorlds = G4TransportationManager::GetTransportationManager()->GetNoWorlds();
std::vector<G4VPhysicalVolume*>::iterator itrW
= G4TransportationManager::GetTransportationManager()->GetWorldsIterator();
for(size_t iWorld=0;iWorld<nWorlds;iWorld++)
{
addWorld(iWorld,*itrW);
itrW++;
}
masterScM = G4ScoringManager::GetScoringManagerIfExist();
// Call base class stuff...
G4RunManager::ConstructScoringWorlds();
masterWorlds.clear();
size_t nWorlds =
G4TransportationManager::GetTransportationManager()->GetNoWorlds();
std::vector<G4VPhysicalVolume*>::iterator itrW =
G4TransportationManager::GetTransportationManager()->GetWorldsIterator();
for(size_t iWorld = 0; iWorld < nWorlds; iWorld++)
{
addWorld(iWorld, *itrW);
itrW++;
}
}
void G4MTRunManager::SetUserInitialization(G4UserWorkerInitialization* userInit)
@@ -410,91 +469,106 @@ void G4MTRunManager::SetUserInitialization(G4UserWorkerInitialization* userInit)
userWorkerInitialization = userInit;
}
void G4MTRunManager::SetUserInitialization(G4UserWorkerThreadInitialization* userInit)
void G4MTRunManager::SetUserInitialization(
G4UserWorkerThreadInitialization* userInit)
{
userWorkerThreadInitialization = userInit;
}
void G4MTRunManager::SetUserInitialization(G4VUserActionInitialization* userInit)
void G4MTRunManager::SetUserInitialization(
G4VUserActionInitialization* userInit)
{
userActionInitialization = userInit;
userActionInitialization->BuildForMaster();
}
void G4MTRunManager::SetUserInitialization(G4VUserPhysicsList *userPL)
void G4MTRunManager::SetUserInitialization(G4VUserPhysicsList* userPL)
{
G4RunManager::SetUserInitialization(userPL);
//Needed for MT, to be moved in kernel
G4RunManager::SetUserInitialization(userPL);
// Needed for MT, to be moved in kernel
}
void G4MTRunManager::SetUserInitialization(G4VUserDetectorConstruction *userDC)
void G4MTRunManager::SetUserInitialization(G4VUserDetectorConstruction* userDC)
{
G4RunManager::SetUserInitialization(userDC);
G4RunManager::SetUserInitialization(userDC);
}
void G4MTRunManager::SetUserAction(G4UserRunAction* userAction)
{
G4RunManager::SetUserAction(userAction);
if(userAction) userAction->SetMaster();
G4RunManager::SetUserAction(userAction);
if(userAction)
userAction->SetMaster();
}
void G4MTRunManager::SetUserAction(G4VUserPrimaryGeneratorAction* /*userAction*/)
void G4MTRunManager::SetUserAction(
G4VUserPrimaryGeneratorAction* /*userAction*/)
{
G4Exception("G4MTRunManager::SetUserAction()", "Run0123", FatalException,
"For multi-threaded version, define G4VUserPrimaryGeneratorAction in G4VUserActionInitialization.");
G4Exception(
"G4MTRunManager::SetUserAction()", "Run0123", FatalException,
"For multi-threaded version, define G4VUserPrimaryGeneratorAction in "
"G4VUserActionInitialization.");
}
void G4MTRunManager::SetUserAction(G4UserEventAction* /*userAction*/)
{
G4Exception("G4MTRunManager::SetUserAction()", "Run0124", FatalException,
"For multi-threaded version, define G4UserEventAction in G4VUserActionInitialization.");
"For multi-threaded version, define G4UserEventAction in "
"G4VUserActionInitialization.");
}
void G4MTRunManager::SetUserAction(G4UserStackingAction* /*userAction*/)
{
G4Exception("G4MTRunManager::SetUserAction()", "Run0125", FatalException,
"For multi-threaded version, define G4UserStackingAction in G4VUserActionInitialization.");
"For multi-threaded version, define G4UserStackingAction in "
"G4VUserActionInitialization.");
}
void G4MTRunManager::SetUserAction(G4UserTrackingAction* /*userAction*/)
{
G4Exception("G4MTRunManager::SetUserAction()", "Run0126", FatalException,
"For multi-threaded version, define G4UserTrackingAction in G4VUserActionInitialization.");
"For multi-threaded version, define G4UserTrackingAction in "
"G4VUserActionInitialization.");
}
void G4MTRunManager::SetUserAction(G4UserSteppingAction* /*userAction*/)
{
G4Exception("G4MTRunManager::SetUserAction()", "Run0127", FatalException,
"For multi-threaded version, define G4UserSteppingAction in G4VUserActionInitialization.");
"For multi-threaded version, define G4UserSteppingAction in "
"G4VUserActionInitialization.");
}
void G4MTRunManager::MergeScores(const G4ScoringManager* localScoringManager)
{
G4AutoLock l(&scorerMergerMutex);
if(masterScM) masterScM->Merge(localScoringManager);
if(masterScM && localScoringManager)
masterScM->Merge(localScoringManager);
}
void G4MTRunManager::MergeRun(const G4Run* localRun)
{
G4AutoLock l(&runMergerMutex);
if(currentRun) currentRun->Merge(localRun);
if(currentRun && localRun)
currentRun->Merge(localRun);
}
G4bool G4MTRunManager::SetUpAnEvent(G4Event* evt,long& s1,long& s2,long& s3,G4bool reseedRequired)
G4bool G4MTRunManager::SetUpAnEvent(G4Event* evt, long& s1, long& s2, long& s3,
G4bool reseedRequired)
{
G4AutoLock l(&setUpEventMutex);
if( numberOfEventProcessed < numberOfEventToBeProcessed )
if(numberOfEventProcessed < numberOfEventToBeProcessed)
{
evt->SetEventID(numberOfEventProcessed);
if(reseedRequired)
{
G4RNGHelper* helper = G4RNGHelper::GetInstance();
G4int idx_rndm = nSeedsPerEvent*nSeedsUsed;
s1 = helper->GetSeed(idx_rndm);
s2 = helper->GetSeed(idx_rndm+1);
if(nSeedsPerEvent==3) s3 = helper->GetSeed(idx_rndm+2);
G4int idx_rndm = nSeedsPerEvent * nSeedsUsed;
s1 = helper->GetSeed(idx_rndm);
s2 = helper->GetSeed(idx_rndm + 1);
if(nSeedsPerEvent == 3)
s3 = helper->GetSeed(idx_rndm + 2);
nSeedsUsed++;
if(nSeedsUsed==nSeedsFilled) RefillSeeds();
if(nSeedsUsed == nSeedsFilled)
RefillSeeds();
}
numberOfEventProcessed++;
return true;
@@ -502,28 +576,33 @@ G4bool G4MTRunManager::SetUpAnEvent(G4Event* evt,long& s1,long& s2,long& s3,G4bo
return false;
}
G4int G4MTRunManager::SetUpNEvents(G4Event* evt, G4SeedsQueue* seedsQueue,G4bool reseedRequired)
G4int G4MTRunManager::SetUpNEvents(G4Event* evt, G4SeedsQueue* seedsQueue,
G4bool reseedRequired)
{
G4AutoLock l(&setUpEventMutex);
if( numberOfEventProcessed < numberOfEventToBeProcessed && !runAborted )
if(numberOfEventProcessed < numberOfEventToBeProcessed && !runAborted)
{
G4int nev = eventModulo;
if(numberOfEventProcessed + nev > numberOfEventToBeProcessed)
{ nev = numberOfEventToBeProcessed - numberOfEventProcessed; }
{
nev = numberOfEventToBeProcessed - numberOfEventProcessed;
}
evt->SetEventID(numberOfEventProcessed);
if(reseedRequired)
{
G4RNGHelper* helper = G4RNGHelper::GetInstance();
G4int nevRnd = nev;
if(seedOncePerCommunication>0) nevRnd = 1;
for(int i=0;i<nevRnd;i++)
G4int nevRnd = nev;
if(seedOncePerCommunication > 0)
nevRnd = 1;
for(int i = 0; i < nevRnd; i++)
{
seedsQueue->push(helper->GetSeed(nSeedsPerEvent*nSeedsUsed));
seedsQueue->push(helper->GetSeed(nSeedsPerEvent*nSeedsUsed+1));
if(nSeedsPerEvent==3)
seedsQueue->push(helper->GetSeed(nSeedsPerEvent*nSeedsUsed+2));
seedsQueue->push(helper->GetSeed(nSeedsPerEvent * nSeedsUsed));
seedsQueue->push(helper->GetSeed(nSeedsPerEvent * nSeedsUsed + 1));
if(nSeedsPerEvent == 3)
seedsQueue->push(helper->GetSeed(nSeedsPerEvent * nSeedsUsed + 2));
nSeedsUsed++;
if(nSeedsUsed==nSeedsFilled) RefillSeeds();
if(nSeedsUsed == nSeedsFilled)
RefillSeeds();
}
}
numberOfEventProcessed += nev;
@@ -534,22 +613,22 @@ G4int G4MTRunManager::SetUpNEvents(G4Event* evt, G4SeedsQueue* seedsQueue,G4bool
void G4MTRunManager::TerminateWorkers()
{
//Force workers to execute (if any) all UI commands left in the stack
RequestWorkersProcessCommandsStack();
//Ask workers to exit
NewActionRequest( WorkerActionRequest::ENDWORKER );
//Now join threads.
#ifdef G4MULTITHREADED //protect here to prevent warning in compilation
while ( ! threads.empty() )
{
G4Thread* t = * ( threads.begin() );
threads.pop_front();
userWorkerThreadInitialization->JoinWorker(t);
//G4THREADJOIN(*t);
delete t;
}
// Force workers to execute (if any) all UI commands left in the stack
RequestWorkersProcessCommandsStack();
// Ask workers to exit
NewActionRequest(WorkerActionRequest::ENDWORKER);
// Now join threads.
#ifdef G4MULTITHREADED // protect here to prevent warning in compilation
while(!threads.empty())
{
G4Thread* t = *(threads.begin());
threads.pop_front();
userWorkerThreadInitialization->JoinWorker(t);
// G4THREADJOIN(*t);
delete t;
}
#endif
threads.clear();
threads.clear();
}
void G4MTRunManager::AbortRun(G4bool softAbort)
@@ -557,7 +636,7 @@ void G4MTRunManager::AbortRun(G4bool softAbort)
// This method is valid only for GeomClosed or EventProc state
G4ApplicationState currentState =
G4StateManager::GetStateManager()->GetCurrentState();
if(currentState==G4State_GeomClosed || currentState==G4State_EventProc)
if(currentState == G4State_GeomClosed || currentState == G4State_EventProc)
{
runAborted = true;
MTkernel->BroadcastAbortRun(softAbort);
@@ -573,57 +652,66 @@ void G4MTRunManager::AbortEvent()
// nothing to do in the master thread
}
void G4MTRunManager::WaitForReadyWorkers() {
beginOfEventLoopBarrier.Wait( GetNumberActiveThreads() );
void G4MTRunManager::WaitForReadyWorkers()
{
beginOfEventLoopBarrier.Wait(GetNumberActiveThreads());
endOfEventLoopBarrier.ResetCounter();
beginOfEventLoopBarrier.ReleaseBarrier();
}
void G4MTRunManager::ThisWorkerReady() {
void G4MTRunManager::ThisWorkerReady()
{
beginOfEventLoopBarrier.ThisWorkerReady();
}
void G4MTRunManager::WaitForEndEventLoopWorkers() {
endOfEventLoopBarrier.Wait( GetNumberActiveThreads() );
void G4MTRunManager::WaitForEndEventLoopWorkers()
{
endOfEventLoopBarrier.Wait(GetNumberActiveThreads());
beginOfEventLoopBarrier.ResetCounter();
endOfEventLoopBarrier.ReleaseBarrier();
}
void G4MTRunManager::ThisWorkerEndEventLoop() {
void G4MTRunManager::ThisWorkerEndEventLoop()
{
endOfEventLoopBarrier.ThisWorkerReady();
}
void G4MTRunManager::NewActionRequest(G4MTRunManager::WorkerActionRequest newRequest) {
nextActionRequestBarrier.Wait( GetNumberActiveThreads() );
//nextActionRequest is a shared resource, but there is no
//data-race thanks to the barrier: all threads are waiting
nextActionRequest = newRequest;
nextActionRequestBarrier.ReleaseBarrier();
void G4MTRunManager::NewActionRequest(
G4MTRunManager::WorkerActionRequest newRequest)
{
nextActionRequestBarrier.Wait(GetNumberActiveThreads());
// nextActionRequest is a shared resource, but there is no
// data-race thanks to the barrier: all threads are waiting
nextActionRequest = newRequest;
nextActionRequestBarrier.ReleaseBarrier();
}
G4MTRunManager::WorkerActionRequest G4MTRunManager::ThisWorkerWaitForNextAction() {
G4MTRunManager::WorkerActionRequest
G4MTRunManager::ThisWorkerWaitForNextAction()
{
nextActionRequestBarrier.ThisWorkerReady();
return nextActionRequest;
}
void G4MTRunManager::RequestWorkersProcessCommandsStack() {
void G4MTRunManager::RequestWorkersProcessCommandsStack()
{
PrepareCommandsStack();
NewActionRequest(WorkerActionRequest::PROCESSUI);
processUIBarrier.SetActiveThreads( GetNumberActiveThreads() );
processUIBarrier.SetActiveThreads(GetNumberActiveThreads());
processUIBarrier.WaitForReadyWorkers();
}
void G4MTRunManager::ThisWorkerProcessCommandsStackDone() {
void G4MTRunManager::ThisWorkerProcessCommandsStackDone()
{
processUIBarrier.ThisWorkerReady();
}
void G4MTRunManager::SetPinAffinity(G4int n)
{
if ( n == 0 )
{
G4Exception("G4MTRunManager::SetPinAffinity",
"Run0114",FatalException,
"Pin affinity must be >0 or <0.");
}
pinAffinity = n;
return;
if(n == 0)
{
G4Exception("G4MTRunManager::SetPinAffinity", "Run0114", FatalException,
"Pin affinity must be >0 or <0.");
}
pinAffinity = n;
return;
}