Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -23,31 +23,19 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4VDiscreteProcess
//
// Class description:
//
// Abstract class which defines the public behavior of
// discrete physics interactions.
//
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 2nd December 1995, G.Cosmo
// add G4VDiscreteProcess(const G4String&) 24 Jul 1996, Hisaya kurashige
//
// Class Description
// Abstract class which defines the public behavior of
// discrete physics interactions.
//
// ------------------------------------------------------------
// New Physics scheme 18 Dec. 1996 H.Kurahige
// ------------------------------------------------------------
// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
// Fixed a bug in PostStepGetPhysicalInteractionLength
// 15 Apr. 2002 H.Kurashige
//
#ifndef G4VDiscreteProcess_h
#define G4VDiscreteProcess_h 1
// Authors:
// - 2 December 1995, G.Cosmo - First implementation, based on object model
// - 18 December 1996, H.Kurashige - New Physics scheme
// --------------------------------------------------------------------
#ifndef G4VDiscreteProcess_hh
#define G4VDiscreteProcess_hh 1
#include "globals.hh"
#include "G4ios.hh"
@@ -56,69 +44,66 @@
class G4VDiscreteProcess : public G4VProcess
{
// Abstract class which defines the public behavior of
// discrete physics interactions.
public:
G4VDiscreteProcess(const G4String& ,
G4ProcessType aType = fNotDefined );
G4VDiscreteProcess(G4VDiscreteProcess &);
G4VDiscreteProcess(const G4String& aName,
G4ProcessType aType = fNotDefined );
G4VDiscreteProcess(G4VDiscreteProcess&);
virtual ~G4VDiscreteProcess();
virtual ~G4VDiscreteProcess();
public :// with description
virtual G4double PostStepGetPhysicalInteractionLength(
G4VDiscreteProcess& operator=(const G4VDiscreteProcess&) = delete;
virtual G4double PostStepGetPhysicalInteractionLength(
const G4Track& track,
G4double previousStepSize,
G4ForceCondition* condition
);
virtual G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
);
// no operation in AtRestDoIt and AlongStepDoIt
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double& ,
G4GPILSelection*
){ return -1.0; };
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& ,
G4ForceCondition*
) { return -1.0; };
// no operation in AtRestDoIt and AlongStepDoIt
virtual G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
protected:// with description
virtual G4double GetMeanFreePath(const G4Track& aTrack,
G4double previousStepSize,
G4double previousStepSize,
G4ForceCondition* condition
)=0;
// Calculates from the macroscopic cross section a mean
// free path, the value is returned in units of distance.
);
virtual G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
);
// No operation in AtRestDoIt and AlongStepDoIt
//
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double& ,
G4GPILSelection*
) { return -1.0; }
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& ,
G4ForceCondition*
) { return -1.0; }
// No operation in AtRestDoIt and AlongStepDoIt
//
virtual G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
) { return 0; }
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
) { return 0; }
protected:
virtual G4double GetMeanFreePath( const G4Track& aTrack,
G4double previousStepSize,
G4ForceCondition* condition ) = 0;
// Calculates from the macroscopic cross-section a mean
// free path, the value is returned in units of distance
private:
// hide default constructor and assignment operator as private
G4VDiscreteProcess();
G4VDiscreteProcess & operator=(const G4VDiscreteProcess &right);
G4VDiscreteProcess();
// Hidden default constructor
};
#endif