Import Geant4 10.7.0.beta source tree
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@@ -23,31 +23,19 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4VDiscreteProcess
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//
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// Class description:
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//
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// Abstract class which defines the public behavior of
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// discrete physics interactions.
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//
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// History: first implementation, based on object model of
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// 2nd December 1995, G.Cosmo
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// add G4VDiscreteProcess(const G4String&) 24 Jul 1996, Hisaya kurashige
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//
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// Class Description
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// Abstract class which defines the public behavior of
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// discrete physics interactions.
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//
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// ------------------------------------------------------------
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// New Physics scheme 18 Dec. 1996 H.Kurahige
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// ------------------------------------------------------------
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// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
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// Fixed a bug in PostStepGetPhysicalInteractionLength
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// 15 Apr. 2002 H.Kurashige
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//
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#ifndef G4VDiscreteProcess_h
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#define G4VDiscreteProcess_h 1
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// Authors:
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// - 2 December 1995, G.Cosmo - First implementation, based on object model
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// - 18 December 1996, H.Kurashige - New Physics scheme
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// --------------------------------------------------------------------
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#ifndef G4VDiscreteProcess_hh
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#define G4VDiscreteProcess_hh 1
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#include "globals.hh"
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#include "G4ios.hh"
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@@ -56,69 +44,66 @@
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class G4VDiscreteProcess : public G4VProcess
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{
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// Abstract class which defines the public behavior of
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// discrete physics interactions.
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public:
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G4VDiscreteProcess(const G4String& ,
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G4ProcessType aType = fNotDefined );
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G4VDiscreteProcess(G4VDiscreteProcess &);
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G4VDiscreteProcess(const G4String& aName,
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G4ProcessType aType = fNotDefined );
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G4VDiscreteProcess(G4VDiscreteProcess&);
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virtual ~G4VDiscreteProcess();
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virtual ~G4VDiscreteProcess();
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public :// with description
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virtual G4double PostStepGetPhysicalInteractionLength(
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G4VDiscreteProcess& operator=(const G4VDiscreteProcess&) = delete;
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virtual G4double PostStepGetPhysicalInteractionLength(
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const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition
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);
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virtual G4VParticleChange* PostStepDoIt(
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const G4Track& ,
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const G4Step&
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);
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// no operation in AtRestDoIt and AlongStepDoIt
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virtual G4double AlongStepGetPhysicalInteractionLength(
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const G4Track&,
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G4double ,
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G4double ,
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G4double& ,
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G4GPILSelection*
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){ return -1.0; };
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virtual G4double AtRestGetPhysicalInteractionLength(
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const G4Track& ,
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G4ForceCondition*
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) { return -1.0; };
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// no operation in AtRestDoIt and AlongStepDoIt
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virtual G4VParticleChange* AtRestDoIt(
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const G4Track& ,
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const G4Step&
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) {return 0;};
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virtual G4VParticleChange* AlongStepDoIt(
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const G4Track& ,
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const G4Step&
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) {return 0;};
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protected:// with description
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virtual G4double GetMeanFreePath(const G4Track& aTrack,
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G4double previousStepSize,
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G4double previousStepSize,
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G4ForceCondition* condition
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)=0;
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// Calculates from the macroscopic cross section a mean
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// free path, the value is returned in units of distance.
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);
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virtual G4VParticleChange* PostStepDoIt(
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const G4Track& ,
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const G4Step&
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);
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// No operation in AtRestDoIt and AlongStepDoIt
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//
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virtual G4double AlongStepGetPhysicalInteractionLength(
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const G4Track&,
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G4double ,
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G4double ,
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G4double& ,
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G4GPILSelection*
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) { return -1.0; }
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virtual G4double AtRestGetPhysicalInteractionLength(
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const G4Track& ,
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G4ForceCondition*
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) { return -1.0; }
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// No operation in AtRestDoIt and AlongStepDoIt
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//
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virtual G4VParticleChange* AtRestDoIt(
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const G4Track& ,
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const G4Step&
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) { return 0; }
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virtual G4VParticleChange* AlongStepDoIt(
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const G4Track& ,
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const G4Step&
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) { return 0; }
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protected:
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virtual G4double GetMeanFreePath( const G4Track& aTrack,
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G4double previousStepSize,
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G4ForceCondition* condition ) = 0;
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// Calculates from the macroscopic cross-section a mean
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// free path, the value is returned in units of distance
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private:
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// hide default constructor and assignment operator as private
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G4VDiscreteProcess();
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G4VDiscreteProcess & operator=(const G4VDiscreteProcess &right);
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G4VDiscreteProcess();
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// Hidden default constructor
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};
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#endif
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