Import Geant4 10.7.0.beta source tree
This commit is contained in:
@@ -23,36 +23,33 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// ---------------- G4ProcessManager -----------------
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// G4ProcessManager
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//
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// Class Description:
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//
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// G4ProcessManager collects all physics a particle can undertake as
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// vectors. These vectors are:
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// one vector for all processes (called as "process List")
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// two vectors for processes with AtRestGetPhysicalInteractionLength()
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// and AtRestDoIt()
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// two vectors for processes with AlongStepGetPhysicalInteractionLength()
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// and AlongStepDoIt()
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// two vectors for processes with PostStepGetPhysicalInteractionLength()
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// and PostStepDoIt()
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// The tracking will message three types of GetPhysicalInteractionLength()
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// in order to limit the Step and select the occurrence of processes.
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// It will message the corresponding DoIt() to apply the selected
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// processes. In addition, the Tracking will limit the Step
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// and select the occurrence of the processes according to
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// the shortest physical interaction length computed (except for
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// processes at rest, for which the Tracking will select the
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// occurrence of the process which returns the shortest mean
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// life-time from the GetPhysicalInteractionLength()).
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// G4ProcessManager collects all physics a particle can undertake as
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// vectors. These vectors are:
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// - one vector for all processes (called as "process List")
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// - two vectors for processes with AtRestGetPhysicalInteractionLength()
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// and AtRestDoIt()
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// - two vectors for processes with AlongStepGetPhysicalInteractionLength()
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// and AlongStepDoIt()
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// - two vectors for processes with PostStepGetPhysicalInteractionLength()
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// and PostStepDoIt()
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// The tracking will message three types of GetPhysicalInteractionLength()
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// in order to limit the Step and select the occurrence of processes.
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// It will message the corresponding DoIt() to apply the selected
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// processes. In addition, the Tracking will limit the Step
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// and select the occurrence of the processes according to
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// the shortest physical interaction length computed (except for
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// processes at rest, for which the Tracking will select the
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// occurrence of the process which returns the shortest mean
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// life-time from the GetPhysicalInteractionLength()).
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// - First implementation, based on object model of
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// 2nd December 1995, G.Cosmo
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// - Revised; added vector of processes at rest
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// 06 May 1996, G.Cosmo
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// --------------------------------------------------------------------
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// - New Physics scheme - 08.01.1997, H.Kurashige
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// - Use STL vector instead of RW vector - 01.03.2000, H.Kurashige
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// Authors:
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// - 02.12.1995, G.Cosmo - First implementation, based on object model
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// - 06.05.1996, G.Cosmo - Revised; added vector of processes at rest
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// - 08.01.1997, H.Kurashige - New Physics scheme
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// --------------------------------------------------------------------
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#ifndef G4ProcessManager_hh
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#define G4ProcessManager_hh 1
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@@ -69,290 +66,284 @@
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class G4ProcessManagerMessenger;
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class G4ProcessAttribute;
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// Indexes for ProcessVector
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// Indexes for ProcessVector
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//
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enum G4ProcessVectorTypeIndex
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{
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typeGPIL = 0, // for GetPhysicalInteractionLength
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typeDoIt =1 // for DoIt
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typeGPIL = 0, // for GetPhysicalInteractionLength
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typeDoIt =1 // for DoIt
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};
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enum G4ProcessVectorDoItIndex
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{
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idxAll = -1, // for all DoIt/GPIL
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idxAtRest = 0, // for AtRestDoIt/GPIL
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idxAlongStep = 1, // for AlongStepDoIt/GPIL
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idxPostStep =2, // for AlongSTepDoIt/GPIL
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NDoit =3
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idxAll = -1, // for all DoIt/GPIL
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idxAtRest = 0, // for AtRestDoIt/GPIL
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idxAlongStep = 1, // for AlongStepDoIt/GPIL
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idxPostStep =2, // for AlongSTepDoIt/GPIL
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NDoit =3
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};
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// enumeration for Ordering Parameter
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// Enumeration for Ordering Parameter
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//
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enum G4ProcessVectorOrdering
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{
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ordInActive = -1, // ordering parameter to indicate InActive DoIt
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ordDefault = 1000, // default ordering parameter
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ordLast = 9999 // ordering parameter to indicate the last DoIt
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ordInActive = -1, // ordering parameter to indicate InActive DoIt
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ordDefault = 1000, // default ordering parameter
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ordLast = 9999 // ordering parameter to indicate the last DoIt
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};
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class G4ProcessManager
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{
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using G4ProcessAttrVector = std::vector<G4ProcessAttribute*>;
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public:
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// copy constructor
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G4ProcessManager(G4ProcessManager &right);
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private:
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// hide default constructor and assignment operator
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G4ProcessManager & operator=(const G4ProcessManager &right);
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G4ProcessManager();
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public:
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G4ProcessManager(const G4ParticleDefinition* aParticleType);
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G4ProcessManager(const G4ParticleDefinition* aParticleType);
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// Constructor
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~G4ProcessManager();
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// Destructor
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G4ProcessManager(G4ProcessManager& right);
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// copy constructor
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G4bool operator==(const G4ProcessManager &right) const;
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G4bool operator!=(const G4ProcessManager &right) const;
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G4ProcessManager() = delete;
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G4ProcessManager& operator=(const G4ProcessManager&) = delete;
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// Default constructor and assignment operator not allowed
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public: // with description
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G4ProcessVector* GetProcessList() const;
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// Returns the address of the vector of all processes
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~G4ProcessManager();
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// Destructor
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G4int GetProcessListLength() const;
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// Returns the number of process in the ProcessVector
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G4bool operator==(const G4ProcessManager &right) const;
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G4bool operator!=(const G4ProcessManager &right) const;
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G4int GetProcessIndex(G4VProcess *) const;
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// Returns the index of the process in the process List
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inline G4ProcessVector* GetProcessList() const;
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// Returns the address of the vector of all processes
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// --------------------------------------
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inline G4int GetProcessListLength() const;
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// Returns the number of process in the ProcessVector
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G4ProcessVector* GetProcessVector(
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inline G4int GetProcessIndex(G4VProcess*) const;
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// Returns the index of the process in the process List
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inline G4ProcessVector* GetProcessVector(
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G4ProcessVectorDoItIndex idx,
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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// Returns the address of the vector of processes
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// Returns the address of the vector of processes
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G4ProcessVector* GetAtRestProcessVector(
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inline G4ProcessVector* GetAtRestProcessVector(
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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// Returns the address of the vector of processes for
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// Returns the address of the vector of processes for
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// AtRestGetPhysicalInteractionLength idx =0
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// AtRestGetPhysicalDoIt idx =1
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G4ProcessVector* GetAlongStepProcessVector(
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inline G4ProcessVector* GetAlongStepProcessVector(
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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// Returns the address of the vector of processes for
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// Returns the address of the vector of processes for
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// AlongStepGetPhysicalInteractionLength idx =0
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// AlongStepGetPhysicalDoIt idx =1
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G4ProcessVector* GetPostStepProcessVector(
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inline G4ProcessVector* GetPostStepProcessVector(
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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// Returns the address of the vector of processes for
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// Returns the address of the vector of processes for
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// PostStepGetPhysicalInteractionLength idx =0
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// PostStepGetPhysicalDoIt idx =1
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G4int GetProcessVectorIndex(
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G4int GetProcessVectorIndex(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idx,
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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G4int GetAtRestIndex(
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inline G4int GetAtRestIndex(
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G4VProcess* aProcess,
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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G4int GetAlongStepIndex(
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inline G4int GetAlongStepIndex(
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G4VProcess* aProcess,
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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G4int GetPostStepIndex(
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inline G4int GetPostStepIndex(
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G4VProcess* aProcess,
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G4ProcessVectorTypeIndex typ = typeGPIL
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) const;
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// Returns the index for GPIL/DoIt process vector of the process
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// Returns the index for GPIL/DoIt process vector of the process
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G4int AddProcess(
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G4VProcess *aProcess,
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G4int ordAtRestDoIt = ordInActive,
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G4int ordAlongSteptDoIt = ordInActive,
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G4int ordPostStepDoIt = ordInActive
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);
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// Add a process to the process List
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// return values are index to the List. Negative return value
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// indicates that the process has not be added due to some errors
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// The first argument is a pointer to process.
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// Following arguments are ordering parameters of the process in
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// process vectors. If value is negative, the process is
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// not added to the corresponding process vector.
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G4int AddProcess( G4VProcess* aProcess,
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G4int ordAtRestDoIt = ordInActive,
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G4int ordAlongSteptDoIt = ordInActive,
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G4int ordPostStepDoIt = ordInActive );
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// Adds a process to the process List
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// Return values is the index to the List. Negative return value
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// indicates that the process has not been added due to some errors
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// The first argument is a pointer to the process.
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// Successive arguments are ordering parameters of the process in
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// process vectors. If value is negative, the process is
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// not added to the corresponding process vector
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// following methods are provided for simple processes
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// AtRestProcess has only AtRestDoIt
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// ContinuousProcess has only AlongStepDoIt
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// DiscreteProcess has only PostStepDoIt
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// If the ording parameter is not specified, the process is
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// added at the end of List of process vectors
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// If a process with same ordering parameter exists,
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// this new process will be added just after processes
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// with same ordering parameter
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// (except for processes assigned to LAST explicitly )
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// for both DoIt and GetPhysicalInteractionLength
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//
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///////////////////////////////////////////////
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// The following methods are provided for simple processes
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// AtRestProcess has only AtRestDoIt
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// ContinuousProcess has only AlongStepDoIt
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// DiscreteProcess has only PostStepDoIt
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// If the ordering parameter is not specified, the process is
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// added at the end of List of process vectors
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// If a process with same ordering parameter exists,
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// this new process will be added just after processes
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// with same ordering parameter (except for processes assigned to LAST
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// explicitly) for both DoIt() and GetPhysicalInteractionLength()
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///////////////////////////////////////////////
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G4int AddRestProcess(G4VProcess *aProcess, G4int ord = ordDefault);
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G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord = ordDefault);
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G4int AddContinuousProcess(G4VProcess *aProcess, G4int ord = ordDefault);
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inline G4int AddRestProcess(G4VProcess* aProcess, G4int ord=ordDefault);
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inline G4int AddDiscreteProcess(G4VProcess* aProcess, G4int ord=ordDefault);
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inline G4int AddContinuousProcess(G4VProcess* aProcess, G4int ord=ordDefault);
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///////////////////////////////////////////////
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// Alternative methods for setting ordering parameters
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// Note: AddProcess() method should precede calls to these methods
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///////////////////////////////////////////////
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///////////////////////////////////////////////
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// Methods for setting ordering parameters
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// Altanative methods for setting ordering parameters
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// Note: AddProcess method should precede these methods
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G4int GetProcessOrdering(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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G4int GetProcessOrdering(
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G4VProcess *aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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void SetProcessOrdering(
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G4VProcess *aProcess,
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G4ProcessVectorDoItIndex idDoIt,
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G4int ordDoIt = ordDefault
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);
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// Set ordering parameter for DoIt specified by typeDoIt.
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void SetProcessOrdering(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idDoIt,
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G4int ordDoIt = ordDefault
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);
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// Set ordering parameter for DoIt() specified by typeDoIt.
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// If a process with same ordering parameter exists,
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// this new process will be added just after processes
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// with same ordering parameter
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// Note: Ordering parameter will bet set to non-zero
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// even if you set ordDoIt = 0
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// even if you set ordDoIt = 0
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void SetProcessOrderingToFirst(
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G4VProcess *aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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void SetProcessOrderingToFirst(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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// Set ordering parameter to the first of all processes
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// for DoIt specified by idDoIt.
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// Note: If you use this method for two processes,
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// a process called later will be first.
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// for DoIt() specified by idDoIt.
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// Note: If you use this method for two processes,
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// a process called later will be first
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void SetProcessOrderingToSecond(
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G4VProcess *aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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// Set ordering parameter to 1 for DoIt specified by idDoIt
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// and the rpocess will be added just after
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void SetProcessOrderingToSecond(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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// Set ordering parameter to 1 for DoIt() specified by idDoIt
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// and the process will be added just after
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// the processes with ordering parameter equal to zero
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// Note: If you use this method for two processes,
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// a process called later will be .
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// Note: If you use this method for two processes,
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// a process called later will be first
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void SetProcessOrderingToLast(
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G4VProcess *aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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void SetProcessOrderingToLast(
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G4VProcess* aProcess,
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G4ProcessVectorDoItIndex idDoIt
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);
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// Set ordering parameter to the last of all processes
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// for DoIt specified by idDoIt.
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// Note: If you use this method for two processes,
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// a process called later will precede.
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// for DoIt() specified by idDoIt.
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// Note: If you use this method for two processes,
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// a process called later will precede.
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G4VProcess* RemoveProcess(G4VProcess *aProcess);
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G4VProcess* RemoveProcess(G4int index);
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// Removes a process from the process List.
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// return value is pointer to the removed process.
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// (0 value will be returned in case of errors)
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///////////////////////////////////////////////
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G4VProcess* SetProcessActivation(G4VProcess *aProcess, G4bool fActive);
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G4VProcess* SetProcessActivation(G4int index, G4bool fActive);
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// Set activation flag.
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// return value is pointer to the applied process.
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// (0 value will be returned in case of errors)
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G4VProcess* RemoveProcess(G4VProcess* aProcess);
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G4VProcess* RemoveProcess(G4int index);
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// Removes a process from the process List.
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// Returns pointer to the removed process.
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// (nullptr value will be returned in case of errors)
|
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G4bool GetProcessActivation(G4VProcess *aProcess) const;
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G4bool GetProcessActivation(G4int index) const;
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// Get activation flag.
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G4VProcess* SetProcessActivation(G4VProcess* aProcess, G4bool fActive);
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G4VProcess* SetProcessActivation(G4int index, G4bool fActive);
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// Set activation flag.
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// Returns pointer to the applied process.
|
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// (nullptr value will be returned in case of errors)
|
||||
|
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G4ParticleDefinition* GetParticleType() const;
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// get the particle type
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void SetParticleType(const G4ParticleDefinition*);
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// set the particle type
|
||||
G4bool GetProcessActivation(G4VProcess* aProcess) const;
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G4bool GetProcessActivation(G4int index) const;
|
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// Get activation flag.
|
||||
|
||||
G4VProcess* GetProcess (const G4String&) const;
|
||||
// get process by process name
|
||||
inline G4ParticleDefinition* GetParticleType() const;
|
||||
// Get the particle type
|
||||
inline void SetParticleType(const G4ParticleDefinition*);
|
||||
// Set the particle type
|
||||
|
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void StartTracking(G4Track* aTrack=0);
|
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void EndTracking();
|
||||
// these two methods are used by G4TrackingManager
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G4VProcess* GetProcess (const G4String&) const;
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// Get process by process name
|
||||
|
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void StartTracking(G4Track* aTrack = nullptr);
|
||||
void EndTracking();
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||||
// These two methods are used by G4TrackingManager
|
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// in order to inform Start/End of tracking for each track
|
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// to the process manager and all physics processes
|
||||
// to the process manager and all physics processes
|
||||
|
||||
void DumpInfo();
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||||
|
||||
inline void SetVerboseLevel(G4int value);
|
||||
inline G4int GetVerboseLevel() const;
|
||||
// Control flag for output message
|
||||
// 0: Silent
|
||||
// 1: Warning message
|
||||
// 2: More
|
||||
|
||||
enum {SizeOfProcVectorArray = 6};
|
||||
|
||||
public:
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||||
enum {SizeOfProcVectorArray = 6};
|
||||
private:
|
||||
G4ProcessVector* theProcVector[SizeOfProcVectorArray];
|
||||
// vector for processes with GetPhysicalInteractionLength/DoIt
|
||||
|
||||
typedef std::vector<G4ProcessAttribute*> G4ProcessAttrVector;
|
||||
G4ProcessAttrVector* theAttrVector;
|
||||
// vector for process attribute
|
||||
G4int InsertAt(G4int position, G4VProcess* process, G4int ivec);
|
||||
// Insert process at position in theProcVector[ivec]
|
||||
|
||||
protected: // with description
|
||||
G4int InsertAt(G4int position, G4VProcess* process, G4int ivec);
|
||||
// insert process at position in theProcVector[ivec]
|
||||
G4int RemoveAt(G4int position, G4VProcess* process, G4int ivec);
|
||||
// Remove process at position in theProcVector[ivec]
|
||||
|
||||
G4int RemoveAt(G4int position, G4VProcess* process, G4int ivec);
|
||||
// remove process at position in theProcVector[ivec]
|
||||
|
||||
G4int FindInsertPosition(G4int ord, G4int ivec);
|
||||
// find insert position according to ordering parameter
|
||||
G4int FindInsertPosition(G4int ord, G4int ivec);
|
||||
// Find insert position according to ordering parameter
|
||||
// in theProcVector[ivec]
|
||||
|
||||
G4int GetProcessVectorId(G4ProcessVectorDoItIndex idx,
|
||||
G4ProcessVectorTypeIndex typ = typeGPIL) const;
|
||||
inline G4int GetProcessVectorId(G4ProcessVectorDoItIndex idx,
|
||||
G4ProcessVectorTypeIndex typ = typeGPIL) const;
|
||||
|
||||
void CheckOrderingParameters(G4VProcess*) const;
|
||||
// check consistencies between ordering parameters and
|
||||
// validity of DoIt of the Process
|
||||
void CheckOrderingParameters(G4VProcess*) const;
|
||||
// Check consistencies between ordering parameters and
|
||||
// validity of DoIt() of the Process
|
||||
|
||||
private:
|
||||
G4ProcessAttribute* GetAttribute(G4int index) const;
|
||||
G4ProcessAttribute* GetAttribute(G4VProcess *aProcess) const;
|
||||
// get Pointer to ProcessAttribute
|
||||
G4ProcessAttribute* GetAttribute(G4int index) const;
|
||||
G4ProcessAttribute* GetAttribute(G4VProcess* aProcess) const;
|
||||
// Get Pointer to ProcessAttribute
|
||||
|
||||
G4VProcess* ActivateProcess(G4int index);
|
||||
G4VProcess* InActivateProcess(G4int index);
|
||||
// Activate/InActivateProcess Process
|
||||
void CreateGPILvectors();
|
||||
void SetIndexToProcessVector(G4int ivec);
|
||||
|
||||
G4VProcess* ActivateProcess(G4int index);
|
||||
G4VProcess* InActivateProcess(G4int index);
|
||||
// Activate/InActivate process
|
||||
|
||||
private:
|
||||
const G4ParticleDefinition* theParticleType;
|
||||
// particle which has this process manager object
|
||||
private:
|
||||
|
||||
G4int numberOfProcesses;
|
||||
G4ProcessVector* theProcessList;
|
||||
// vector for all processes (called as "process List")
|
||||
G4ProcessVector* theProcVector[SizeOfProcVectorArray];
|
||||
// Vector for processes with GetPhysicalInteractionLength()/DoIt()
|
||||
|
||||
private:
|
||||
G4bool duringTracking;
|
||||
void CreateGPILvectors();
|
||||
void SetIndexToProcessVector(G4int ivec);
|
||||
G4ProcessAttrVector* theAttrVector = nullptr;
|
||||
// Vector for process attribute
|
||||
|
||||
G4bool isSetOrderingFirstInvoked[NDoit];
|
||||
G4bool isSetOrderingLastInvoked[NDoit];
|
||||
const G4ParticleDefinition* theParticleType = nullptr;
|
||||
// Particle which has this process manager object
|
||||
|
||||
public: // with description
|
||||
void DumpInfo();
|
||||
G4int numberOfProcesses = 0;
|
||||
G4ProcessVector* theProcessList = nullptr;
|
||||
// Vector for all processes (called as "process List")
|
||||
|
||||
void SetVerboseLevel(G4int value);
|
||||
G4int GetVerboseLevel() const;
|
||||
// controle flag for output message
|
||||
// 0: Silent
|
||||
// 1: Warning message
|
||||
// 2: More
|
||||
G4bool duringTracking = false;
|
||||
|
||||
protected:
|
||||
G4int verboseLevel;
|
||||
G4bool isSetOrderingFirstInvoked[NDoit];
|
||||
G4bool isSetOrderingLastInvoked[NDoit];
|
||||
|
||||
G4int verboseLevel = 1;
|
||||
|
||||
private:
|
||||
static G4ThreadLocal G4ProcessManagerMessenger* fProcessManagerMessenger;
|
||||
static G4ThreadLocal G4int counterOfObjects;
|
||||
static G4ThreadLocal G4ProcessManagerMessenger* fProcessManagerMessenger;
|
||||
static G4ThreadLocal G4int counterOfObjects;
|
||||
};
|
||||
|
||||
#include "G4ProcessManager.icc"
|
||||
|
||||
Reference in New Issue
Block a user