Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -23,24 +23,16 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4ProcessAttribute
//
// Class description:
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 2nd December 1997, H.Kurashige
// ---------------- G4ProcessAttribute -----------------
// Class Description
// This class is used by G4ProcessManager ONLY for booking !!!
//
// History:
// adds copy constructor 27 June 1998 H.Kurashige
// ------------------------------------------------------------
// This class is used exclusively by G4ProcessManager for booking.
#ifndef G4ProcessAttribute_h
#define G4ProcessAttribute_h 1
// Author: H.Kurashige, 2 December 1997
// --------------------------------------------------------------------
#ifndef G4ProcessAttribute_hh
#define G4ProcessAttribute_hh 1
#include "globals.hh"
#include "G4ios.hh"
@@ -51,70 +43,58 @@ class G4VProcess;
class G4ProcessAttribute
{
// this class is used by G4ProcessManager ONLY for booking !!!
friend class G4ProcessManager;
public:
G4ProcessAttribute();
G4ProcessAttribute(const G4VProcess* aProcess);
G4ProcessAttribute(const G4ProcessAttribute &right);
// Constructors
G4ProcessAttribute(const G4ProcessAttribute& right);
// Constructors
~G4ProcessAttribute();
// Destructor
// Destructor
G4ProcessAttribute & operator=(const G4ProcessAttribute &right);
// Assignment operator
G4ProcessAttribute& operator=(const G4ProcessAttribute& right);
// Assignment operator
G4bool operator==(const G4ProcessAttribute &right) const;
G4bool operator!=(const G4ProcessAttribute &right) const;
// equal / unequal operator
inline G4bool operator==(const G4ProcessAttribute &right) const;
inline G4bool operator!=(const G4ProcessAttribute &right) const;
// Equality operators
protected:
G4VProcess* pProcess;
// pointer to G4VProcess
G4bool isActive;
// flag for activation/inactivation
G4VProcess* pProcess = nullptr;
// Pointer to G4VProcess
G4int idxProcessList;
// index to a ProcessVector for theProcessList and
G4bool isActive = true;
// Flag for activation/inactivation
G4int idxProcVector[G4ProcessManager::SizeOfProcVectorArray];
// index to ProcessVectors for "Doit"s and "GetPhysicalInteractionLength"s
// -1 : not applicable
G4int idxProcessList = -1;
// Index to a ProcessVector for theProcessList
G4int ordProcVector[G4ProcessManager::SizeOfProcVectorArray];
// ordering parameter
G4int idxProcVector[G4ProcessManager::SizeOfProcVectorArray];
// Index to ProcessVectors for Doit() and GetPhysicalInteractionLength()
// methods. A value of -1 means "not applicable"
G4int ordProcVector[G4ProcessManager::SizeOfProcVectorArray];
// Ordering parameter
};
// ------------------------
// Inline methods
// ------------------------
inline
G4ProcessAttribute::G4ProcessAttribute(const G4VProcess* aProcess):
pProcess((G4VProcess*)aProcess),
isActive(true),
idxProcessList(-1)
G4bool G4ProcessAttribute::operator==(const G4ProcessAttribute& right) const
{
for(size_t ii=0; ii<G4ProcessManager::SizeOfProcVectorArray; ii++){
idxProcVector[ii]=-1;
ordProcVector[ii]=0;
}
return this->pProcess == right.pProcess;
}
inline
G4bool G4ProcessAttribute::operator==(const G4ProcessAttribute &right) const
G4bool G4ProcessAttribute::operator!=(const G4ProcessAttribute& right) const
{
return this->pProcess == right.pProcess;
}
inline
G4bool G4ProcessAttribute::operator!=(const G4ProcessAttribute &right) const
{
return this->pProcess != right.pProcess;
return this->pProcess != right.pProcess;
}
#endif