Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -23,130 +23,147 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4MaterialCutsCouple
//
// Class description:
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
//
// Class Description
// This class is
//
// ------------------------------------------------------------
// First Implementation 17 Sep. 2002 H.Kurahige
// ------------------------------------------------------------
// The same material can be used in regions with different cut values,
// and physics processes must prepare several different cross-sections
// for that material.
// The G4ProductionCutsTable has G4MaterialCutsCouple objects, each of
// which consists of a material paired with a cut value.
// G4MaterialCutsCouples objects are numbered with an index which is the
// same as the index of a G4PhysicsVector for the corresponding
// G4MaterialCutsCouple in the G4PhysicsTable.
// The list of G4MaterialCutsCouple objects used in the geometry setup
// is updated before starting the event loop in each run.
#ifndef G4MaterialCutsCouple_h
#define G4MaterialCutsCouple_h 1
// Author: H.Kurashige, 17 September 2002 - First implementation
// --------------------------------------------------------------------
#ifndef G4MaterialCutsCouple_hh
#define G4MaterialCutsCouple_hh 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4ProductionCuts.hh"
class G4Material;
#include "G4ProductionCuts.hh"
class G4MaterialCutsCouple
{
public: // with description
// constructor
G4MaterialCutsCouple();
G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut=0);
public:
// copy constructor
G4MaterialCutsCouple(const G4MaterialCutsCouple &right);
G4MaterialCutsCouple();
G4MaterialCutsCouple(const G4Material*, G4ProductionCuts* cut = nullptr);
// Constructors
G4MaterialCutsCouple & operator=(const G4MaterialCutsCouple &right);
virtual ~G4MaterialCutsCouple();
// Destructor
public:
// destructor
virtual ~G4MaterialCutsCouple();
G4MaterialCutsCouple(const G4MaterialCutsCouple& right);
G4MaterialCutsCouple& operator=(const G4MaterialCutsCouple& right);
// Copy constructor & assignment operator
// equal opperators
G4bool operator==(const G4MaterialCutsCouple &right) const;
G4bool operator!=(const G4MaterialCutsCouple &right) const;
G4bool operator==(const G4MaterialCutsCouple& right) const;
G4bool operator!=(const G4MaterialCutsCouple& right) const;
// Equality operators
public: // with description
void SetMaterial(const G4Material*);
// Set pointer to material
void SetMaterial(const G4Material*);
// Set pointer to material
const G4Material* GetMaterial() const;
// Get pointer to material
const G4Material* GetMaterial() const;
// Get pointer to material
void SetProductionCuts(G4ProductionCuts*);
// Set pointer to production cuts
void SetProductionCuts(G4ProductionCuts*);
// Set pointer to production cuts
G4ProductionCuts* GetProductionCuts() const;
// Get pointer to production cuts
G4ProductionCuts* GetProductionCuts() const;
// Get pointer to production cuts
G4bool IsRecalcNeeded() const;
// return true if cut and/or material has been modified
// after last calculation of PhysicsTable
G4bool IsRecalcNeeded() const;
// Return true if cut and/or material has been modified
// after last calculation of PhysicsTable
void PhysicsTableUpdated();
// inform end of calculation of PhysicsTable
void PhysicsTableUpdated();
// Inform end of calculation of Physics Table
void SetIndex(G4int idx);
G4int GetIndex() const;
// Set/Get the index number in G4ProductionCutsTable
void SetIndex(G4int idx);
G4int GetIndex() const;
// Set/Get the index number in G4ProductionCutsTable
void SetUseFlag(G4bool flg=true);
G4bool IsUsed() const;
void SetUseFlag(G4bool flg = true);
G4bool IsUsed() const;
private:
G4bool isMaterialModified;
const G4Material* fMaterial;
G4ProductionCuts* fCuts;
G4int indexNumber;
G4bool isUsedInGeometry;
G4bool isMaterialModified = false;
const G4Material* fMaterial = nullptr;
G4ProductionCuts* fCuts = nullptr;
G4int indexNumber = -1;
G4bool isUsedInGeometry = false;
};
#include "G4ProductionCuts.hh"
inline
void G4MaterialCutsCouple::SetIndex(G4int idx)
{ indexNumber = idx; }
inline
G4int G4MaterialCutsCouple::GetIndex() const
{ return indexNumber; }
// ------------------
// Inline methods
// ------------------
inline
void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
{ isUsedInGeometry = flg; }
void G4MaterialCutsCouple::SetIndex(G4int idx)
{
indexNumber = idx;
}
inline
G4bool G4MaterialCutsCouple::IsUsed() const
{ return isUsedInGeometry; }
G4int G4MaterialCutsCouple::GetIndex() const
{
return indexNumber;
}
inline
void G4MaterialCutsCouple::SetUseFlag(G4bool flg)
{
isUsedInGeometry = flg;
}
inline
void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
{ fCuts = aCut; }
G4bool G4MaterialCutsCouple::IsUsed() const
{
return isUsedInGeometry;
}
inline
G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
{ return fCuts; }
void G4MaterialCutsCouple::SetProductionCuts(G4ProductionCuts* aCut)
{
fCuts = aCut;
}
inline
G4bool G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple &right) const
G4ProductionCuts* G4MaterialCutsCouple::GetProductionCuts() const
{
return fCuts;
}
inline
G4bool G4MaterialCutsCouple::operator==(const G4MaterialCutsCouple& right) const
{
return (this == &right);
}
inline
G4bool G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple &right) const
G4bool G4MaterialCutsCouple::operator!=(const G4MaterialCutsCouple& right) const
{
return (this != &right);
}
inline
void G4MaterialCutsCouple::SetMaterial(const G4Material* material)
void G4MaterialCutsCouple::SetMaterial(const G4Material* material)
{
fMaterial = material;
isMaterialModified = true;
}
inline
const G4Material* G4MaterialCutsCouple::GetMaterial() const
const G4Material* G4MaterialCutsCouple::GetMaterial() const
{
return fMaterial;
}
@@ -155,22 +172,15 @@ inline
G4bool G4MaterialCutsCouple::IsRecalcNeeded() const
{
G4bool isCutModified = false;
if (fCuts !=0 ) isCutModified = fCuts->IsModified();
if (fCuts != nullptr ) isCutModified = fCuts->IsModified();
return (isMaterialModified || isCutModified);
}
inline
void G4MaterialCutsCouple::PhysicsTableUpdated()
void G4MaterialCutsCouple::PhysicsTableUpdated()
{
if (fCuts !=0 ) fCuts->PhysicsTableUpdated();
if (fCuts != nullptr ) fCuts->PhysicsTableUpdated();
isMaterialModified = false;
}
#endif