Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -23,135 +23,132 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4TWorkspacePool
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// Class Description:
// Class description:
//
// Create and hold a pointer to Workspace.
// This class holds a thread-private static instance
// of the template parameter workspace.
// This class holds a thread-private static instance of the template
// parameter workspace.
//
// The concrete implementation of workspace objects
// are responsible for instantiating a singleton instance
// of this pool.
// The concrete implementation of workspace objects are responsible for
// instantiating a singleton instance of this pool.
//
// Recycling of this pool can enable reuse among different
// threads in task-based - or 'on-demand' - simulation.
// Recycling of this pool can enable reuse among different threads in
// task-based - or 'on-demand' - simulation.
// Authors: J.Apostolakis, A.Dotti - 24 October 2014
// Revisions: G.Cosmo - 21 Obctober 2016, revised pool initialisation
// ------------------------------------------------------------
#ifndef G4TWORKSPACEPOOL_HH
#define G4TWORKSPACEPOOL_HH
#define G4TWORKSPACEPOOL_HH 1
#include "tls.hh"
#include "globals.hh"
#include "tls.hh"
template<class T>
template <class T>
class G4TWorkspacePool
{
public:
public:
inline T* CreateWorkspace();
// For use with simple MT mode - each thread gets a workspace
// and uses it until end
inline T* CreateWorkspace();
// For use with simple MT mode - each thread gets a workspace
// and uses it until end
inline void CreateAndUseWorkspace();
// Create it (as above) and use it
inline T* FindOrCreateWorkspace();
// For use with 'dynamic' model of threading - workspaces can be recycled
// Reuse an existing workspace - or create a new one if needed.
// This will never fail, except if system is out of resources
inline T* GetWorkspace() { return fMyWorkspace; }
// Give back the existing, active workspace for my thread / task
inline void Recycle( T * myWrkSpace );
// Keep the unused Workspace - for recycling
inline void CleanUpAndDestroyAllWorkspaces();
// To be called once at the end of the job
inline void CreateAndUseWorkspace();
// Create it (as above) and use it
public:
inline T* FindOrCreateWorkspace();
// For use with 'dynamic' model of threading - workspaces can be recycled
// Reuse an existing workspace - or create a new one if needed.
// This will never fail, except if system is out of resources
G4TWorkspacePool() {}
~G4TWorkspacePool() {}
private:
inline T* GetWorkspace() { return fMyWorkspace; }
// Give back the existing, active workspace for my thread / task
static G4ThreadLocal T* fMyWorkspace;
// The thread's workspace - if assigned
inline void Recycle(T* myWrkSpace);
// Keep the unused Workspace - for recycling
inline void CleanUpAndDestroyAllWorkspaces();
// To be called once at the end of the job
G4TWorkspacePool() {}
~G4TWorkspacePool() {}
private:
static G4ThreadLocal T* fMyWorkspace;
// The thread's workspace - if assigned
};
template<typename T> G4ThreadLocal T* G4TWorkspacePool<T>::fMyWorkspace=0;
template <typename T>
G4ThreadLocal T* G4TWorkspacePool<T>::fMyWorkspace = nullptr;
template<class T>
// -----------------------------
// Inline methods implementation
// -----------------------------
template <class T>
T* G4TWorkspacePool<T>::CreateWorkspace()
{
T* wrk = 0;
if ( !fMyWorkspace )
T* wrk = nullptr;
if(fMyWorkspace == nullptr)
{
wrk = new T;
if(wrk == nullptr)
{
wrk = new T;
if ( !wrk )
{
G4Exception("G4TWorspacePool<someType>::CreateWorkspace",
"MemoryError", FatalException,
"Failed to create workspace.");
}
else
{
fMyWorkspace = wrk;
}
G4Exception("G4TWorspacePool<someType>::CreateWorkspace()", "MemoryError",
FatalException, "Failed to create workspace.");
}
else
{
G4Exception("ParticlesWorspacePool::CreateWorkspace",
"InvalidCondition", FatalException,
"Cannot create workspace twice for the same thread.");
wrk = fMyWorkspace;
fMyWorkspace = wrk;
}
return wrk;
}
else
{
G4Exception("ParticlesWorspacePool::CreateWorkspace()", "InvalidCondition",
FatalException,
"Cannot create workspace twice for the same thread.");
wrk = fMyWorkspace;
}
return wrk;
}
template<class T>
template <class T>
void G4TWorkspacePool<T>::CreateAndUseWorkspace()
{
(this->CreateWorkspace())->UseWorkspace();
(this->CreateWorkspace())->UseWorkspace();
}
template<class T>
template <class T>
T* G4TWorkspacePool<T>::FindOrCreateWorkspace()
{
T* wrk= fMyWorkspace;
if( !wrk )
{
wrk= this->CreateWorkspace();
}
wrk->UseWorkspace();
fMyWorkspace= wrk; // assign it for use by this thread.
return wrk;
T* wrk = fMyWorkspace;
if(wrk == nullptr)
{
wrk = this->CreateWorkspace();
}
wrk->UseWorkspace();
fMyWorkspace = wrk; // assign it for use by this thread.
return wrk;
}
template<class T>
void G4TWorkspacePool<T>::Recycle( T * myWrkSpace )
template <class T>
void G4TWorkspacePool<T>::Recycle(T* myWrkSpace)
{
myWrkSpace->ReleaseWorkspace();
delete myWrkSpace;
myWrkSpace->ReleaseWorkspace();
delete myWrkSpace;
}
template<class T>
template <class T>
void G4TWorkspacePool<T>::CleanUpAndDestroyAllWorkspaces()
{
if (fMyWorkspace)
{
fMyWorkspace->DestroyWorkspace();
delete fMyWorkspace;
fMyWorkspace=0;
}
if(fMyWorkspace != nullptr)
{
fMyWorkspace->DestroyWorkspace();
delete fMyWorkspace;
fMyWorkspace = nullptr;
}
}
#endif // G4TWORKSPACEPOOL_HH
#endif