Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -23,10 +23,7 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
//
// Class G4ReferenceCountedHandle
// G4ReferenceCountedHandle
//
// Class description:
//
@@ -47,248 +44,242 @@
// Trying to 'delete' a smart pointer object will generate a compilation
// error (since we're dealing with objects, not pointers!).
// Author: Radovan Chytracek, CERN (Radovan.Chytracek@cern.ch)
// Date: November 2001
// ----------------------------------------------------------------------
#ifndef _G4REFERENCECOUNTEDHANDLE_H_
#define _G4REFERENCECOUNTEDHANDLE_H_ 1
// Author: Radovan Chytracek, CERN - November 2001
// --------------------------------------------------------------------
#ifndef G4REFERENCECOUNTEDHANDLE_HH
#define G4REFERENCECOUNTEDHANDLE_HH 1
#include "G4Types.hh"
#include "G4Allocator.hh"
#include "G4Types.hh"
template <class X> class G4CountedObject;
template <class X>
class G4CountedObject;
template <class X>
class G4ReferenceCountedHandle
{
public:
inline G4ReferenceCountedHandle(X* rep = nullptr);
// Constructor.
public: // with description
inline G4ReferenceCountedHandle( X* rep = 0 );
// Constructor.
inline G4ReferenceCountedHandle( const G4ReferenceCountedHandle<X>& right );
// Copy constructor.
inline G4ReferenceCountedHandle(const G4ReferenceCountedHandle<X>& right);
// Copy constructor.
inline ~G4ReferenceCountedHandle();
// Destructor.
inline G4ReferenceCountedHandle<X>& operator =( const G4ReferenceCountedHandle<X>& right );
// Assignment operator by reference.
inline G4ReferenceCountedHandle<X>& operator =( X* objPtr );
// Assignment operator by pointer.
// Destructor.
inline G4ReferenceCountedHandle<X>& operator=(
const G4ReferenceCountedHandle<X>& right);
// Assignment operator by reference.
inline G4ReferenceCountedHandle<X>& operator=(X* objPtr);
// Assignment operator by pointer.
inline unsigned int Count() const;
// Forward to Counter class.
inline X* operator ->() const;
// Operator -> allowing the access to counted object.
// The check for 0-ness is left out for performance reasons,
// see operator () below.
// May be called on initialised smart-pointer only!
inline G4bool operator !() const;
// Validity test operator.
// Forward to Counter class.
inline X* operator->() const;
// Operator -> allowing the access to counted object.
// The check for 0-ness is left out for performance reasons,
// see operator () below.
// May be called on initialised smart-pointer only!
inline G4bool operator!() const;
// Validity test operator.
inline operator bool() const;
// Boolean operator.
inline X* operator ()() const;
// Functor operator (for convenience).
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* operator new( size_t );
// Operator new defined for G4Allocator.
inline void operator delete( void *pObj );
// Operator delete defined for G4Allocator.
// Boolean operator.
private:
inline X* operator()() const;
// Functor operator (for convenience).
G4CountedObject<X>* fObj;
// The object subject to reference counting.
};
extern G4GLOB_DLL
G4Allocator<G4ReferenceCountedHandle<void>>*& aRCHAllocator();
template <class X>
class G4CountedObject
{
friend class G4ReferenceCountedHandle<X>;
public: // with description
G4CountedObject( X* pObj = 0 );
// Constructor.
~G4CountedObject();
// Destructor.
inline void AddRef();
// Increase the count.
inline void Release();
// Decrease the count and if zero destroy itself.
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* operator new( size_t );
// Operator new defined for G4Allocator.
inline void* operator new(std::size_t);
// Operator new defined for G4Allocator.
inline void operator delete( void *pObj );
// operator delete defined for G4Allocator.
inline void operator delete(void* pObj);
// Operator delete defined for G4Allocator.
private:
unsigned int fCount;
// Reference counter.
X* fRep;
// The counted object.
private:
G4CountedObject<X>* fObj = nullptr;
// The object subject to reference counting.
};
extern G4GLOB_DLL
G4Allocator<G4CountedObject<void>>*& aCountedObjectAllocator();
extern G4GLOB_DLL G4Allocator<G4ReferenceCountedHandle<void>>*& aRCHAllocator();
template <class X>
class G4CountedObject
{
friend class G4ReferenceCountedHandle<X>;
public:
G4CountedObject(X* pObj = nullptr);
// Constructor.
~G4CountedObject();
// Destructor.
inline void AddRef();
// Increase the count.
inline void Release();
// Decrease the count and if zero destroy itself.
// There is no provision that this class is subclassed.
// If it is subclassed & new data members are added then the
// following "new" & "delete" will fail and give errors.
//
inline void* operator new(std::size_t);
// Operator new defined for G4Allocator.
inline void operator delete(void* pObj);
// operator delete defined for G4Allocator.
private:
unsigned int fCount = 0;
// Reference counter.
X* fRep = nullptr;
// The counted object.
};
extern G4GLOB_DLL G4Allocator<G4CountedObject<void>>*&
aCountedObjectAllocator();
// --------- G4CountedObject<X> Inline function definitions ---------
template <class X>
G4CountedObject<X>::G4CountedObject( X* pObj )
: fCount(0), fRep( pObj )
G4CountedObject<X>::G4CountedObject(X* pObj)
: fRep(pObj)
{
if( pObj != 0 ) fCount = 1;
if(pObj != nullptr)
fCount = 1;
}
template <class X>
G4CountedObject<X>::~G4CountedObject()
{
delete fRep;
}
template <class X>
void G4CountedObject<X>::AddRef()
{
++fCount;
}
template <class X>
void G4CountedObject<X>::Release()
{
if( --fCount == 0 ) delete this;
delete fRep;
}
template <class X>
void* G4CountedObject<X>::operator new( size_t )
void G4CountedObject<X>::AddRef()
{
if (!aCountedObjectAllocator())
aCountedObjectAllocator() = new G4Allocator<G4CountedObject<void>>;
return( (void *)aCountedObjectAllocator()->MallocSingle() );
++fCount;
}
template <class X>
void G4CountedObject<X>::operator delete( void *pObj )
void G4CountedObject<X>::Release()
{
aCountedObjectAllocator()->FreeSingle( (G4CountedObject<void>*)pObj );
if(--fCount == 0)
delete this;
}
template <class X>
void* G4CountedObject<X>::operator new(std::size_t)
{
if(aCountedObjectAllocator() == nullptr)
aCountedObjectAllocator() = new G4Allocator<G4CountedObject<void>>;
return ((void*) aCountedObjectAllocator()->MallocSingle());
}
template <class X>
void G4CountedObject<X>::operator delete(void* pObj)
{
aCountedObjectAllocator()->FreeSingle((G4CountedObject<void>*) pObj);
}
// --------- G4ReferenceCountedHandle<X> Inline function definitions ---------
template <class X>
G4ReferenceCountedHandle<X>::
G4ReferenceCountedHandle( X* rep )
: fObj( 0 )
G4ReferenceCountedHandle<X>::G4ReferenceCountedHandle(X* rep)
{
if( rep != 0 )
fObj = new G4CountedObject<X>( rep );
if(rep != nullptr)
fObj = new G4CountedObject<X>(rep);
}
template <class X>
G4ReferenceCountedHandle<X>::
G4ReferenceCountedHandle( const G4ReferenceCountedHandle<X>& right )
: fObj( right.fObj )
G4ReferenceCountedHandle<X>::G4ReferenceCountedHandle(
const G4ReferenceCountedHandle<X>& right)
: fObj(right.fObj)
{
fObj->AddRef();
fObj->AddRef();
}
template <class X>
G4ReferenceCountedHandle<X>::~G4ReferenceCountedHandle()
{
if( fObj ) fObj->Release();
if(fObj != nullptr)
fObj->Release();
}
template <class X>
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::
operator =( const G4ReferenceCountedHandle<X>& right )
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::operator=(
const G4ReferenceCountedHandle<X>& right)
{
if( fObj != right.fObj )
{
if( fObj )
fObj->Release();
this->fObj = right.fObj;
fObj->AddRef();
}
return *this;
}
template <class X>
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::
operator =( X* objPtr )
{
if( fObj )
if(fObj != right.fObj)
{
if(fObj != nullptr)
fObj->Release();
this->fObj = new G4CountedObject<X>( objPtr );
return *this;
this->fObj = right.fObj;
fObj->AddRef();
}
return *this;
}
template <class X>
G4ReferenceCountedHandle<X>& G4ReferenceCountedHandle<X>::operator=(X* objPtr)
{
if(fObj != nullptr)
fObj->Release();
this->fObj = new G4CountedObject<X>(objPtr);
return *this;
}
template <class X>
unsigned int G4ReferenceCountedHandle<X>::Count() const
{
return( fObj ? fObj->fCount : 0 );
return ((fObj != nullptr) ? fObj->fCount : 0);
}
template <class X>
X* G4ReferenceCountedHandle<X>::operator ->() const
X* G4ReferenceCountedHandle<X>::operator->() const
{
return( fObj ? fObj->fRep : 0 );
return ((fObj != nullptr) ? fObj->fRep : 0);
}
template <class X>
G4bool G4ReferenceCountedHandle<X>::operator !() const
G4bool G4ReferenceCountedHandle<X>::operator!() const
{
return( ( !fObj ) ? true : false );
return ((fObj == nullptr) ? true : false);
}
template <class X>
G4ReferenceCountedHandle<X>::operator bool() const
{
return( ( fObj ) ? true : false );
}
template <class X>
X* G4ReferenceCountedHandle<X>::operator ()() const
{
return( fObj ? fObj->fRep : 0 );
}
template <class X>
void* G4ReferenceCountedHandle<X>::operator new( size_t )
{
if (!aRCHAllocator())
aRCHAllocator() = new G4Allocator<G4ReferenceCountedHandle<void> >;
return( (void *)aRCHAllocator()->MallocSingle() );
}
template <class X>
void G4ReferenceCountedHandle<X>::operator delete( void *pObj )
{
aRCHAllocator()->FreeSingle( (G4ReferenceCountedHandle<void>*)pObj );
return ((fObj != nullptr) ? true : false);
}
#endif // _G4REFERENCECOUNTEDHANDLE_H_
template <class X>
X* G4ReferenceCountedHandle<X>::operator()() const
{
return ((fObj != nullptr) ? fObj->fRep : nullptr);
}
template <class X>
void* G4ReferenceCountedHandle<X>::operator new(std::size_t)
{
if(aRCHAllocator() == nullptr)
aRCHAllocator() = new G4Allocator<G4ReferenceCountedHandle<void>>;
return ((void*) aRCHAllocator()->MallocSingle());
}
template <class X>
void G4ReferenceCountedHandle<X>::operator delete(void* pObj)
{
aRCHAllocator()->FreeSingle((G4ReferenceCountedHandle<void>*) pObj);
}
#endif