Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
+107 -96
View File
@@ -23,20 +23,21 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4Event
//
//
//
// class description:
// Class description:
//
// This is the class which represents an event. A G4Event is constructed and
// deleted by G4RunManager (or its derived class). When a G4Event object is
// passed to G4EventManager, G4Event must have one or more primary verteces
// and primary particle(s) associated to the vertex(es) as an input of
// and primary particle(s) associated to the verteces as an input of
// simulating an event.
// G4Event has trajectories, hits collections, and/or digi collections.
#ifndef G4Event_h
#define G4Event_h 1
// Author: M.Asai, SLAC
// --------------------------------------------------------------------
#ifndef G4Event_hh
#define G4Event_hh 1
#include "globals.hh"
#include "evtdefs.hh"
@@ -48,121 +49,88 @@
#include "G4VUserEventInformation.hh"
class G4VHitsCollection;
class G4Event
{
public:
G4Event();
G4Event(G4int evID);
~G4Event();
inline void *operator new(size_t);
inline void operator delete(void* anEvent);
G4Event();
G4Event(G4int evID);
~G4Event();
G4bool operator==(const G4Event &right) const;
G4bool operator!=(const G4Event &right) const;
G4Event(const G4Event &) = delete;
G4Event& operator=(const G4Event &) = delete;
public: // with description
void Print() const;
inline void *operator new(std::size_t);
inline void operator delete(void* anEvent);
G4bool operator==(const G4Event& right) const;
G4bool operator!=(const G4Event& right) const;
void Print() const;
// Print the event ID (starts with zero and increments by one) to G4cout.
void Draw() const;
void Draw() const;
// Invoke Draw() methods of all stored trajectories, hits, and digits.
// For hits and digits, Draw() methods of the concrete classes must be
// implemented. Otherwise nothing will be drawn.
private:
// Copy constructor and = operator must not be used.
G4Event(const G4Event &) {;}
G4Event& operator=(const G4Event &) { return *this; }
private:
// event ID
G4int eventID;
// PrimaryVertex
G4PrimaryVertex* thePrimaryVertex;
G4int numberOfPrimaryVertex;
// HitsCollection
G4HCofThisEvent* HC;
// DigiCollection
G4DCofThisEvent* DC;
// TrajectoryContainer
G4TrajectoryContainer * trajectoryContainer;
// Boolean flag which shall be set to true if the event is aborted and
// thus the containing information is not to be used.
G4bool eventAborted;
// UserEventInformation (optional)
G4VUserEventInformation* userInfo;
// Initial random number engine status before primary particle generation
G4String* randomNumberStatus;
G4bool validRandomNumberStatus;
// Initial random number engine status before event processing
G4String* randomNumberStatusForProcessing;
G4bool validRandomNumberStatusForProcessing;
// Flag to keep the event until the end of run
G4bool keepTheEvent;
mutable G4int grips;
public:
inline void SetEventID(G4int i)
inline void SetEventID(G4int i)
{ eventID = i; }
inline void SetHCofThisEvent(G4HCofThisEvent*value)
inline void SetHCofThisEvent(G4HCofThisEvent* value)
{ HC = value; }
inline void SetDCofThisEvent(G4DCofThisEvent*value)
inline void SetDCofThisEvent(G4DCofThisEvent* value)
{ DC = value; }
inline void SetTrajectoryContainer(G4TrajectoryContainer*value)
inline void SetTrajectoryContainer(G4TrajectoryContainer* value)
{ trajectoryContainer = value; }
inline void SetEventAborted()
inline void SetEventAborted()
{ eventAborted = true; }
inline void SetRandomNumberStatus(G4String& st)
inline void SetRandomNumberStatus(G4String& st)
{
randomNumberStatus = new G4String(st);
validRandomNumberStatus = true;
}
inline void SetRandomNumberStatusForProcessing(G4String& st)
inline void SetRandomNumberStatusForProcessing(G4String& st)
{
randomNumberStatusForProcessing = new G4String(st);
validRandomNumberStatusForProcessing = true;
}
inline void KeepTheEvent(G4bool vl=true)
inline void KeepTheEvent(G4bool vl=true)
{ keepTheEvent = vl; }
inline G4bool ToBeKept() const
inline G4bool ToBeKept() const
{ return keepTheEvent; }
inline void KeepForPostProcessing() const
{ grips++; }
inline void PostProcessingFinished() const
{ grips--;
if(grips<0)
{ G4Exception("G4Event::Release()","EVENT91001",FatalException,
"Number of grips became negative. This cannot be correct."); }
inline void KeepForPostProcessing() const
{ ++grips; }
inline void PostProcessingFinished() const
{
--grips;
if (grips<0)
{
G4Exception("G4Event::Release()", "EVENT91001", FatalException,
"Number of grips is negative. This cannot be correct.");
}
}
inline G4int GetNumberOfGrips() const
inline G4int GetNumberOfGrips() const
{ return grips; }
public: // with description
inline G4int GetEventID() const
inline G4int GetEventID() const
{ return eventID; }
// Returns the event ID
inline void AddPrimaryVertex(G4PrimaryVertex* aPrimaryVertex)
inline void AddPrimaryVertex(G4PrimaryVertex* aPrimaryVertex)
{
// This method sets a new primary vertex. This method must be invoked
// exclusively by G4VPrimaryGenerator concrete class.
if( thePrimaryVertex == nullptr )
{ thePrimaryVertex = aPrimaryVertex; }
else
{ thePrimaryVertex->SetNext( aPrimaryVertex ); }
numberOfPrimaryVertex++;
++numberOfPrimaryVertex;
}
// This method sets a new primary vertex. This method must be invoked
// exclusively by G4VPrimaryGenerator concrete class.
inline G4int GetNumberOfPrimaryVertex() const
inline G4int GetNumberOfPrimaryVertex() const
{ return numberOfPrimaryVertex; }
// Returns number of primary vertexes the G4Event object has.
// Returns number of primary verteces the G4Event object has.
inline G4PrimaryVertex* GetPrimaryVertex(G4int i=0) const
{
if( i == 0 )
@@ -170,7 +138,7 @@ class G4Event
else if( i > 0 && i < numberOfPrimaryVertex )
{
G4PrimaryVertex* primaryVertex = thePrimaryVertex;
for( G4int j=0; j<i; j++ )
for( G4int j=0; j<i; ++j )
{
if( !primaryVertex ) return nullptr;
primaryVertex = primaryVertex->GetNext();
@@ -180,24 +148,30 @@ class G4Event
else
{ return nullptr; }
}
// Returns i-th primary vertex of the event.
inline G4HCofThisEvent* GetHCofThisEvent() const
// Returns i-th primary vertex of the event.
inline G4HCofThisEvent* GetHCofThisEvent() const
{ return HC; }
inline G4DCofThisEvent* GetDCofThisEvent() const
inline G4DCofThisEvent* GetDCofThisEvent() const
{ return DC; }
inline G4TrajectoryContainer* GetTrajectoryContainer() const
inline G4TrajectoryContainer* GetTrajectoryContainer() const
{ return trajectoryContainer; }
// These three methods returns the pointers to the G4HCofThisEvent
// These three methods return the pointers to the G4HCofThisEvent
// (hits collections of this event), G4DCofThisEvent (digi collections
// of this event), and G4TrajectoryContainer (trajectory coonainer),
// respectively.
inline G4bool IsAborted() const { return eventAborted; }
inline G4bool IsAborted() const { return eventAborted; }
// Return a boolean which indicates the event has been aborted and thus
// it should not be used for analysis.
inline void SetUserInformation(G4VUserEventInformation* anInfo) { userInfo = anInfo; }
inline G4VUserEventInformation* GetUserInformation() const { return userInfo; }
inline void SetUserInformation(G4VUserEventInformation* anInfo)
{ userInfo = anInfo; }
inline G4VUserEventInformation* GetUserInformation() const
{ return userInfo; }
// Set and Get method of G4VUserEventInformation
inline const G4String& GetRandomNumberStatus() const
inline const G4String& GetRandomNumberStatus() const
{
if(!validRandomNumberStatus)
{ G4Exception(
@@ -205,7 +179,7 @@ class G4Event
"Random number status is not available for this event."); }
return *randomNumberStatus;
}
inline const G4String& GetRandomNumberStatusForProcessing() const
inline const G4String& GetRandomNumberStatusForProcessing() const
{
if(!validRandomNumberStatusForProcessing)
{ G4Exception(
@@ -214,11 +188,48 @@ class G4Event
"Random number status is not available for this event."); }
return *randomNumberStatusForProcessing;
}
private:
// event ID
G4int eventID = 0;
// PrimaryVertex
G4PrimaryVertex* thePrimaryVertex = nullptr;
G4int numberOfPrimaryVertex = 0;
// HitsCollection
G4HCofThisEvent* HC = nullptr;
// DigiCollection
G4DCofThisEvent* DC = nullptr;
// TrajectoryContainer
G4TrajectoryContainer* trajectoryContainer = nullptr;
// Boolean flag which shall be set to true if the event is aborted and
// thus the containing information is not to be used.
G4bool eventAborted = false;
// UserEventInformation (optional)
G4VUserEventInformation* userInfo = nullptr;
// Initial random number engine status before primary particle generation
G4String* randomNumberStatus = nullptr;
G4bool validRandomNumberStatus = false;
// Initial random number engine status before event processing
G4String* randomNumberStatusForProcessing = nullptr;
G4bool validRandomNumberStatusForProcessing = false;
// Flag to keep the event until the end of run
G4bool keepTheEvent = false;
mutable G4int grips = 0;
};
extern G4EVENT_DLL G4Allocator<G4Event>*& anEventAllocator();
inline void* G4Event::operator new(size_t)
inline void* G4Event::operator new(std::size_t)
{
if (!anEventAllocator()) anEventAllocator() = new G4Allocator<G4Event>;
return (void*)anEventAllocator()->MallocSingle();