Import Geant4 10.7.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2020-06-26 10:23:25 +02:00
parent c02c370437
commit 67ba86d073
1871 changed files with 174422 additions and 131884 deletions
@@ -42,9 +42,6 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#ifndef G4TAtomicHitsMap_h
#define G4TAtomicHitsMap_h 1
@@ -71,68 +68,61 @@
template <typename T>
class G4TAtomicHitsMap : public G4VHitsCollection
{
protected:
protected:
static_assert(std::is_fundamental<T>::value,
"G4TAtomicHitsMap must use fundamental type");
public:
typedef G4atomic<T> value_type;
typedef value_type* mapped_type;
typedef typename std::map<G4int, mapped_type> container_type;
typedef typename container_type::iterator iterator;
public:
typedef G4atomic<T> value_type;
typedef value_type* mapped_type;
typedef typename std::map<G4int, mapped_type> container_type;
typedef typename container_type::iterator iterator;
typedef typename container_type::const_iterator const_iterator;
public:
public:
G4TAtomicHitsMap();
public: // with description
public: // with description
G4TAtomicHitsMap(G4String detName, G4String colNam);
// constructor.
public:
public:
virtual ~G4TAtomicHitsMap();
G4bool operator==(const G4TAtomicHitsMap<T> &right) const;
G4TAtomicHitsMap<T> & operator+=(const G4TAtomicHitsMap<T> &right) const;
G4TAtomicHitsMap<T> & operator+=(const G4THitsMap<T> &right) const;
G4bool operator==(const G4TAtomicHitsMap<T>& right) const;
G4TAtomicHitsMap<T>& operator+=(const G4TAtomicHitsMap<T>& right) const;
G4TAtomicHitsMap<T>& operator+=(const G4THitsMap<T>& right) const;
public: // with description
public: // with description
virtual void DrawAllHits();
virtual void PrintAllHits();
// These two methods invokes Draw() and Print() methods of all of
// hit objects stored in this map, respectively.
public: // with description
public: // with description
inline value_type* operator[](G4int key) const;
// Returns a pointer to a concrete hit object.
inline container_type* GetMap() const
{ return theCollection; }
inline container_type* GetMap() const { return theCollection; }
// Returns a collection map.
inline G4int add(const G4int & key, value_type*& aHit) const;
inline G4int add(const G4int & key, T& aHit) const;
inline G4int add(const G4int& key, value_type*& aHit) const;
inline G4int add(const G4int& key, T& aHit) const;
// Insert a hit object. Total number of hit objects stored in this
// map is returned.
inline G4int set(const G4int & key, value_type*& aHit) const;
inline G4int set(const G4int & key, T& aHit) const;
inline G4int set(const G4int& key, value_type*& aHit) const;
inline G4int set(const G4int& key, T& aHit) const;
// Overwrite a hit object. Total number of hit objects stored in this
// map is returned.
inline G4int entries() const
{
return theCollection->size();
}
inline G4int entries() const { return theCollection->size(); }
// Returns the number of hit objects stored in this map
inline void clear();
public:
virtual G4VHit* GetHit(size_t) const {return 0;}
virtual size_t GetSize() const
{
return theCollection->size();
}
public:
virtual G4VHit* GetHit(size_t) const { return 0; }
virtual size_t GetSize() const { return theCollection->size(); }
virtual size_t size() const { return theCollection->size(); }
public:
public:
iterator begin() { return theCollection->begin(); }
iterator end() { return theCollection->end(); }
@@ -145,63 +135,62 @@ public:
iterator find(G4int p) { return theCollection->find(p); }
const_iterator find(G4int p) const { return theCollection->find(p); }
private:
container_type* theCollection;
mutable G4Mutex fMutex;
private:
container_type* theCollection;
mutable G4Mutex fMutex;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4TAtomicHitsMap<T>::G4TAtomicHitsMap()
: theCollection(new container_type)
{ }
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4TAtomicHitsMap<T>::G4TAtomicHitsMap(G4String detName,
G4String colNam)
: G4VHitsCollection(detName,colNam),
theCollection(new container_type)
{ }
G4TAtomicHitsMap<T>::G4TAtomicHitsMap(G4String detName, G4String colNam)
: G4VHitsCollection(detName, colNam)
, theCollection(new container_type)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4TAtomicHitsMap<T>::~G4TAtomicHitsMap()
{
for(auto itr = theCollection->begin(); itr != theCollection->end(); itr++)
delete itr->second;
delete itr->second;
delete theCollection;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4bool G4TAtomicHitsMap<T>::operator==(const G4TAtomicHitsMap<T> &right) const
G4bool G4TAtomicHitsMap<T>::operator==(const G4TAtomicHitsMap<T>& right) const
{
return (collectionName == right.collectionName);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4TAtomicHitsMap<T>&
G4TAtomicHitsMap<T>::operator+=(const G4TAtomicHitsMap<T>& rhs) const
G4TAtomicHitsMap<T>& G4TAtomicHitsMap<T>::operator+=(
const G4TAtomicHitsMap<T>& rhs) const
{
for(auto itr = rhs.GetMap()->begin(); itr != rhs.GetMap()->end(); itr++)
add(itr->first, *(itr->second));
return (G4TAtomicHitsMap<T>&)(*this);
return (G4TAtomicHitsMap<T>&) (*this);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
G4TAtomicHitsMap<T>&
G4TAtomicHitsMap<T>::operator+=(const G4THitsMap<T>& rhs) const
G4TAtomicHitsMap<T>& G4TAtomicHitsMap<T>::operator+=(
const G4THitsMap<T>& rhs) const
{
for(auto itr = rhs.GetMap()->begin(); itr != rhs.GetMap()->end(); itr++)
add(itr->first, *(itr->second));
return (G4TAtomicHitsMap<T>&)(*this);
return (G4TAtomicHitsMap<T>&) (*this);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
inline typename G4TAtomicHitsMap<T>::value_type*
G4TAtomicHitsMap<T>::operator[](G4int key) const
inline
typename G4TAtomicHitsMap<T>::value_type* G4TAtomicHitsMap<T>::operator[](
G4int key) const
{
if(theCollection->find(key) != theCollection->end())
return theCollection->find(key)->second;
@@ -210,17 +199,17 @@ G4TAtomicHitsMap<T>::operator[](G4int key) const
G4AutoLock l(&fMutex);
if(theCollection->find(key) == theCollection->end())
{
value_type* ptr = new value_type;
value_type* ptr = new value_type;
(*theCollection)[key] = ptr;
return ptr;
} else
}
else
return theCollection->find(key)->second;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
inline G4int
G4TAtomicHitsMap<T>::add(const G4int& key, value_type*& aHit) const
inline G4int G4TAtomicHitsMap<T>::add(const G4int& key, value_type*& aHit) const
{
if(theCollection->find(key) != theCollection->end())
*(*theCollection)[key] += *aHit;
@@ -234,16 +223,14 @@ G4TAtomicHitsMap<T>::add(const G4int& key, value_type*& aHit) const
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
inline G4int
G4TAtomicHitsMap<T>::add(const G4int& key, T& aHit) const
inline G4int G4TAtomicHitsMap<T>::add(const G4int& key, T& aHit) const
{
if(theCollection->find(key) != theCollection->end())
*(*theCollection)[key] += aHit;
else
{
value_type* hit = new value_type;
*hit = aHit;
*hit = aHit;
G4AutoLock l(&fMutex);
(*theCollection)[key] = hit;
}
@@ -252,11 +239,10 @@ G4TAtomicHitsMap<T>::add(const G4int& key, T& aHit) const
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
inline G4int
G4TAtomicHitsMap<T>::set(const G4int& key, value_type*& aHit) const
inline G4int G4TAtomicHitsMap<T>::set(const G4int& key, value_type*& aHit) const
{
if(theCollection->find(key) != theCollection->end())
delete (*theCollection)[key]->second;
delete(*theCollection)[key]->second;
(*theCollection)[key] = aHit;
G4AutoLock l(&fMutex);
@@ -264,24 +250,23 @@ G4TAtomicHitsMap<T>::set(const G4int& key, value_type*& aHit) const
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
inline G4int
G4TAtomicHitsMap<T>::set(const G4int& key, T& aHit) const
inline G4int G4TAtomicHitsMap<T>::set(const G4int& key, T& aHit) const
{
if(theCollection->find(key) != theCollection->end())
*(*theCollection)[key] = aHit;
else
{
value_type* hit = new value_type;
*hit = aHit;
(*theCollection)[key] = hit;
}
G4AutoLock l(&fMutex);
return theCollection->size();
if(theCollection->find(key) != theCollection->end())
*(*theCollection)[key] = aHit;
else
{
value_type* hit = new value_type;
*hit = aHit;
(*theCollection)[key] = hit;
}
G4AutoLock l(&fMutex);
return theCollection->size();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
void G4TAtomicHitsMap<T>::DrawAllHits()
{ }
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
template <typename T>
void G4TAtomicHitsMap<T>::PrintAllHits()
@@ -299,7 +284,6 @@ void G4TAtomicHitsMap<T>::clear()
delete itr->second;
theCollection->clear();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......