Import Geant4 11.0.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2021-06-25 16:12:29 +02:00
parent c968e26a39
commit 6399a014b6
4200 changed files with 207479 additions and 237366 deletions
+66
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@@ -16,6 +16,72 @@ committal in the CVS repository !
* Reverse chronological order (last date on top), please *
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07 June 2021 John Allison (opengl-V10-07-09)
- Requires greps-V10-07-07 (new method AddCompound (const G4Mesh&)).
- Requires modeling-V10-07-09 (new class G4Mesh).
- Requires visman-V10-07-10 (new default method and new commands).
- G4OpenGLSceneHandler:
o Implement AddCompound (const G4Mesh&):
Turns nested parameterisations into polymarkers of dots - much
improved speed.
- G4OpenGLStoredViewer.cc and G4OpenGLStoredQtViewer.cc:
o Force kernel visit if special mesh rendering parameters change.
28 May 2021 Ben Morgan (opengl-V10-07-08)
- Migrate to modular CMake build
15 April 2021 Guy Barrand (opengl-V10-07-07)
- G4OpenGLWin32Viewer: fixed occasional crash with G4UIWin32 when creating
viewer from UI command: avoid indirect call to DrawView() while still within
CreateMainWindow().
12 April 2021 John Allison (opengl-V10-07-06)
- Comment out makeCurrent in ~G4OpenGLImmediate/StoredQtViewer:
o Prevents red-button crash.
29 March 2021 John Allison (opengl-V10-07-05)
- G4OpenGLQtViewer::addNonPVSceneTreeElement:
Special case for markers - use Info() if non-empty for modelShortName,
the name that appears in Qt's scene tree. This allows the user to design
markers, e.g., a list of points, and give them a name that relates to the
providence of the points, e.g., a particular material or geometry component.
11 March 2021 Gabriele Cosmo (opengl-V10-07-04)
- Enable extended WIN32 window in G4OpenGLWin32Viewer.
Based on contribution by O.Pena-Rodrigues in GitHub PR#23.
- Removed [commented out] DrawView() implementation in G4OpenGLWin32Viewer.
09 March 2021 John Allison (opengl-V10-07-03)
- Removed Wt.
- G4OpenGLStoredQtViewer.cc:
o Move fViewId<0 check to top of constructor to pick up errors in
base class construction.
04 March 2021 Gabriele Cosmo (opengl-V10-07-02)
- Implemented WindowProc() function in G4OpenGLWin32Viewer for the Win32
OpenGL driver (function that was commented out). It is now possible to
change the Zoom and the orientation using the mouse (like in the Qt driver).
Based on GitHub PR#20, contributed by Ovidio Pena Rodriguez.
- Added [commented out] DrawView() implementation in G4OpenGLWin32Viewer.
06 January 2021 John Allison (opengl-V10-07-01)
- Remove deprecated /vis/ogl/set/ commands. These have been deprecated
since 2016. Since that time they have all printed a message, giving the
new command. All examples have been checked for use of the deprecated
commands, which have been replaced with the new ones. The commands
involved are:
o All commands connected with a time window. Use equivalent
/vis/viewer/set/timeWindow commands.
o "/vis/ogl/set/eventsDrawInterval <N> is replaced by
"/vis/ogl/flushAt NthPrimitive <N>".
30 December 2020 John Allison (openGL-V10-07-00)
- G4OpenGLViewerMessenger: Remove deprecated /vis/ogl/set commands.
o /vis/ogl/set/eventsDrawInterval: use /vis/ogl/flushAt
o /vis/ogl/set/<time-interval-related-command>: use related
/vis/viewer/set/timeWindow command.
o All above commands have been deprecated (with a message) since 2017.
16 November 2020 Gabriele Cosmo (OpenGL-V10-06-13)
- Fixed typos in printed-out text. Addressing problem report #2285.