Import Geant4 11.0.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2021-06-25 16:12:29 +02:00
parent c968e26a39
commit 6399a014b6
4200 changed files with 207479 additions and 237366 deletions
@@ -23,36 +23,35 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4VUserPrimaryGeneratorAction
//
// Class description:
//
// Abstract base class for user's mandatory action class for primary
// vertex/particle generation. This class has only one pure virtual
// method GeneratePrimaries() which is invoked from G4RunManager
// during the event loop.
// This class is NOT intended for generating primary vertex/particle
// by itself. This class should:
// - have one or more G4VPrimaryGenerator concrete classes such as G4ParticleGun
// - set/change properties of generator(s)
// - pass G4Event object so that the generator(s) can generate primaries.
#ifndef G4VUserPrimaryGeneratorAction_h
#define G4VUserPrimaryGeneratorAction_h 1
// Original author: M.Asai, 1999
// --------------------------------------------------------------------
#ifndef G4VUserPrimaryGeneratorAction_hh
#define G4VUserPrimaryGeneratorAction_hh 1
class G4Event;
// class description:
//
// This is the abstract base class of the user's mandatory action class
// for primary vertex/particle generation. This class has only one pure
// virtual method GeneratePrimaries() which is invoked from G4RunManager
// during the event loop.
// Note that this class is NOT intended for generating primary vertex/particle
// by itself. This class should
// - have one or more G4VPrimaryGenerator concrete classes such as
// G4ParticleGun
// - set/change properties of generator(s)
// - pass G4Event object so that the generator(s) can generate primaries.
//
class G4VUserPrimaryGeneratorAction
{
public:
G4VUserPrimaryGeneratorAction();
virtual ~G4VUserPrimaryGeneratorAction();
public:
public:
virtual void GeneratePrimaries(G4Event* anEvent) = 0;
G4VUserPrimaryGeneratorAction();
virtual ~G4VUserPrimaryGeneratorAction();
virtual void GeneratePrimaries(G4Event* anEvent) = 0;
};
#endif