Import Geant4 11.0.0.beta source tree
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@@ -23,50 +23,51 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4VUserParallelWorld
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//
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// Class description:
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//
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// This is the abstract base class for a user's parallel world.
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// The user MUST NOT create the world volume, and should either get it
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// from GetWorld() protected method, and set inside the Construct() method.
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// The constructor must take a unique name of the parallel world, which is
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// used for the name of the world physical volume of this parallel world.
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#ifndef G4VUserParallelWorld_h
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#define G4VUserParallelWorld_h 1
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// Author: M.Asai (SLAC), 9 June 2006
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// --------------------------------------------------------------------
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#ifndef G4VUserParallelWorld_hh
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#define G4VUserParallelWorld_hh 1
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#include "globals.hh"
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class G4VPhysicalVolume;
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class G4LogicalVolume;
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class G4VSensitiveDetector;
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#include "globals.hh"
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// class description:
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//
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// This is the abstract base class of the user's parallel world.
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// The user MUST NOT create the worls volume, but should get it from GetWorld()
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// protected method, and fill inside as the Construct() method.
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// The constructor must take a unique name of the parallel world, which is used
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// for the name of the world physical volume of this parallel world.
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//
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class G4VUserParallelWorld
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{
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public:
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G4VUserParallelWorld(G4String worldName);
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virtual ~G4VUserParallelWorld();
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public:
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public:
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virtual void Construct() = 0;
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virtual void ConstructSD();
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G4VUserParallelWorld(const G4String& worldName);
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virtual ~G4VUserParallelWorld();
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protected:
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G4String fWorldName;
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virtual void Construct() = 0;
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virtual void ConstructSD();
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protected:
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G4VPhysicalVolume* GetWorld();
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inline const G4String& GetName() { return fWorldName; }
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public:
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inline G4String GetName() { return fWorldName; }
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protected:
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protected:
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void SetSensitiveDetector(const G4String& logVolName,
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G4VSensitiveDetector* aSD, G4bool multi = false);
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void SetSensitiveDetector(G4LogicalVolume* logVol, G4VSensitiveDetector* aSD);
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G4VPhysicalVolume* GetWorld();
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void SetSensitiveDetector(const G4String& logVolName,
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G4VSensitiveDetector* aSD, G4bool multi = false);
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void SetSensitiveDetector(G4LogicalVolume* logVol,
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G4VSensitiveDetector* aSD);
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protected:
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G4String fWorldName = "ParallelWorld";
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};
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#endif
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