Import Geant4 11.0.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class implementation file
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//
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// ---------------- G4ExcitedString ----------------
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// by Gunter Folger, June 1998.
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// class for an excited string used by Parton String Models
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// ------------------------------------------------------------
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// G4ExcitedString
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#include "G4ExcitedString.hh"
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#include <algorithm>
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G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* AntiColor, G4int Direction)
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{
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thePartons.push_back(Color);
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thePartons.push_back(AntiColor);
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theTimeOfCreation = 0.; // Uzhi 15.05.08
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thePosition = Color->GetPosition();
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theDirection = Direction;
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theTrack=0;
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}
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G4ExcitedString::G4ExcitedString(G4Parton* Color, G4Parton* Gluon, G4Parton* AntiColor, G4int Direction)
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{
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thePartons.push_back(Color);
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thePartons.push_back(Gluon);
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thePartons.push_back(AntiColor);
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theTimeOfCreation = 0.; // Uzhi 15.05.08
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thePosition = Color->GetPosition();
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theDirection = Direction;
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theTrack=0;
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}
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G4ExcitedString::G4ExcitedString(G4KineticTrack * track)
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{
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theTimeOfCreation = track->GetFormationTime(); // Uzhi 15.05.08
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thePosition = track->GetPosition();
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theTrack= track;
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theDirection=0;
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}
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G4ExcitedString::~G4ExcitedString()
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{
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std::for_each(thePartons.begin(), thePartons.end(), DeleteParton());
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if ( theTrack ) {
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delete theTrack;
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theTrack=0;
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}
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}
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//const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right)
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//{}
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//G4bool G4ExcitedString::operator==(const G4ExcitedString &right) const
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//{}
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//G4bool G4ExcitedString::operator!=(const G4ExcitedString &right) const
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//{}
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// Additional Declarations
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void G4ExcitedString::Boost(G4ThreeVector& Velocity)
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{
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for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ )
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{
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G4LorentzVector Mom = thePartons[cParton]->Get4Momentum();
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Mom.boost(Velocity);
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thePartons[cParton]->Set4Momentum(Mom);
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}
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}
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//---------------------------------------------------------------------------------
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G4Parton* G4ExcitedString::GetColorParton(void) const
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{
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G4Parton * start = *(thePartons.begin());
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G4Parton * end = *(thePartons.end()-1);
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G4int Encoding = start->GetPDGcode();
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if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
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return start;
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return end;
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}
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//---------------------------------------------------------------------------------
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G4Parton* G4ExcitedString::GetGluon(void) const
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{
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return thePartons[1];
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}
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//---------------------------------------------------------------------------------
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G4Parton* G4ExcitedString::GetGluon(G4int GluonPos) const
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{
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return thePartons[1 + GluonPos];
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}
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//---------------------------------------------------------------------------------
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G4Parton* G4ExcitedString::GetAntiColorParton(void) const
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{
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G4Parton * start = *(thePartons.begin());
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G4Parton * end = *(thePartons.end()-1);
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G4int Encoding = start->GetPDGcode();
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if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
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return end;
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return start;
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}
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//---------------------------------------------------------------------------------
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G4bool G4ExcitedString::IsItKinkyString(void) const
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{
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return (thePartons.size() > 2);
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}
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//---------------------------------------------------------------------------------
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G4int G4ExcitedString::GetDirection(void) const
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{
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return theDirection;
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}
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//*********************************************************************************
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G4Parton* G4ExcitedString::GetLeftParton(void) const
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{
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return *thePartons.begin();
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}
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//---------------------------------------------------------------------------------
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G4Parton* G4ExcitedString::GetRightParton(void) const
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{
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return *(thePartons.end()-1);
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}
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//*********************************************************************************
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