Import Geant4 11.0.0.beta source tree
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@@ -61,9 +61,6 @@ public:
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theNDLDataA = 0;
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theNDLDataM = 0;
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adjustResult = true;
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if ( G4ParticleHPManager::GetInstance()->GetDoNotAdjustFinalState() ) adjustResult = false;
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theProjectile = G4Neutron::Neutron();
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theResult.Put( 0 );
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@@ -121,9 +118,6 @@ public:
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protected:
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void adjust_final_state ( G4LorentzVector );
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G4bool DoNotAdjustFinalState();
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protected:
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G4bool hasXsec;
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G4bool hasFSData;
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@@ -141,8 +135,5 @@ protected:
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G4int theNDLDataA;
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G4int theNDLDataM;
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private:
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G4bool adjustResult;
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};
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#endif
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