Import Geant4 11.0.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// V. Uzhinsky Nov. 2012
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// Added method GetProjectileNucleus for simulation of nucleus-nucleus inter.
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//
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#ifndef G4VHighEnergyGenerator_h
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#define G4VHighEnergyGenerator_h 1
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// Class Description
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// Base class for high energy interaction models in geant4.
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// By merit of inheriting from this class a high energy
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// interaction model can be used in conjunction with
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// any cascade, precompound model and evaporation phase in the
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// generation of complete final states for inelastic scattering.
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// Class Description - End
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#include "G4HadronicInteraction.hh"
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#include "G4Nucleus.hh"
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#include "G4HadProjectile.hh"
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#include "G4ReactionProduct.hh"
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#include "G4V3DNucleus.hh"
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class G4KineticTrackVector;
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class G4VHighEnergyGenerator : public G4HadronicInteraction
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{
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public:
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G4VHighEnergyGenerator(const G4String& modelName = "HighEnergyGenerator");
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~G4VHighEnergyGenerator() override;
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G4VHighEnergyGenerator(const G4VHighEnergyGenerator &right) = delete;
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const G4VHighEnergyGenerator & operator=(const G4VHighEnergyGenerator &right) = delete;
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G4bool operator==(const G4VHighEnergyGenerator &right) const = delete;
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G4bool operator!=(const G4VHighEnergyGenerator &right) const = delete;
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virtual G4V3DNucleus * GetWoundedNucleus() const = 0;
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virtual G4V3DNucleus * GetProjectileNucleus() const;
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virtual G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus,
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const G4DynamicParticle &thePrimary) = 0;
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void ModelDescription(std::ostream&) const override;
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};
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#endif
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