Import Geant4 11.0.0.beta source tree
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@@ -23,9 +23,6 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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////////////////////////////////////////////////////////////////////////
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// Scintillation Light Class Definition
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////////////////////////////////////////////////////////////////////////
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@@ -54,21 +51,13 @@
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#define G4Scintillation_h 1
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#include "globals.hh"
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#include "templates.hh"
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#include "Randomize.hh"
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#include "G4Poisson.hh"
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#include "G4ThreeVector.hh"
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#include "G4ParticleMomentum.hh"
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#include "G4Step.hh"
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#include "G4VRestDiscreteProcess.hh"
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#include "G4OpticalPhoton.hh"
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#include "G4DynamicParticle.hh"
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#include "G4Material.hh"
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#include "G4PhysicsTable.hh"
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#include "G4MaterialPropertiesTable.hh"
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#include "G4PhysicsOrderedFreeVector.hh"
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#include "G4EmSaturation.hh"
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#include "G4OpticalPhoton.hh"
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#include "G4VRestDiscreteProcess.hh"
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class G4PhysicsTable;
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class G4Step;
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class G4Track;
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// Class Description:
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// RestDiscrete Process - Generation of Scintillation Photons.
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@@ -82,11 +71,9 @@ class G4Scintillation : public G4VRestDiscreteProcess
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G4ProcessType type = fElectromagnetic);
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~G4Scintillation();
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private:
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G4Scintillation(const G4Scintillation& right) = delete;
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G4Scintillation& operator=(const G4Scintillation& right) = delete;
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public:
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// G4Scintillation Process has both PostStepDoIt (for energy
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// deposition of particles in flight) and AtRestDoIt (for energy
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// given to the medium by particles at rest)
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@@ -95,6 +82,9 @@ class G4Scintillation : public G4VRestDiscreteProcess
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// Returns true -> 'is applicable', for any particle type except
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// for an 'opticalphoton' and for short-lived particles
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void ProcessDescription(std::ostream&) const override;
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void DumpInfo() const override {ProcessDescription(G4cout);};
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void BuildPhysicsTable(const G4ParticleDefinition& aParticleType) override;
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// Build table at the right time
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@@ -117,20 +107,16 @@ class G4Scintillation : public G4VRestDiscreteProcess
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G4VParticleChange* AtRestDoIt(const G4Track& aTrack,
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const G4Step& aStep) override;
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G4double GetScintillationYieldByParticleType(const G4Track& aTrack,
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const G4Step& aStep);
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// Returns the number of scintillation photons calculated when
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// scintillation depends on the particle type and energy
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// deposited (includes nonlinear dependendency)
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// DEPRECATED: to be removed in the next major release. Use the
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// following instead.
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G4double GetScintillationYieldByParticleType(const G4Track& aTrack,
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const G4Step& aStep,
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G4double& yield1,
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G4double& yield2,
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G4double& yield3);
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// allow multiple time constants with scint by particle type
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// Returns the number of scintillation photons calculated when
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// scintillation depends on the particle type and energy
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// deposited (includes nonlinear dependendency) and updates the
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// yields for each channel
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void SetTrackSecondariesFirst(const G4bool state);
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// If set, the primary particle tracking is interrupted and any
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@@ -142,7 +128,7 @@ class G4Scintillation : public G4VRestDiscreteProcess
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void SetFiniteRiseTime(const G4bool state);
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// If set, the G4Scintillation process expects the user to have
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// set the constant material property FAST/SLOWSCINTILLATIONRISETIME.
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// set the constant material property SCINTILLATIONRISETIME{1,2,3}.
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G4bool GetFiniteRiseTime() const;
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// Returns the boolean flag for a finite scintillation rise time.
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@@ -155,29 +141,6 @@ class G4Scintillation : public G4VRestDiscreteProcess
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G4double GetScintillationYieldFactor() const;
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// Returns the photon yield factor.
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void SetScintillationExcitationRatio(const G4double ratio);
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// Called to set the scintillation excitation ratio, needed when
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// the scintillation level excitation is different for different
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// types of particles. This overwrites the YieldRatio obtained
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// from the G4MaterialPropertiesTable.
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// DEPRECATED and will be removed in the next major release. Set
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// the yields for different particles in material property table instead.
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G4double GetScintillationExcitationRatio() const;
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// Returns the scintillation level excitation ratio.
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// DEPRECATED and will be removed in the next major release. Set
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// the yields for different particles in material property table instead.
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G4PhysicsTable* GetFastIntegralTable() const;
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// Returns the address of the fast scintillation integral table.
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// DEPRECATED and will be removed in the next major release. Use
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// GetIntegralTable1() instead.
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G4PhysicsTable* GetSlowIntegralTable() const;
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// Returns the address of the slow scintillation integral table.
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// DEPRECATED and will be removed in the next major release. Use
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// GetIntegralTable3() instead.
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G4PhysicsTable* GetIntegralTable1() const;
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// Returns the address of scintillation integral table #1.
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@@ -204,12 +167,6 @@ class G4Scintillation : public G4VRestDiscreteProcess
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// Return the boolean that determines the method of scintillation
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// production
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void SetEnhancedTimeConstants(G4bool);
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G4bool GetEnhancedTimeConstants() const;
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// Starting with 10.7.beta, enable 3 time constants, either for
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// all particles or by particle type. The names of the material
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// properties have been generalized from FAST and SLOW to 1, 2, 3.
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void SetScintillationTrackInfo(const G4bool trackType);
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// Call by the user to set the G4ScintillationTrackInformation
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// to scintillation photon track
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@@ -230,21 +187,23 @@ class G4Scintillation : public G4VRestDiscreteProcess
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void DumpPhysicsTable() const;
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// Prints the fast and slow scintillation integral tables.
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protected:
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private:
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G4PhysicsTable* fIntegralTable1;
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G4PhysicsTable* fIntegralTable2;
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G4PhysicsTable* fIntegralTable3;
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private:
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G4bool fTrackSecondariesFirst;
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G4bool fFiniteRiseTime;
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G4double fYieldFactor;
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G4double fExcitationRatio;
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G4EmSaturation* fEmSaturation;
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const G4ParticleDefinition* opticalphoton =
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G4OpticalPhoton::OpticalPhotonDefinition();
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G4int fNumPhotons;
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G4bool fScintillationByParticleType;
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G4bool fScintillationTrackInfo;
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G4bool fStackingFlag;
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G4int fNumPhotons;
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G4bool fEnhancedTimeConstants;
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G4bool fTrackSecondariesFirst;
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G4bool fFiniteRiseTime;
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#ifdef G4DEBUG_SCINTILLATION
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G4double ScintTrackEDep, ScintTrackYield;
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@@ -256,9 +215,6 @@ class G4Scintillation : public G4VRestDiscreteProcess
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// emission time distribution when there is a finite rise time
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G4double sample_time(G4double tau1, G4double tau2);
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G4EmSaturation* fEmSaturation;
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G4ParticleDefinition* opticalphoton =
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G4OpticalPhoton::OpticalPhotonDefinition();
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};
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////////////////////
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@@ -285,38 +241,6 @@ inline G4bool G4Scintillation::GetFiniteRiseTime() const
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return fFiniteRiseTime;
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}
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inline void G4Scintillation::SetScintillationYieldFactor(
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const G4double yieldfactor)
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{
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fYieldFactor = yieldfactor;
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}
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inline G4double G4Scintillation::GetScintillationYieldFactor() const
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{
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return fYieldFactor;
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}
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inline void G4Scintillation::SetScintillationExcitationRatio(
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const G4double ratio)
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{
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fExcitationRatio = ratio;
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}
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inline G4double G4Scintillation::GetScintillationExcitationRatio() const
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{
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return fExcitationRatio;
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}
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inline G4PhysicsTable* G4Scintillation::GetSlowIntegralTable() const
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{
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return fIntegralTable3;
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}
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inline G4PhysicsTable* G4Scintillation::GetFastIntegralTable() const
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{
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return fIntegralTable1;
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}
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inline G4PhysicsTable* G4Scintillation::GetIntegralTable1() const
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{
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return fIntegralTable1;
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@@ -349,16 +273,6 @@ inline G4bool G4Scintillation::GetScintillationByParticleType() const
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return fScintillationByParticleType;
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}
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inline void G4Scintillation::SetEnhancedTimeConstants(G4bool val)
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{
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fEnhancedTimeConstants = val;
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}
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inline G4bool G4Scintillation::GetEnhancedTimeConstants() const
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{
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return fEnhancedTimeConstants;
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}
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inline void G4Scintillation::SetScintillationTrackInfo(const G4bool trackType)
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{
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fScintillationTrackInfo = trackType;
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