Import Geant4 11.0.0.beta source tree
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@@ -58,10 +58,8 @@ class G4ParticleDefinition;
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class G4VEnergySpectrum
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{
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public:
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G4VEnergySpectrum() {};
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explicit G4VEnergySpectrum() {};
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virtual ~G4VEnergySpectrum() {};
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@@ -70,38 +68,32 @@ public:
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G4double maxKineticEnergy,
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G4double kineticEnergy,
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G4int shell = 0,
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const G4ParticleDefinition* pd = 0) const = 0;
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const G4ParticleDefinition* pd = nullptr) const = 0;
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virtual G4double AverageEnergy(G4int Z,
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G4double minKineticEnergy,
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G4double maxKineticEnergy,
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G4double kineticEnergy,
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G4int shell = 0,
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const G4ParticleDefinition* pd = 0) const = 0;
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const G4ParticleDefinition* pd = nullptr) const = 0;
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virtual G4double SampleEnergy(G4int Z,
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G4double minKineticEnergy,
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G4double maxKineticEnergy,
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G4double kineticEnergy,
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G4int shell = 0,
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const G4ParticleDefinition* pd = 0) const = 0;
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const G4ParticleDefinition* pd = nullptr) const = 0;
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virtual G4double MaxEnergyOfSecondaries(G4double kineticEnergy,
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G4int Z = 0,
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const G4ParticleDefinition* pd = 0) const = 0;
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const G4ParticleDefinition* pd = nullptr) const = 0;
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virtual G4double Excitation(G4int Z, G4double kineticEnergy) const = 0;
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virtual void PrintData() const = 0;
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protected:
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private:
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// Hide copy constructor and assignment operator
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G4VEnergySpectrum(const G4VEnergySpectrum&);
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G4VEnergySpectrum& operator=(const G4VEnergySpectrum &right);
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G4VEnergySpectrum(const G4VEnergySpectrum&) = delete;
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G4VEnergySpectrum& operator=(const G4VEnergySpectrum &right) = delete;
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};
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#endif
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