Import Geant4 11.0.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2021-06-25 16:12:29 +02:00
parent c968e26a39
commit 6399a014b6
4200 changed files with 207479 additions and 237366 deletions
@@ -23,81 +23,81 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// -----------------------------------------------------------------------------
//
// GEANT4 Class file
//
// File name: G4eAdjointMultipleScattering
//
// Author: Vladimir Ivanchenko
//
// Creation date: 10 March 2008
//
// Modifications:
//
// -----------------------------------------------------------------------------
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include "G4eAdjointMultipleScattering.hh"
#include "G4UrbanAdjointMscModel.hh"
#include "G4MscStepLimitType.hh"
#include "G4Electron.hh"
#include "G4Positron.hh"
#include "G4DynamicParticle.hh"
#include "G4Electron.hh"
#include "G4MscStepLimitType.hh"
#include "G4UrbanAdjointMscModel.hh"
#include "G4VMultipleScattering.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
using namespace std;
G4eAdjointMultipleScattering::G4eAdjointMultipleScattering(const G4String& processName)
G4eAdjointMultipleScattering::G4eAdjointMultipleScattering(
const G4String& processName)
: G4VMultipleScattering(processName)
{
isInitialized = false;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4eAdjointMultipleScattering::~G4eAdjointMultipleScattering()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4eAdjointMultipleScattering::~G4eAdjointMultipleScattering() {}
G4bool G4eAdjointMultipleScattering::IsApplicable (const G4ParticleDefinition& p)
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4eAdjointMultipleScattering::ProcessDescription(std::ostream& out) const
{
out << "Inverse multiple scattering for e-.\n";
StreamProcessInfo(out);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4bool G4eAdjointMultipleScattering::IsApplicable(const G4ParticleDefinition& p)
{
return (p.GetPDGCharge() != 0.0 && !p.IsShortLived());
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4eAdjointMultipleScattering::InitialiseProcess(const G4ParticleDefinition*)
void G4eAdjointMultipleScattering::InitialiseProcess(
const G4ParticleDefinition*)
{
if(isInitialized) { return; }
if(!EmModel(0)) { SetEmModel(new G4UrbanAdjointMscModel(), 0); }
if(fIsInitialized)
{
return;
}
if(EmModel(0) == nullptr)
{
SetEmModel(new G4UrbanAdjointMscModel());
}
AddEmModel(1, EmModel(0));
isInitialized = true;
fIsInitialized = true;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4eAdjointMultipleScattering::PrintInfo()
void G4eAdjointMultipleScattering::StreamProcessInfo(std::ostream& out) const
{
G4cout << " RangeFactor= " << RangeFactor()
<< ", stepLimitType: " << StepLimitType()
<< ", latDisplacement: " << LateralDisplasmentFlag();
if(StepLimitType() == fUseDistanceToBoundary) {
G4cout << ", skin= " << Skin() << ", geomFactor= " << GeomFactor();
}
G4cout << G4endl;
out << " RangeFactor= " << RangeFactor()
<< ", stepLimType: " << StepLimitType()
<< ", latDisp: " << LateralDisplasmentFlag();
if(StepLimitType() == fUseDistanceToBoundary)
{
out << ", skin= " << Skin() << ", geomFactor= " << GeomFactor();
}
out << "\n";
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4eAdjointMultipleScattering::StartTracking(G4Track* )
{ G4DynamicParticle* aDynPart = new G4DynamicParticle(G4Electron::Electron(), G4ThreeVector(0.,0.,1.),1.);
G4Track* tempTrack = new G4Track(aDynPart,0.,G4ThreeVector(0.,0.,0.));
G4VMultipleScattering::StartTracking( tempTrack);
delete tempTrack;
void G4eAdjointMultipleScattering::StartTracking(G4Track*)
{
G4DynamicParticle* aDynPart = new G4DynamicParticle(
G4Electron::Electron(), G4ThreeVector(0., 0., 1.), 1.);
G4Track* tempTrack = new G4Track(aDynPart, 0., G4ThreeVector(0., 0., 0.));
G4VMultipleScattering::StartTracking(tempTrack);
delete tempTrack;
}