Import Geant4 11.0.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2021-06-25 16:12:29 +02:00
parent c968e26a39
commit 6399a014b6
4200 changed files with 207479 additions and 237366 deletions
@@ -37,13 +37,13 @@ class G4VScoringMesh;
// This class represents storing the scored quantity into a file.
//
class G4VScoreWriter {
public:
class G4VScoreWriter
{
public:
G4VScoreWriter();
virtual ~G4VScoreWriter();
public:
public:
// store a quantity into a file
virtual void DumpQuantityToFile(const G4String& psName,
const G4String& fileName,
@@ -53,23 +53,21 @@ public:
const G4String& option);
// set a socring mesh to retrieve its quantities
void SetScoringMesh(G4VScoringMesh * sm);
void SetScoringMesh(G4VScoringMesh* sm);
// set a verbose level
inline void SetVerboseLevel(G4int vl) { verboseLevel = vl; }
inline void SetFactor(G4double val=1.0) { fact = val; }
inline void SetFactor(G4double val = 1.0) { fact = val; }
inline G4double GetFactor() const { return fact; }
protected:
// get an index from (x,y,z)
protected:
// get an index from (x,y,z)
G4int GetIndex(G4int x, G4int y, G4int z) const;
protected:
G4int fNMeshSegments[3]; // number of segments of the mesh
G4VScoringMesh * fScoringMesh;
protected:
G4int fNMeshSegments[3]; // number of segments of the mesh
G4VScoringMesh* fScoringMesh;
G4int verboseLevel;
G4double fact;
};
#endif