Import Geant4 10.6.0 source tree
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+13
-12
@@ -48,8 +48,7 @@ class G4ExcitedString;
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class G4FragmentingString
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{
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public:
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public:
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G4FragmentingString(const G4FragmentingString &right);
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G4FragmentingString(const G4ExcitedString &excited);
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G4FragmentingString(const G4FragmentingString &old,
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@@ -64,7 +63,6 @@ class G4FragmentingString
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G4bool operator==(const G4FragmentingString &right) const;
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G4bool operator!=(const G4FragmentingString &right) const;
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G4LorentzVector Get4Momentum() const;
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@@ -92,7 +90,7 @@ class G4FragmentingString
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G4bool DecayIsQuark();
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G4bool StableIsQuark();
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G4bool FourQuarkString(void) const;
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G4bool IsAFourQuarkString(void) const;
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G4LorentzVector GetPstring();
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G4LorentzVector GetPleft();
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@@ -105,7 +103,6 @@ class G4FragmentingString
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void Boost(G4ThreeVector& Velocity);
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private:
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G4ParticleDefinition *LeftParton, *RightParton;
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G4ThreeVector Ptleft,Ptright; // Pt (px,py) for partons (pz ignored!)
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G4double Pplus, Pminus; // p-, p+ of string, Plus ass. to Left!
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@@ -144,15 +141,15 @@ G4ParticleDefinition * G4FragmentingString::GetDecayParton() const
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inline
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G4ParticleDefinition* G4FragmentingString::GetLeftParton(void) const
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{
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{
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return LeftParton;
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}
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}
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inline
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G4ParticleDefinition* G4FragmentingString::GetRightParton(void) const
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{
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{
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return RightParton;
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}
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}
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//+++++++++++++++++++++++++++
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inline
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@@ -207,11 +204,15 @@ G4LorentzRotation G4FragmentingString::TransformToAlignedCms()
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inline
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void G4FragmentingString::SetPleft(G4LorentzVector a4momentum)
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{ Pleft = a4momentum;}
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{
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Pleft = a4momentum;
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}
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inline
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void G4FragmentingString::SetPright(G4LorentzVector a4momentum)
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{ Pright = a4momentum;}
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{
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Pright = a4momentum;
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}
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#endif
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