Import Geant4 10.6.0 source tree

This commit is contained in:
Gabriele Cosmo
2019-12-06 15:12:28 +01:00
parent b2a62ae692
commit 5baee230e9
2997 changed files with 141580 additions and 98673 deletions
@@ -271,7 +271,7 @@ G4HadFinalState * G4BinaryCascade::ApplyYourself(const G4HadProjectile & aTrack,
G4Nucleus & aNucleus)
//----------------------------------------------------------------------------
{
if(getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction starts ######### "<< G4endl;
if(std::getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction starts ######### "<< G4endl;
G4LorentzVector initial4Momentum = aTrack.Get4Momentum();
const G4ParticleDefinition * definition = aTrack.GetDefinition();
@@ -290,7 +290,7 @@ G4HadFinalState * G4BinaryCascade::ApplyYourself(const G4HadProjectile & aTrack,
G4KineticTrackVector * secondaries;// = new G4KineticTrackVector;
G4ThreeVector initialPosition(0., 0., 0.); // will be set later
if(!getenv("I_Am_G4BinaryCascade_Developer") )
if(!std::getenv("I_Am_G4BinaryCascade_Developer") )
{
if(definition!=G4Neutron::NeutronDefinition() &&
definition!=G4Proton::ProtonDefinition() &&
@@ -380,7 +380,7 @@ G4HadFinalState * G4BinaryCascade::ApplyYourself(const G4HadProjectile & aTrack,
} else { // no interaction, return primary
if(getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction void, return intial state ######### "<< G4endl;
if(std::getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction void, return intial state ######### "<< G4endl;
theParticleChange.SetStatusChange(isAlive);
theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy());
theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit());
@@ -395,7 +395,7 @@ G4HadFinalState * G4BinaryCascade::ApplyYourself(const G4HadProjectile & aTrack,
delete the3DNucleus;
the3DNucleus = NULL;
if(getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction ends ######### "<< G4endl;
if(std::getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction ends ######### "<< G4endl;
return &theParticleChange;
}