Import Geant4 10.6.0 source tree
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@@ -23,13 +23,6 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// --------------------------------------------------------------------
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// GEANT 4 class header file
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//
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//
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// G4PolyhedraSide
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//
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// Class description:
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@@ -37,19 +30,18 @@
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// Class implementing a face that represents one segmented side
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// of a polyhedra:
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//
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// G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
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// const G4PolyhedraSideRZ *tail,
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// const G4PolyhedraSideRZ *head,
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// const G4PolyhedraSideRZ *nextRZ,
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// G4int numSide,
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// G4PolyhedraSide( const G4PolyhedraSideRZ* prevRZ,
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// const G4PolyhedraSideRZ* tail,
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// const G4PolyhedraSideRZ* head,
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// const G4PolyhedraSideRZ* nextRZ,
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// G4int numSide,
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// G4double phiStart, G4double phiTotal,
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// G4bool phiIsOpen, G4bool isAllBehind=false )
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// G4bool phiIsOpen, G4bool isAllBehind = false )
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//
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// Values for r1,z1 and r2,z2 should be specified in clockwise
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// order in (r,z).
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// Author:
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// David C. Williams (davidw@scipp.ucsc.edu)
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// Author: David C. Williams (davidw@scipp.ucsc.edu)
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// --------------------------------------------------------------------
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#ifndef G4PolyhedraSide_hh
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@@ -88,7 +80,7 @@ class G4PhSideData
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// by both the master thread and worker threads to allocate memory space
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// for the fields encapsulated by the class G4PhSideData.
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//
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typedef G4GeomSplitter<G4PhSideData> G4PhSideManager;
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using G4PhSideManager = G4GeomSplitter<G4PhSideData>;
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//
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// ----------------------------------------------------------------------------
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@@ -98,38 +90,38 @@ class G4PolyhedraSide : public G4VCSGface
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public: // with description
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G4PolyhedraSide( const G4PolyhedraSideRZ *prevRZ,
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const G4PolyhedraSideRZ *tail,
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const G4PolyhedraSideRZ *head,
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const G4PolyhedraSideRZ *nextRZ,
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G4int numSide,
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G4PolyhedraSide( const G4PolyhedraSideRZ* prevRZ,
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const G4PolyhedraSideRZ* tail,
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const G4PolyhedraSideRZ* head,
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const G4PolyhedraSideRZ* nextRZ,
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G4int numSide,
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G4double phiStart, G4double phiTotal,
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G4bool phiIsOpen, G4bool isAllBehind=false );
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G4bool phiIsOpen, G4bool isAllBehind = false );
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virtual ~G4PolyhedraSide();
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G4PolyhedraSide( const G4PolyhedraSide &source );
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G4PolyhedraSide& operator=( const G4PolyhedraSide &source );
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G4PolyhedraSide( const G4PolyhedraSide& source );
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G4PolyhedraSide& operator=( const G4PolyhedraSide& source );
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G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
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G4bool Intersect( const G4ThreeVector& p, const G4ThreeVector& v,
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G4bool outgoing, G4double surfTolerance,
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G4double &distance, G4double &distFromSurface,
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G4ThreeVector &normal, G4bool &allBehind );
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G4double& distance, G4double& distFromSurface,
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G4ThreeVector& normal, G4bool& allBehind );
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G4double Distance( const G4ThreeVector &p, G4bool outgoing );
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G4double Distance( const G4ThreeVector& p, G4bool outgoing );
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EInside Inside( const G4ThreeVector &p, G4double tolerance,
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G4double *bestDistance );
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G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance );
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G4ThreeVector Normal( const G4ThreeVector& p, G4double* bestDistance );
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G4double Extent( const G4ThreeVector axis );
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void CalculateExtent( const EAxis axis,
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const G4VoxelLimits &voxelLimit,
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const G4AffineTransform &tranform,
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G4SolidExtentList &extentList );
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const G4AffineTransform& tranform,
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G4SolidExtentList& extentList );
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G4VCSGface *Clone() { return new G4PolyhedraSide( *this ); }
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G4VCSGface* Clone() { return new G4PolyhedraSide( *this ); }
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public: // without description
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@@ -138,10 +130,10 @@ class G4PolyhedraSide : public G4VCSGface
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G4double SurfaceTriangle( G4ThreeVector p1,
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G4ThreeVector p2,
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G4ThreeVector p3,
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G4ThreeVector *p4 );
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G4ThreeVector* p4 );
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G4ThreeVector GetPointOnPlane( G4ThreeVector p0, G4ThreeVector p1,
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G4ThreeVector p2, G4ThreeVector p3,
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G4double *Area );
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G4double* Area );
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G4double SurfaceArea();
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G4ThreeVector GetPointOnFace();
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@@ -177,23 +169,23 @@ class G4PolyhedraSide : public G4VCSGface
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center, // Point in center of side
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surfPhi, // Unit vector on surface pointing along phi
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surfRZ; // Unit vector on surface pointing along R/Z
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G4PolyhedraSideEdge *edges[2]; // The phi boundary edges to this side
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G4PolyhedraSideEdge* edges[2]; // The phi boundary edges to this side
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// [0]=low phi [1]=high phi
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G4ThreeVector edgeNorm[2]; // RZ edge normals [i] at {r[i],z[i]}
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G4ThreeVector edgeNorm[2]; // RZ edge normals [i] at {r[i],z[i]}
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} G4PolyhedraSideVec;
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protected:
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G4bool IntersectSidePlane( const G4ThreeVector &p, const G4ThreeVector &v,
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G4bool IntersectSidePlane( const G4ThreeVector& p, const G4ThreeVector& v,
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const G4PolyhedraSideVec& vec,
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G4double normSign,
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G4double surfTolerance,
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G4double &distance,
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G4double &distFromSurface );
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G4int LineHitsSegments( const G4ThreeVector &p,
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const G4ThreeVector &v,
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G4int *i1, G4int *i2 );
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G4int LineHitsSegments( const G4ThreeVector& p,
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const G4ThreeVector& v,
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G4int* i1, G4int* i2 );
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G4int ClosestPhiSegment( G4double phi );
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@@ -201,38 +193,38 @@ class G4PolyhedraSide : public G4VCSGface
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G4double GetPhi( const G4ThreeVector& p );
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G4double DistanceToOneSide( const G4ThreeVector &p,
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const G4PolyhedraSideVec &vec,
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G4double *normDist );
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G4double DistanceToOneSide( const G4ThreeVector& p,
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const G4PolyhedraSideVec& vec,
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G4double* normDist );
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G4double DistanceAway( const G4ThreeVector &p,
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const G4PolyhedraSideVec &vec,
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G4double *normDist );
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G4double DistanceAway( const G4ThreeVector& p,
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const G4PolyhedraSideVec& vec,
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G4double* normDist );
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void CopyStuff( const G4PolyhedraSide &source );
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void CopyStuff( const G4PolyhedraSide& source );
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protected:
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G4int numSide; // Number sides
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G4int numSide = 0; // Number sides
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G4double r[2], z[2]; // r, z parameters, in specified order
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G4double startPhi, // Start phi (0 to 2pi), if phiIsOpen
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deltaPhi, // Delta phi (0 to 2pi), if phiIsOpen
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endPhi; // End phi (>startPhi), if phiIsOpen
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G4bool phiIsOpen; // True if there is a phi slice
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G4bool allBehind; // True if the entire solid is "behind" this face
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G4bool phiIsOpen = false; // True if there is a phi slice
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G4bool allBehind = false; // True if the entire solid is "behind" this face
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G4IntersectingCone *cone; // Our intersecting cone
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G4IntersectingCone* cone = nullptr; // Our intersecting cone
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G4PolyhedraSideVec *vecs; // Vector set for each facet of our face
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G4PolyhedraSideEdge *edges; // The edges belong to vecs
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G4PolyhedraSideVec* vecs = nullptr; // Vector set for each facet of our face
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G4PolyhedraSideEdge* edges = nullptr; // The edges belong to vecs
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G4double lenRZ, // RZ length of each side
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lenPhi[2]; // Phi dimensions of each side
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G4double edgeNorm; // Normal in RZ/Phi space to each side
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private:
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G4double kCarTolerance; // Geometrical surface thickness
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G4double fSurfaceArea; // Surface Area
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G4double kCarTolerance; // Geometrical surface thickness
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G4double fSurfaceArea = 0.0; // Surface Area
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G4int instanceID;
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// This field is used as instance ID.
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