Import Geant4 10.6.0 source tree
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@@ -23,14 +23,9 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// G4RegionStore implementation for singleton container
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//
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//
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// G4RegionStore
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//
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// Implementation for singleton container
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//
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// History:
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// 18.09.02 G.Cosmo Initial version
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// 18.09.02, G.Cosmo - Initial version
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// --------------------------------------------------------------------
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#include "G4Region.hh"
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@@ -45,8 +40,8 @@
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// Static class variables
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// ***************************************************************************
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//
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G4RegionStore* G4RegionStore::fgInstance = 0;
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G4ThreadLocal G4VStoreNotifier* G4RegionStore::fgNotifier = 0;
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G4RegionStore* G4RegionStore::fgInstance = nullptr;
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G4ThreadLocal G4VStoreNotifier* G4RegionStore::fgNotifier = nullptr;
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G4ThreadLocal G4bool G4RegionStore::locked = false;
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// ***************************************************************************
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@@ -97,11 +92,10 @@ void G4RegionStore::Clean()
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G4cout << "Deleting Regions ... ";
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#endif
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for(iterator pos=store->begin(); pos!=store->end(); ++pos)
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for(auto pos=store->cbegin(); pos!=store->cend(); ++pos)
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{
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if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
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if (*pos) { delete *pos; }
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i++;
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if (fgNotifier != nullptr) { fgNotifier->NotifyDeRegistration(); }
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delete *pos; ++i;
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}
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#ifdef G4GEOMETRY_VOXELDEBUG
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@@ -143,8 +137,8 @@ void G4RegionStore::DeRegister(G4Region* pRegion)
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{
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if (!locked) // Do not de-register if locked !
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{
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if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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if (fgNotifier != nullptr) { fgNotifier->NotifyDeRegistration(); }
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{
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if (**i==*pRegion)
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{
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@@ -162,7 +156,7 @@ void G4RegionStore::DeRegister(G4Region* pRegion)
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G4RegionStore* G4RegionStore::GetInstance()
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{
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static G4RegionStore worldStore;
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if (!fgInstance)
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if (fgInstance == nullptr)
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{
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fgInstance = &worldStore;
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}
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@@ -176,7 +170,7 @@ G4RegionStore* G4RegionStore::GetInstance()
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//
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G4bool G4RegionStore::IsModified() const
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{
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{
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if ((*i)->IsModified()) { return true; }
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}
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@@ -190,7 +184,7 @@ G4bool G4RegionStore::IsModified() const
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//
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void G4RegionStore::ResetRegionModified()
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{
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{
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(*i)->RegionModified(false);
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}
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@@ -202,9 +196,10 @@ void G4RegionStore::ResetRegionModified()
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//
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void G4RegionStore::UpdateMaterialList(G4VPhysicalVolume* currentWorld)
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{
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{
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if((*i)->IsInMassGeometry() || (*i)->IsInParallelGeometry() || currentWorld)
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if((*i)->IsInMassGeometry() || (*i)->IsInParallelGeometry()
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|| (currentWorld != nullptr))
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{ (*i)->UpdateMaterialList(); }
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}
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}
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@@ -215,7 +210,7 @@ void G4RegionStore::UpdateMaterialList(G4VPhysicalVolume* currentWorld)
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//
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G4Region* G4RegionStore::GetRegion(const G4String& name, G4bool verbose) const
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{
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{
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if ((*i)->GetName() == name) { return *i; }
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}
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@@ -240,7 +235,7 @@ G4Region* G4RegionStore::GetRegion(const G4String& name, G4bool verbose) const
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G4Region* G4RegionStore::FindOrCreateRegion(const G4String& name)
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{
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G4Region* target = GetRegion(name,false);
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if (!target)
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if (target == nullptr)
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{
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target = new G4Region(name);
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}
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@@ -256,22 +251,22 @@ void G4RegionStore::SetWorldVolume()
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{
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// Reset all pointers first
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//
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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{ (*i)->SetWorld(0); }
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{ (*i)->SetWorld(nullptr); }
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// Find world volumes
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//
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G4PhysicalVolumeStore* fPhysicalVolumeStore
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= G4PhysicalVolumeStore::GetInstance();
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size_t nPhys = fPhysicalVolumeStore->size();
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for(size_t iPhys=0; iPhys<nPhys; iPhys++)
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for(size_t iPhys=0; iPhys<nPhys; ++iPhys)
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{
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G4VPhysicalVolume* fPhys = (*fPhysicalVolumeStore)[iPhys];
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if(fPhys->GetMotherLogical()) { continue; } // not a world volume
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if(fPhys->GetMotherLogical() != nullptr) { continue; } // not a world volume
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// Now 'fPhys' is a world volume, set it to regions that belong to it.
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//
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for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
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for (auto i=GetInstance()->cbegin(); i!=GetInstance()->cend(); ++i)
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{ (*i)->SetWorld(fPhys); }
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}
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}
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