Import Geant4 10.6.0 source tree
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@@ -23,36 +23,24 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// ----------------------------------------------------------------------
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// Class G4IStore
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// G4IStore
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//
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// Class description:
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//
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// An implementation of a "importance store" with the interface
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// An implementation of an "importance store" with the interface
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// G4VIStore. See description in G4VIStore.
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// This implementation uses G4GeometryCellImportance as the container
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// to store the "cells" together with the importance values.
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// Giving a cell the importance 0 is allowed as
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// a flagging that no biasing should happen between this
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// cell and it's neighbors
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// If a cell is not known by the importance store no biasing
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// should be applied between this cell and it's nighbors.
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// Giving a cell the importance 0 is allowed as a flagging that no biasing
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// should happen between this cell and its neighbors.
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// If a cell is not known by the importance store no biasing should be
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// applied between this cell and its nighbors.
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// Author: Michael Dressel (Michael.Dressel@cern.ch)
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//
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// Alex Howard (alexander.howard@cern.ch):
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// Changed class to a `singleton', with access via the static method
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// G4IStore::GetInstance().
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//
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// Member data:
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//
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// static G4IStore* fInstance
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// - Ptr to the unique instance of class
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// Author: Michael Dressel (CERN), 2002
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// Modified: Alex Howard (CERN), 2013 - Changed class to a 'singleton'
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// ----------------------------------------------------------------------
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#ifndef G4IStore_hh
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#define G4IStore_hh G4IStore_hh
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#ifndef G4ISTORE_HH
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#define G4ISTORE_HH 1
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#include "G4VIStore.hh"
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#include "G4GeometryCellImportance.hh"
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@@ -60,92 +48,76 @@
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class G4IStore : public G4VIStore
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{
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public:
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public:
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static G4IStore* GetInstance();
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// return ptr to singleton instance of the class.
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// static G4ThreadLocal G4IStore* GetInstance();
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static G4IStore* GetInstance();
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// Return ptr to singleton instance of the class.
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// static G4ThreadLocal G4IStore* GetInstance(G4String ParallelWorldName);
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static G4IStore* GetInstance(const G4String& ParallelWorldName);
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// Return ptr to singleton instance of the class.
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static G4IStore* GetInstance(const G4String& ParallelWorldName);
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// return ptr to singleton instance of the class.
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protected:
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virtual G4double GetImportance(const G4GeometryCell& gCell) const;
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// derive an importance value of a "cell" addressed by a
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// G4GeometryCell from the store.
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explicit G4IStore();
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// initialise the importance store for the given geometry
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explicit G4IStore(const G4String& ParallelWorldName);
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// initialise the importance store for the given geometry
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virtual G4bool IsKnown(const G4GeometryCell& gCell) const;
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// returns true if the gCell is in the store, else false
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~G4IStore();
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// destruct
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void Clear();
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public: // with description
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void SetWorldVolume();
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// set a reference to the world volume of the "importance" geometry
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virtual G4double GetImportance(const G4GeometryCell &gCell) const;
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// derive an importance value of a "cell" addressed by a G4GeometryCell
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// from the store.
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void SetParallelWorldVolume(const G4String& paraName);
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// set a reference to parallel world volume of the "importance" geometry
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virtual G4bool IsKnown(const G4GeometryCell &gCell) const;
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// returns true if the gCell is in the store, else false
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virtual const G4VPhysicalVolume& GetWorldVolume() const;
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// return a reference to the world volume of the "importance" geometry
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void Clear();
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virtual const G4VPhysicalVolume* GetParallelWorldVolumePointer() const;
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// return a pointer to the world volume of the "importance" geometry
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void SetWorldVolume();
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// set a reference to the world volume of the
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// "importance" geometry
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void AddImportanceGeometryCell(G4double importance,
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const G4GeometryCell &gCell);
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void AddImportanceGeometryCell(G4double importance,
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const G4VPhysicalVolume &,
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G4int aRepNum = 0);
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// add a "cell" together with a importance value to the store.
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void SetParallelWorldVolume(G4String paraName);
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// set a reference to the parallel world volume of the
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// "importance" geometry
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void ChangeImportance(G4double importance, const G4GeometryCell& gCell);
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void ChangeImportance(G4double importance, const G4VPhysicalVolume&,
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G4int aRepNum = 0);
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// change a importance value of a "cell".
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virtual const G4VPhysicalVolume& GetWorldVolume() const;
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// return a reference to the world volume of the
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// "importance" geometry
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// virtual const G4VPhysicalVolume& GetParallelWorldVolume() const;
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// // return a reference to the world volume of the
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// // "importance" geometry
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virtual const G4VPhysicalVolume* GetParallelWorldVolumePointer() const;
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// return a pointer to the world volume of the
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// "importance" geometry
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void AddImportanceGeometryCell(G4double importance,
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const G4GeometryCell &gCell);
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void AddImportanceGeometryCell(G4double importance,
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const G4VPhysicalVolume &,
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G4int aRepNum = 0);
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// Add a "cell" together with a importance value to the store.
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void ChangeImportance(G4double importance,
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const G4GeometryCell &gCell);
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void ChangeImportance(G4double importance,
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const G4VPhysicalVolume &,
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G4int aRepNum = 0);
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// Change a importance value of a "cell".
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G4double GetImportance(const G4VPhysicalVolume &,
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G4int aRepNum = 0) const ;
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G4double GetImportance(const G4VPhysicalVolume&, G4int aRepNum = 0) const;
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private:
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protected:
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G4bool IsInWorld(const G4VPhysicalVolume &) const;
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void SetInternalIterator(const G4GeometryCell &gCell) const;
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void Error(const G4String &m) const;
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private:
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explicit G4IStore();
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// initialise the importance store for the given geometry
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explicit G4IStore(const G4String& ParallelWorldName);
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// initialise the importance store for the given geometry
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~G4IStore();
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// destructor
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private:
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G4bool IsInWorld(const G4VPhysicalVolume&) const;
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void SetInternalIterator(const G4GeometryCell& gCell) const;
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void Error(const G4String& m) const;
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private:
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const G4VPhysicalVolume* fWorldVolume;
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// const G4VPhysicalVolume* fParallelWorldVolume;
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// G4bool fParaFlag;
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G4GeometryCellImportance fGeometryCelli;
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const G4VPhysicalVolume* fWorldVolume = nullptr;
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G4GeometryCellImportance fGeometryCelli;
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mutable G4GeometryCellImportance::const_iterator fCurrentIterator;
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mutable G4GeometryCellImportance::const_iterator fCurrentIterator;
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static G4ThreadLocal G4IStore* fInstance;
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static G4ThreadLocal G4IStore* fInstance;
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#ifdef G4MULTITHREADED
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static G4Mutex IStoreMutex;
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static G4Mutex IStoreMutex;
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#endif
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};
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