Import Geant4 10.6.0 source tree
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// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg_render_manager
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#define tools_sg_render_manager
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#include "enums"
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#include "senums"
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#include "../img"
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#include "../vdata"
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#include "../scast"
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namespace tools {
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namespace sg {
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class render_manager {
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public:
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virtual void* cast(const std::string&) const = 0;
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public:
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virtual bool begin_render(int,int, //drawing area pos
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unsigned int,unsigned int, //drawing area size
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float,float,float,float,bool a_clear = true) = 0; //back color
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virtual void end_render() = 0;
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virtual unsigned int create_texture(const img_byte&,bool /*a_NEAREST*/) = 0;
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virtual unsigned int create_gsto_from_data(size_t,const float*) = 0;
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virtual bool is_gsto_id_valid(unsigned int) const = 0;
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virtual void delete_gsto(unsigned int) = 0;
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// since rm of <TMGR,TRENDER> :
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virtual gsto_mode get_gsto_mode() const = 0;
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virtual void set_gsto_mode(gsto_mode) = 0;
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virtual void available_gsto_modes(std::vector<std::string>&) = 0;
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virtual void available_not_memory_gsto_mode(std::string&) const = 0;
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virtual size_t used_texture_memory() const = 0;
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virtual size_t gstos_size() const = 0;
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public:
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virtual ~render_manager(){}
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public:
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unsigned int create_gsto_from_data(const std::vector<float>& a_xyzs){
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const float* _xyzs = vec_data<float>(a_xyzs);
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return create_gsto_from_data(a_xyzs.size(),_xyzs);
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}
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};
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}}
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#endif
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