Import Geant4 10.6.0 source tree
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file ExGflashDetectorConstruction.hh
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/// \brief Definition of the ExGflashDetectorConstruction class
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//
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#ifndef ExGflashDetectorConstruction_h
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#define ExGflashDetectorConstruction_h 1
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#include "G4VUserDetectorConstruction.hh"
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#include "ExGflashSensitiveDetector.hh"
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#include "G4ThreeVector.hh"
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#include "G4Cache.hh"
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#include "globals.hh"
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class G4LogicalVolume;
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class G4VPhysicalVolume;
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class G4Material;
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class G4Region;
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class GFlashHomoShowerParameterisation;
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class GFlashShowerModel;
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class GFlashHitMaker;
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class GFlashParticleBounds;
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class ExGflashMessenger;
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class ExGflashDetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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ExGflashDetectorConstruction();
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~ExGflashDetectorConstruction();
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virtual G4VPhysicalVolume* Construct();
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virtual void ConstructSDandField();
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void SetLBining (G4ThreeVector);
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void SetRBining (G4ThreeVector);
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void SetVerbose(G4int val) {fVerbose = val;}
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void SetMaterial(G4String mat);
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G4int GetVerbose() const {return fVerbose;}
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G4int GetnLtot() const {return fNLtot;}
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G4int GetnRtot() const {return fNRtot;}
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G4double GetdLradl() const {return fDLradl;}
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G4double GetdRradl() const {return fDRradl;}
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G4double GetSDRadLen() const {return fSDRadLen;}
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private:
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G4int fNbOfCrystals; // cube of nb x nb crystals
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G4double fCrystalWidth; // x,y size
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G4double fCrystalLength;// z size
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G4LogicalVolume* fCrystal_log;
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G4Material* fDetMat;
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G4Region* fRegion;
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G4double fSDRadLen; // SD material Rad Lenght
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G4int fVerbose;
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G4int fNLtot, fNRtot; // nb of bins: longitudinal and radial
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G4double fDLradl, fDRradl; // bin thickness (in radl unit)
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ExGflashMessenger* fGflashMessenger;
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static G4ThreadLocal GFlashShowerModel* fFastShowerModel;
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static G4ThreadLocal GFlashHomoShowerParameterisation* fParameterisation;
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static G4ThreadLocal GFlashParticleBounds* fParticleBounds;
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static G4ThreadLocal GFlashHitMaker* fHitMaker;
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};
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#endif
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