Import Geant4 10.6.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file ExGflashEventAction.cc
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/// \brief Implementation of the ExGflashEventAction class
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//
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// Created by Joanna Weng 26.11.2004
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#include "ExGflashEventAction.hh"
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#include "ExGflashHit.hh"
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#include "G4EventManager.hh"
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#include "G4SDManager.hh"
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#include "G4UImanager.hh"
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#include "G4TrajectoryContainer.hh"
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#include "G4Event.hh"
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#include "G4SystemOfUnits.hh"
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//std
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#include <iostream>
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#include <algorithm>
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//Gflash
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using namespace std;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ExGflashEventAction::ExGflashEventAction()
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: G4UserEventAction(),
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fNevent(0),fDtime(0.0),fCalorimeterCollectionId(-1)
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{
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ExGflashEventAction::~ExGflashEventAction()
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{
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if ( fNevent > 0 ) {
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G4cout << "Internal Real Elapsed Time /event is: "<< fDtime /fNevent<< G4endl;
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void ExGflashEventAction::BeginOfEventAction(const G4Event *evt)
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{
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fTimerIntern.Start();
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G4cout<<" ------ Start ExGflashEventAction ----- "<<G4endl;
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fNevent=evt->GetEventID();
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G4cout<<" Start generating event Nr "<<fNevent<<G4endl<<G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void ExGflashEventAction::EndOfEventAction(const G4Event *evt)
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{
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fTimerIntern.Stop();
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G4cout << G4endl;
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G4cout << "******************************************";
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G4cout << G4endl;
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G4cout << "Internal Real Elapsed Time is: "<< fTimerIntern.GetRealElapsed();
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G4cout << G4endl;
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G4cout << "Internal System Elapsed Time: " << fTimerIntern.GetSystemElapsed();
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G4cout << G4endl;
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G4cout << "Internal GetUserElapsed Time: " << fTimerIntern.GetUserElapsed();
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G4cout << G4endl;
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G4cout << "******************************************"<< G4endl;
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fDtime+=fTimerIntern.GetRealElapsed();
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G4cout<<" ------ ExGflashEventAction::End of event nr. "<<fNevent<<" -----"<< G4endl;
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G4SDManager * SDman = G4SDManager::GetSDMpointer();
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G4String colNam;
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fCalorimeterCollectionId=SDman->GetCollectionID(colNam="ExGflashCollection");
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if (fCalorimeterCollectionId<0) return;
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G4HCofThisEvent * HCE = evt->GetHCofThisEvent();
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ExGflashHitsCollection* THC = 0;
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G4double totE = 0;
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// Read out of the crysta ECAL
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THC=(ExGflashHitsCollection *)(HCE->GetHC(fCalorimeterCollectionId));
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if (THC)
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{
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/// Hits in sensitive Detector
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int n_hit = THC->entries();
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G4cout<<" " << n_hit<< " hits are stored in ExGflashHitsCollection "<<G4endl;
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G4PrimaryVertex* pvertex=evt->GetPrimaryVertex();
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///Computing (x,y,z) of vertex of initial particles
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G4ThreeVector vtx=pvertex->GetPosition();
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G4PrimaryParticle* pparticle=pvertex->GetPrimary();
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// direction of the Shower
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G4ThreeVector mom=pparticle->GetMomentum()/pparticle->GetMomentum().mag();
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//@@@ ExGflashEventAction: Magicnumber
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G4double energyincrystal[100];
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G4int hitsincrystal[100];
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for (int i=0;i<100;i++) energyincrystal[i]=0.;
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for (int i=0;i<100;i++) hitsincrystal[i]=0.;
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//@@@ ExGflashEventAction: Magicnumber
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/// For all Hits in sensitive detector
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for (int i=0;i<n_hit;i++)
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{
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G4double estep = (*THC)[i]->GetEdep()/GeV;
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if (estep >0.0)
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{
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totE += (*THC)[i]->GetEdep()/GeV;
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G4int num=(*THC)[i]->GetCrystalNum();
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energyincrystal[num]+=(*THC)[i]->GetEdep()/GeV;
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hitsincrystal[num]++;
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//G4cout << num << G4endl;
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// G4cout << " Crystal Nummer " << (*THC)[i]->GetCrystalNum() << G4endl;
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// G4cout << (*THC)[i]->GetCrystalNum() /10 <<
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// " "<<(*THC)[i]->GetCrystalNum()%10 << G4endl;
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G4ThreeVector hitpos=(*THC)[i]->GetPos();
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G4ThreeVector l (hitpos.x(), hitpos.y(), hitpos.z());
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// distance from shower start
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l = l - vtx;
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// projection on shower axis = longitudinal profile
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G4ThreeVector longitudinal = l;
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// shower profiles (Radial)
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G4ThreeVector radial = vtx.cross(l);
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}
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}
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G4double max = 0;
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G4int index = 0;
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//Find crystal with maximum energy
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for (int i=0;i<100;i++)
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{
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//G4cout << i <<" " << energyincrystal[i] << G4endl;
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if (max <energyincrystal[i])
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{
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max=energyincrystal[i];
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index = i;
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}
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}
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//G4cout << index <<" NMAX " << index << G4endl;
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// 3x3 matrix of crystals around the crystal with the maximum energy deposit
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G4double e3x3 =
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energyincrystal[index]+energyincrystal[index+1]+energyincrystal[index-1]+
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energyincrystal[index-10]+energyincrystal[index-9]+energyincrystal[index-11]+
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energyincrystal[index+10]+energyincrystal[index+11]+energyincrystal[index+9];
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// 5x5 matrix of crystals around the crystal with the maximum energy deposit
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G4double e5x5 =
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energyincrystal[index]+energyincrystal[index+1]+energyincrystal[index-1]+
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energyincrystal[index+2]+energyincrystal[index-2]+
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energyincrystal[index-10]+energyincrystal[index-9]+energyincrystal[index-11]+
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energyincrystal[index-8]+energyincrystal[index-12]+
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energyincrystal[index+10]+energyincrystal[index+11]+energyincrystal[index+9]+
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energyincrystal[index+12]+energyincrystal[index+8];
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// 3x3 matrix of crystals around the crystal with the maximum energy deposit
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G4int num3x3 =
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hitsincrystal[index]+hitsincrystal[index+1]+hitsincrystal[index-1]+
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hitsincrystal[index-10]+hitsincrystal[index-9]+hitsincrystal[index-11]+
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hitsincrystal[index+10]+hitsincrystal[index+11]+hitsincrystal[index+9];
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// 5x5 matrix of crystals around the crystal with the maximum energy deposit
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G4int num5x5 =
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hitsincrystal[index]+hitsincrystal[index+1]+hitsincrystal[index-1]+
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hitsincrystal[index+2]+hitsincrystal[index-2]+
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hitsincrystal[index-10]+hitsincrystal[index-9]+hitsincrystal[index-11]+
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hitsincrystal[index-8]+hitsincrystal[index-12]+
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hitsincrystal[index+10]+hitsincrystal[index+11]+hitsincrystal[index+9]+
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hitsincrystal[index+12]+hitsincrystal[index+8];
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G4cout << " e1 " << energyincrystal[index]
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<< " e3x3 " << e3x3<< " GeV e5x5 " <<e5x5 <<G4endl;
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G4cout << " num1 " << hitsincrystal[index]
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<< " num3x3 " << num3x3<< " num5x5 " <<num5x5 <<G4endl;
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}
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G4cout << " Total energy deposited in the calorimeter: " << totE << " (GeV)" << G4endl;
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G4TrajectoryContainer * trajectoryContainer = evt->GetTrajectoryContainer();
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G4int n_trajectories = 0;
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if(trajectoryContainer){ n_trajectories = trajectoryContainer->entries(); }
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G4cout << " " << n_trajectories << " trajectories stored in this event." << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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