Import Geant4 10.6.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file ExGflash2SensitiveDetector.cc
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/// \brief Implementation of the ExGflash2SensitiveDetector class
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//
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// Created by Joanna Weng 26.11.2004
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#include "ExGflash2SensitiveDetector.hh"
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#include "ExGflashHit.hh"
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#include "G4GFlashSpot.hh"
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#include "ExGflash2DetectorConstruction.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4Step.hh"
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#include "G4VTouchable.hh"
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#include "G4TouchableHistory.hh"
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//WARNING : You have to use also G4VGFlashSensitiveDetector() as base class
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ExGflash2SensitiveDetector::ExGflash2SensitiveDetector(G4String name,
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ExGflash2DetectorConstruction* det)
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: G4VSensitiveDetector(name), G4VGFlashSensitiveDetector(), fDetector(det), fHCID(-1)
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{
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G4String caloname="ExGflashCollection";
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collectionName.insert(caloname);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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ExGflash2SensitiveDetector::~ExGflash2SensitiveDetector()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void ExGflash2SensitiveDetector::Initialize(G4HCofThisEvent* HCE)
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{
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if(fHCID<0){ fHCID = GetCollectionID(0); }
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fCaloHitsCollection=new
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ExGflashHitsCollection(SensitiveDetectorName,collectionName[0]); // first collection
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HCE->AddHitsCollection( fHCID, fCaloHitsCollection );
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void ExGflash2SensitiveDetector::EndOfEvent(G4HCofThisEvent*)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool ExGflash2SensitiveDetector::ProcessHits(G4Step* aStep,G4TouchableHistory* ROhist)
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{
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G4double e=aStep->GetTotalEnergyDeposit();
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if(e<=0.)return false;
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G4TouchableHistory* theTouchable
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= (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());
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// enrgy deposited -> make Hit
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//const G4VPhysicalVolume* physVol= aStep->GetPreStepPoint()->GetPhysicalVolume();
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//G4TouchableHistory* theTouchable =
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// (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());
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ExGflashHit* caloHit=new ExGflashHit();
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caloHit->SetEdep(e);
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caloHit->SetPos(aStep->GetPreStepPoint()->GetPosition());
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fCaloHitsCollection->insert(caloHit);
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if (ROhist){;}
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G4VPhysicalVolume* physVol = theTouchable->GetVolume();
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G4int crystalnum=0;
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for(int i=0;i<100;i++) //@@@@@@@ ExGflash2SensitiveDetector:vorsichty
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{
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if(physVol == fDetector->GetCristal(i)) crystalnum= i;
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}
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caloHit->SetCrystalNum(crystalnum);
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return true;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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// Separate GFLASH interface
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G4bool ExGflash2SensitiveDetector::ProcessHits(G4GFlashSpot*aSpot ,G4TouchableHistory* ROhist)
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{ //cout<<"This is ProcessHits GFLASH"<<endl;
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G4double e=aSpot->GetEnergySpot()->GetEnergy();
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if(e<=0.)return false;
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G4VPhysicalVolume* pCurrentVolume = aSpot->GetTouchableHandle()->GetVolume();
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ExGflashHit* caloHit=new ExGflashHit();
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caloHit->SetEdep(e);
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caloHit->SetPos(aSpot->GetEnergySpot()->GetPosition());
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fCaloHitsCollection->insert(caloHit);
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if (ROhist){;}
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//cout <<pCurrentVolume->GetName() << endl;
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G4int crystalnum=0;
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for(int i=0;i<100;i++) //@@@@@@@ ExGflash2SensitiveDetector:vorsichty
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{
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if(pCurrentVolume == fDetector->GetCristal(i)) crystalnum= i;
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}
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caloHit->SetCrystalNum(crystalnum);
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return true;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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