Import Geant4 7.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VVisCommand.hh,v 1.15 2003/06/16 17:14:10 gunter Exp $
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// GEANT4 tag $Name: geant4-05-02-patch-01 $
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// $Id: G4VVisCommand.hh,v 1.16 2004/08/03 15:57:44 johna Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// Base class for visualization commands - John Allison 9th August 1998
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// It is really a messenger - we have one command per messenger.
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@@ -44,20 +44,20 @@ public:
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G4VVisCommand ();
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virtual ~G4VVisCommand ();
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static void SetVisManager (G4VisManager*);
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static G4double ValueOf(G4String unitName);
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static G4String ConvertToString(G4bool blValue);
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static G4String ConvertToString(G4double x, G4double y,
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const char * unitName);
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static G4String ConvertToString(const G4ThreeVector& vec);
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static G4bool GetNewBoolValue(const G4String& paramString);
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static G4int GetNewIntValue(const G4String& paramString);
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static G4ThreeVector GetNew3VectorValue(const G4String& paramString);
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static void GetNewDoublePairValue(const G4String& paramString,
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G4double& xval,
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G4double& yval);
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void UpdateVisManagerScene (const G4String& sceneName = "");
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protected:
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// Conversion routines augmenting those in G4UIcommand.
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static G4String ConvertToString(G4double x, G4double y,
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const char * unitName);
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static void ConvertToDoublePair(const G4String& paramString,
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G4double& xval,
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G4double& yval);
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// Other utilities.
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void UpdateVisManagerScene (const G4String& sceneName = "");
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// Data members.
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static G4VisManager* fpVisManager;
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static std::vector<G4UIcommand*> sceneNameCommands;
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typedef std::vector<G4UIcommand*>::iterator sceneNameCommandsIterator;
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