Import Geant4 7.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 11:11:55 +02:00
parent e083ffb441
commit 516dbf1a58
5914 changed files with 202605 additions and 71141 deletions
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
#ifdef G4VIS_BUILD_OI_DRIVER
/*----------------------------HEPVis----------------------------------------*/
/* */
/* Node: SbPainter */
/* Author: Guy Barrand */
/* */
/*--------------------------------------------------------------------------*/
// this :
#include <HEPVis/SbPainter.h>
//////////////////////////////////////////////////////////////////////////////
SbPainter::SbPainter(
)
:fWindowWidth(0)
,fWindowHeight(0)
,fRed(0.)
,fGreen(0.)
,fBlue(0.)
,fEdges(FALSE)
//////////////////////////////////////////////////////////////////////////////
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
{
}
//////////////////////////////////////////////////////////////////////////////
SbPainter::~SbPainter(
)
//////////////////////////////////////////////////////////////////////////////
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
{
}
//////////////////////////////////////////////////////////////////////////////
void SbPainter::setWindowSize(
int aWindowWidth
,int aWindowHeight
)
//////////////////////////////////////////////////////////////////////////////
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
{
fWindowWidth = aWindowWidth;
fWindowHeight = aWindowHeight;
}
//////////////////////////////////////////////////////////////////////////////
void SbPainter::enableEdges(
SbBool aValue
)
//////////////////////////////////////////////////////////////////////////////
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
{
fEdges = aValue;
}
#endif