Import Geant4 7.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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#ifdef G4VIS_BUILD_OI_DRIVER
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/*----------------------------HEPVis----------------------------------------*/
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/* */
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/* Node: SbPainter */
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/* Author: Guy Barrand */
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/* */
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/*--------------------------------------------------------------------------*/
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// this :
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#include <HEPVis/SbPainter.h>
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//////////////////////////////////////////////////////////////////////////////
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SbPainter::SbPainter(
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)
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:fWindowWidth(0)
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,fWindowHeight(0)
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,fRed(0.)
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,fGreen(0.)
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,fBlue(0.)
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,fEdges(FALSE)
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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}
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//////////////////////////////////////////////////////////////////////////////
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SbPainter::~SbPainter(
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)
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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}
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//////////////////////////////////////////////////////////////////////////////
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void SbPainter::setWindowSize(
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int aWindowWidth
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,int aWindowHeight
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)
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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fWindowWidth = aWindowWidth;
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fWindowHeight = aWindowHeight;
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}
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//////////////////////////////////////////////////////////////////////////////
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void SbPainter::enableEdges(
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SbBool aValue
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)
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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fEdges = aValue;
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}
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#endif
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