Import Geant4 7.0.0 source tree
This commit is contained in:
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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#ifdef G4VIS_BUILD_OI_DRIVER
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// this :
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#include "G4OpenInventorViewer.hh"
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#include <Inventor/nodes/SoSelection.h>
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#include <Inventor/nodes/SoShape.h>
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#include <Inventor/nodes/SoOrthographicCamera.h>
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#include <Inventor/nodes/SoPerspectiveCamera.h>
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#include <Inventor/actions/SoCallbackAction.h>
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#include <Inventor/actions/SoWriteAction.h>
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#include <Inventor/sensors/SoNodeSensor.h>
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#include "HEPVis/nodes/SoImageWriter.h"
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#include "HEPVis/actions/SoGL2PSAction.h"
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#include "HEPVis/actions/SoCounterAction.h"
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#include "G4OpenInventor.hh"
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#include "G4OpenInventorSceneHandler.hh"
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#include "G4VInteractorManager.hh"
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#include "G4Scene.hh"
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#include "Geant4_SoPolyhedron.h"
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G4OpenInventorViewer::G4OpenInventorViewer(
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G4OpenInventorSceneHandler& sceneHandler
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,const G4String& name)
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:G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
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,fG4OpenInventorSceneHandler(sceneHandler)
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,fInteractorManager(0)
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,fSoSelection(0)
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,fSoImageWriter(0)
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,fGL2PSAction(0) //To be set be suclass.
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,fGroupCameraSensor(0)
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,fCameraSensor(0)
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{
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fNeedKernelVisit = true; //?? Temporary, until KernelVisitDecision fixed.
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fDefaultVP.SetAutoRefresh(true);
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fVP.SetAutoRefresh(true);
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//FIXME : G.Barrand : not convinced that we have to rm culling.
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// For viewing of all objects by default :
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//fDefaultVP.SetCulling(false);
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//fVP.SetCulling(false);
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fInteractorManager =
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((G4OpenInventor*)fG4OpenInventorSceneHandler.GetGraphicsSystem())->
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GetInteractorManager();
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// Main user scene graph root sent to the viewers.
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fSoSelection = new SoSelection;
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fSoSelection->ref();
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fSoSelection->addSelectionCallback(SelectionCB,this);
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//fSoSelection->addDeselectionCallback(DeselectionCB,this);
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fSoSelection->policy = SoSelection::SINGLE;
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SoGroup* group = new SoGroup;
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fSoSelection->addChild(group);
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// Have a camera under fSoSelection in order
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// that the below SceneGraphSensor be notifed
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// when the viewer changes the camera type.
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// But we put the camera under a SoGroup so that
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// the SceneGraphSensor be not triggered at each change
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// under the fG4OpenInventorSceneHandler.fRoot.
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SoOrthographicCamera* camera = new SoOrthographicCamera;
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camera->viewportMapping.setValue(SoCamera::ADJUST_CAMERA);
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//camera->aspectRatio.setValue(10);
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camera->position.setValue(0,0,10);
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camera->orientation.setValue(SbRotation(SbVec3f(0,1,0),0));
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camera->height.setValue(10);
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camera->nearDistance.setValue(1);
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camera->farDistance.setValue(100);
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camera->focalDistance.setValue(10);
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group->addChild(camera);
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fSoSelection->addChild(fG4OpenInventorSceneHandler.fRoot);
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// SoImageWriter should be the last.
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fSoImageWriter = new SoImageWriter();
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fSoImageWriter->fileName.setValue("g4out.ps");
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fSoSelection->addChild(fSoImageWriter);
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// Sensors :
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// To detect that the viewer had changed the camera type :
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fGroupCameraSensor = new SoNodeSensor(GroupCameraSensorCB,this);
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fGroupCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
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fGroupCameraSensor->attach(group);
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fCameraSensor = new SoNodeSensor(CameraSensorCB,this);
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fCameraSensor->setPriority(0);//Needed in order to do getTriggerNode()
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}
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G4OpenInventorViewer::~G4OpenInventorViewer () {
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fCameraSensor->detach();
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delete fCameraSensor;
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fGroupCameraSensor->detach();
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delete fGroupCameraSensor;
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fSoSelection->unref();
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}
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void G4OpenInventorViewer::KernelVisitDecision () {
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// If there's a significant difference with the last view parameters
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// of either the scene handler or this viewer, trigger a rebuild.
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if (
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//??fG4OpenInventorSceneHandler.fPODLList.size() == 0 ||
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// We need a test for empty scene graph, such as
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// staticRoot.size() or something?????????? See temporary fix
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// in contructor. (John Allison Aug 2001)
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CompareForKernelVisit(fLastVP)) {
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NeedKernelVisit ();
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}
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fLastVP = fVP;
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}
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G4bool G4OpenInventorViewer::CompareForKernelVisit(G4ViewParameters& vp) {
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if (
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(vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
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(vp.GetRepStyle () != fVP.GetRepStyle ()) ||
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(vp.IsCulling () != fVP.IsCulling ()) ||
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(vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
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(vp.IsDensityCulling () != fVP.IsDensityCulling ()) ||
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(vp.IsCullingCovered () != fVP.IsCullingCovered ()) ||
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(vp.IsSection () != fVP.IsSection ()) ||
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// No need to visit kernel if section plane changes.
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(vp.IsCutaway () != fVP.IsCutaway ()) ||
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(vp.GetCutawayPlanes ().size () !=
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fVP.GetCutawayPlanes ().size ()) ||
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// No need to visit kernel if cutaway planes change.
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(vp.IsExplode () != fVP.IsExplode ()) ||
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(vp.GetNoOfSides () != fVP.GetNoOfSides ())
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) {
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return true;;
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}
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if (vp.IsDensityCulling () &&
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(vp.GetVisibleDensity () != fVP.GetVisibleDensity ()))
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return true;
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if (vp.IsExplode () &&
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(vp.GetExplodeFactor () != fVP.GetExplodeFactor ()))
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return true;
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return false;
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}
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void G4OpenInventorViewer::ClearView () {
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}
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void G4OpenInventorViewer::SetView () {
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// Get G4 camera infos :
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const G4Point3D target
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= fSceneHandler.GetScene()->GetStandardTargetPoint()
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+ fVP.GetCurrentTargetPoint ();
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G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
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if(radius<=0.) radius = 1.;
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const G4double cameraDistance = fVP.GetCameraDistance (radius);
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const G4Vector3D& direction = fVP.GetViewpointDirection().unit();
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const G4Point3D cameraPosition = target + cameraDistance * direction;
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//const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
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//const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius);
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const G4Normal3D& up = fVP.GetUpVector ();
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/*
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printf("debug : target : %g %g %g\n",target.x(),
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target.y(),
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target.z());
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printf("debug : dir : %g %g %g\n",direction.x(),
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direction.y(),
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direction.z());
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printf("debug : pos : %g %g %g\n",cameraPosition.x(),
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cameraPosition.y(),
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cameraPosition.z());
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//printf("debug : near %g far %g\n",pnear,pfar);
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*/
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SoCamera* camera = GetCamera();
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if(!camera) return;
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// viewer camera setup :
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camera->position.setValue((float)cameraPosition.x(),
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(float)cameraPosition.y(),
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(float)cameraPosition.z());
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SbVec3f sbTarget((float)target.x(),
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(float)target.y(),
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(float)target.z());
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SbVec3f sbUp((float)up.x(),
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(float)up.y(),
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(float)up.z());
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sbUp.normalize();
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// Need Coin's camera->pointAt(sbTarget,sbUp); not in the SGI API
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// Stole Coin's code...
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pointAt(camera,sbTarget,sbUp);
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//camera->height.setValue(10);
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//camera->nearDistance.setValue((float)pnear);
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//camera->farDistance.setValue((float)pfar);
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//camera->focalDistance.setValue((float)cameraDistance);
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if(camera->isOfType(SoOrthographicCamera::getClassTypeId())) {
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if (fVP.GetFieldHalfAngle() == 0.) {
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//FIXME : ((SoOrthographicCamera*)camera)->height.setValue();
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} else {
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//FIXME : Have to set a perspective camera !
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//FIXME : viewer->setCameraType(SoPerspectiveCamera::getClassTypeId())
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}
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} else if(camera->isOfType(SoPerspectiveCamera::getClassTypeId())) {
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if (fVP.GetFieldHalfAngle() == 0.) {
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//FIXME : Have to set an orthographic camera !
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//FIXME : viewer->setCameraType(SoOrthographicCamera::getClassTypeId())
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} else {
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//FIXME : ((SoPerspectiveCamera*)camera)->heightAngle.setValue();
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}
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}
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}
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//COIN_FUNCTION_EXTENSION
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void
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G4OpenInventorViewer::pointAt(SoCamera* camera,const SbVec3f & targetpoint, const SbVec3f & upvector)
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{
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SbVec3f dir = targetpoint - camera->position.getValue();
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if (dir.normalize() == 0.0f) return;
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lookAt(camera,dir, upvector);
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}
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//COIN_FUNCTION
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// Private method that calculates a new orientation based on camera
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// direction and camera up vector. Vectors must be unit length.
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void
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G4OpenInventorViewer::lookAt(SoCamera* camera,const SbVec3f & dir, const SbVec3f & up)
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{
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SbVec3f z = -dir;
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SbVec3f y = up;
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SbVec3f x = y.cross(z);
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// recompute y to create a valid coordinate system
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y = z.cross(x);
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// normalize x and y to create an orthonormal coord system
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y.normalize();
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x.normalize();
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// create a rotation matrix
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SbMatrix rot = SbMatrix::identity();
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rot[0][0] = x[0];
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rot[0][1] = x[1];
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rot[0][2] = x[2];
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rot[1][0] = y[0];
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rot[1][1] = y[1];
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rot[1][2] = y[2];
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rot[2][0] = z[0];
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rot[2][1] = z[1];
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rot[2][2] = z[2];
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camera->orientation.setValue(SbRotation(rot));
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}
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void
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G4OpenInventorViewer::lookedAt(SoCamera* camera,SbVec3f & dir, SbVec3f & up)
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{
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SbRotation rot = camera->orientation.getValue();
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SbMatrix mrot; rot.getValue(mrot);
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SbVec3f x, y, z;
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// create a rotation matrix
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x[0] = mrot[0][0];
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x[1] = mrot[0][1];
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x[2] = mrot[0][2];
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y[0] = mrot[1][0];
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y[1] = mrot[1][1];
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y[2] = mrot[1][2];
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z[0] = mrot[2][0];
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z[1] = mrot[2][1];
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z[2] = mrot[2][2];
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dir = -z;
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dir.normalize();
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up = SbVec3f(0.f,1.f,0.f); // Choose y-axis if possible.
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if (std::abs(up.dot(z)) > 1.e-6) {
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up = y;
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up.normalize();
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}
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}
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void G4OpenInventorViewer::DrawView () {
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//G4cout << "debug Iv::DrawViewer " <<G4endl;
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KernelVisitDecision();
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ProcessView();
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FinishView();
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}
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void G4OpenInventorViewer::ShowView () {
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fInteractorManager -> SecondaryLoop ();
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}
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void G4OpenInventorViewer::GroupCameraSensorCB(void* aThis,SoSensor* aSensor){
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G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
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SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
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//printf("debug : GroupCameraSensorCB %s\n",
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//node->getTypeId().getName().getString());
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if(node->isOfType(SoCamera::getClassTypeId())) {
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// Viewer had changed the camera type,
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// attach the fCameraSensor to the new camera.
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SoCamera* camera = (SoCamera*)node;
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This->fCameraSensor->detach();
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This->fCameraSensor->attach(camera);
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}
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}
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void G4OpenInventorViewer::CameraSensorCB(void* aThis,SoSensor* aSensor) {
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G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
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//printf("debug : CameraSensorCB\n");
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SoNode* node = ((SoNodeSensor*)aSensor)->getTriggerNode();
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if(node->isOfType(SoCamera::getClassTypeId())) {
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SoCamera* camera = (SoCamera*)node;
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SbVec3f direction, up;
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lookedAt(camera,direction, up);
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This->fVP.SetViewpointDirection
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(G4Vector3D(-direction[0],-direction[1],-direction[2]));
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This->fVP.SetUpVector(G4Vector3D(up[0],up[1],up[2]));
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SbVec3f pos = camera->position.getValue();
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SbVec3f target = pos + direction * camera->focalDistance.getValue();
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This->fVP.SetCurrentTargetPoint(G4Point3D(target[0],target[1],target[2]));
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}
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}
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||||
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void G4OpenInventorViewer::SelectionCB(
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void* aThis
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,SoPath* aPath
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)
|
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{
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||||
G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
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SoNode* node = ((SoFullPath*)aPath)->getTail();
|
||||
G4String name((char*)node->getName().getString());
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G4String cls((char*)node->getTypeId().getName().getString());
|
||||
G4cout << "SoNode : " << node
|
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<< " SoType : " << cls
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||||
<< " name : " << name
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<< G4endl;
|
||||
/*FIXME : to explore
|
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if(node->isOfType(Geant4_SoPolyhedron::getClassTypeId())) {
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Geant4_SoPolyhedron* polyhedron = (Geant4_SoPolyhedron*)node;
|
||||
if(polyhedron->solid.getValue()==FALSE)
|
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polyhedron->solid.setValue(TRUE);
|
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else
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polyhedron->solid.setValue(FALSE);
|
||||
}*/
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||||
This->fSoSelection->deselectAll();
|
||||
}
|
||||
/*
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||||
void G4OpenInventorViewer::DeselectionCB(
|
||||
void* aThis
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||||
,SoPath* aPath
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||||
)
|
||||
{
|
||||
//G4OpenInventorViewer* This = (G4OpenInventorViewer*)aThis;
|
||||
G4String name((char*)aPath->getTail()->getTypeId().getName().getString());
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||||
G4cout << "Deselect : " << name << G4endl;
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||||
}
|
||||
*/
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||||
|
||||
void G4OpenInventorViewer::DrawDetector() {
|
||||
// DrawView does a ClearStore. Do not clear the transient store :
|
||||
SoSeparator* tmp = fG4OpenInventorSceneHandler.fTransientRoot;
|
||||
fG4OpenInventorSceneHandler.fTransientRoot = new SoSeparator;
|
||||
KernelVisitDecision();
|
||||
ProcessView();
|
||||
fG4OpenInventorSceneHandler.fTransientRoot->unref();
|
||||
fG4OpenInventorSceneHandler.fTransientRoot = tmp;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
/// Menu items callbacks /////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void G4OpenInventorViewer::Escape(){
|
||||
G4cout << "Escape..." <<G4endl;
|
||||
fInteractorManager->RequireExitSecondaryLoop (OIV_EXIT_CODE);
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::WritePostScript(const G4String& aFile) {
|
||||
if(!fGL2PSAction) return;
|
||||
fGL2PSAction->setFileName(aFile.c_str());
|
||||
G4cout << "Produce " << aFile << "..." << G4endl;
|
||||
fGL2PSAction->enableFileWriting();
|
||||
ViewerRender();
|
||||
fGL2PSAction->disableFileWriting();
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) {
|
||||
fSoImageWriter->fileName.setValue(aFile.c_str());
|
||||
//imageWriter->format.setValue(SoImageWriter::POST_SCRIPT);
|
||||
fSoImageWriter->enable();
|
||||
ViewerRender();
|
||||
fSoImageWriter->disable();
|
||||
if(fSoImageWriter->getStatus()) {
|
||||
G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
|
||||
<< " produced."
|
||||
<< G4endl;
|
||||
} else {
|
||||
G4cout << G4String(fSoImageWriter->fileName.getValue().getString())
|
||||
<< " not produced."
|
||||
<< G4endl;
|
||||
}
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::WriteInventor(const G4String& aFile) {
|
||||
G4cout << "Produce " << aFile << "..." << G4endl;
|
||||
SoWriteAction writeAction;
|
||||
writeAction.getOutput()->openFile(aFile.c_str());
|
||||
writeAction.getOutput()->setBinary(FALSE);
|
||||
writeAction.apply(fSoSelection);
|
||||
writeAction.getOutput()->closeFile();
|
||||
}
|
||||
|
||||
struct Counter {
|
||||
int fTriangles;
|
||||
int fLineSegments;
|
||||
int fPoints;
|
||||
};
|
||||
|
||||
static void CountTrianglesCB(
|
||||
void* userData
|
||||
,SoCallbackAction*
|
||||
,const SoPrimitiveVertex*
|
||||
,const SoPrimitiveVertex*,
|
||||
const SoPrimitiveVertex*)
|
||||
{
|
||||
Counter* counter = (Counter*)userData;
|
||||
counter->fTriangles++;
|
||||
}
|
||||
|
||||
static void CountLineSegmentsCB(
|
||||
void* userData
|
||||
,SoCallbackAction*
|
||||
,const SoPrimitiveVertex*
|
||||
,const SoPrimitiveVertex*)
|
||||
{
|
||||
Counter* counter = (Counter*)userData;
|
||||
counter->fLineSegments++;
|
||||
}
|
||||
|
||||
static void CountPointsCB(
|
||||
void* userData
|
||||
,SoCallbackAction*
|
||||
,const SoPrimitiveVertex*)
|
||||
{
|
||||
Counter* counter = (Counter*)userData;
|
||||
counter->fPoints++;
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::SceneGraphStatistics() {
|
||||
Counter counter;
|
||||
counter.fTriangles = 0;
|
||||
counter.fLineSegments = 0;
|
||||
counter.fPoints = 0;
|
||||
|
||||
SoCallbackAction callbackAction;
|
||||
callbackAction.addTriangleCallback
|
||||
(SoShape::getClassTypeId(),CountTrianglesCB,(void*)&counter);
|
||||
callbackAction.addLineSegmentCallback
|
||||
(SoShape::getClassTypeId(),CountLineSegmentsCB,(void*)&counter);
|
||||
callbackAction.addPointCallback
|
||||
(SoShape::getClassTypeId(),CountPointsCB,(void*)&counter);
|
||||
callbackAction.apply(fSoSelection);
|
||||
|
||||
SoCounterAction counterAction;
|
||||
counterAction.apply(fSoSelection);
|
||||
int nodes = counterAction.getCount();
|
||||
|
||||
counterAction.setLookFor(SoCounterAction::TYPE);
|
||||
counterAction.setType(SoShape::getClassTypeId());
|
||||
counterAction.apply(fSoSelection);
|
||||
int shapes = counterAction.getCount();
|
||||
|
||||
G4cout << "Number of triangles : " << counter.fTriangles << G4endl;
|
||||
G4cout << "Number of line segments : " << counter.fLineSegments << G4endl;
|
||||
G4cout << "Number of points : " << counter.fPoints << G4endl;
|
||||
G4cout << "Number of nodes : " << nodes << G4endl;
|
||||
G4cout << "Number of shapes : " << shapes << G4endl;
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::EraseDetector() {
|
||||
fG4OpenInventorSceneHandler.fDetectorRoot->removeAllChildren();
|
||||
}
|
||||
void G4OpenInventorViewer::EraseEvent() {
|
||||
fG4OpenInventorSceneHandler.fTransientRoot->removeAllChildren();
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::SetPreviewAndFull() {
|
||||
fG4OpenInventorSceneHandler.fPreviewAndFull = true;
|
||||
|
||||
NeedKernelVisit();
|
||||
DrawDetector();
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::SetPreview() {
|
||||
fG4OpenInventorSceneHandler.fPreviewAndFull = false;
|
||||
|
||||
NeedKernelVisit();
|
||||
DrawDetector();
|
||||
}
|
||||
|
||||
// When ViewParameter <-> SoCamera mapping ready
|
||||
// uncomment the below
|
||||
//#define USE_SET_VIEW
|
||||
|
||||
void G4OpenInventorViewer::SetSolid() {
|
||||
G4ViewParameters vp = GetViewParameters();
|
||||
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
||||
//From G4VisCommandsViewerSet : /vis/viewer/set/style solid.
|
||||
switch (existingStyle) {
|
||||
case G4ViewParameters::wireframe:
|
||||
vp.SetDrawingStyle(G4ViewParameters::hsr);
|
||||
break;
|
||||
case G4ViewParameters::hlr:
|
||||
vp.SetDrawingStyle(G4ViewParameters::hlhsr);
|
||||
break;
|
||||
case G4ViewParameters::hsr:
|
||||
break;
|
||||
case G4ViewParameters::hlhsr:
|
||||
break;
|
||||
}
|
||||
SetViewParameters(vp);
|
||||
fModified = false; // To avoid a SetView in G4VViewer::ProcessView
|
||||
// that will change the camera.
|
||||
DrawDetector();
|
||||
}
|
||||
void G4OpenInventorViewer::SetWireFrame() {
|
||||
G4ViewParameters vp = GetViewParameters();
|
||||
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
||||
switch (existingStyle) {
|
||||
case G4ViewParameters::wireframe:
|
||||
break;
|
||||
case G4ViewParameters::hlr:
|
||||
break;
|
||||
case G4ViewParameters::hsr:
|
||||
vp.SetDrawingStyle(G4ViewParameters::wireframe);
|
||||
break;
|
||||
case G4ViewParameters::hlhsr:
|
||||
vp.SetDrawingStyle(G4ViewParameters::hlr);
|
||||
break;
|
||||
}
|
||||
SetViewParameters(vp);
|
||||
fModified = false; // To avoid a SetView in G4VViewer::ProcessView
|
||||
// that will change the camera.
|
||||
DrawDetector();
|
||||
}
|
||||
|
||||
|
||||
void G4OpenInventorViewer::SetReducedWireFrame(bool aValue) {
|
||||
G4ViewParameters vp = GetViewParameters();
|
||||
|
||||
// Set the wire frame kind :
|
||||
vp.SetAuxEdgeVisible(!aValue);
|
||||
|
||||
// Set wire frame :
|
||||
G4ViewParameters::DrawingStyle existingStyle = vp.GetDrawingStyle();
|
||||
switch (existingStyle) {
|
||||
case G4ViewParameters::wireframe:
|
||||
break;
|
||||
case G4ViewParameters::hlr:
|
||||
break;
|
||||
case G4ViewParameters::hsr:
|
||||
vp.SetDrawingStyle(G4ViewParameters::wireframe);
|
||||
break;
|
||||
case G4ViewParameters::hlhsr:
|
||||
vp.SetDrawingStyle(G4ViewParameters::hlr);
|
||||
break;
|
||||
}
|
||||
SetViewParameters(vp);
|
||||
fModified = false; // To avoid a SetView in G4VViewer::ProcessView
|
||||
// that will change the camera.
|
||||
NeedKernelVisit(); // Just in case it was alread in wire framw.
|
||||
DrawDetector();
|
||||
}
|
||||
|
||||
void G4OpenInventorViewer::UpdateScene() {
|
||||
fG4OpenInventorSceneHandler.ClearStore();
|
||||
ClearView();
|
||||
KernelVisitDecision();
|
||||
ProcessView();
|
||||
ShowView();
|
||||
}
|
||||
G4String G4OpenInventorViewer::Help(const G4String& aTopic) {
|
||||
if(aTopic=="controls") {
|
||||
return G4String("\
|
||||
Controls on an Inventor examiner viewer are :\n\
|
||||
- in picking mode (cursor is the upper left arrow)\n\
|
||||
Ctrl + pick a volume : see daughters.\n\
|
||||
Shift + pick a volume : see mother.\n\
|
||||
- in viewing mode (cursor is the hand)\n\
|
||||
Left-button + pointer move : rotate.\n\
|
||||
Ctrl+Left-button + pointer move : pan.\n\
|
||||
Ctrl+Shift+Left-button + pointer move : scale.\n\
|
||||
Middle-button + pointer move : pan.\n\
|
||||
Right-button : popup menu.\n");
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user