Import Geant4 7.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 11:11:55 +02:00
parent e083ffb441
commit 516dbf1a58
5914 changed files with 202605 additions and 71141 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4Scintillation.cc,v 1.18 2003/06/16 17:02:57 gunter Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
// $Id: G4Scintillation.cc,v 1.22 2004/12/10 18:49:57 gcosmo Exp $
// GEANT4 tag $Name: geant4-07-00-cand-05 $
//
////////////////////////////////////////////////////////////////////////
// Scintillation Light Class Implementation
@@ -33,7 +33,9 @@
// Version: 1.0
// Created: 1998-11-07
// Author: Peter Gumplinger
// Updated: 2002-11-21 by Peter Gumplinger
// Updated: 2004-08-05 by Peter Gumplinger
// > changed StronglyForced back to Forced in GetMeanLifeTime
// 2002-11-21 by Peter Gumplinger
// > change to use G4Poisson for small MeanNumPhotons
// 2002-11-07 by Peter Gumplinger
// > now allow for fast and slow scintillation component
@@ -56,6 +58,8 @@
#include "G4ios.hh"
#include "G4Scintillation.hh"
using namespace std;
/////////////////////////
// Class Implementation
/////////////////////////
@@ -198,7 +202,7 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
if (fTrackSecondariesFirst) {
if (aTrack.GetTrackStatus() == fAlive )
aParticleChange.SetStatusChange(fSuspend);
aParticleChange.ProposeTrackStatus(fSuspend);
}
////////////////////////////////////////////////////////////////
@@ -234,10 +238,10 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4double YieldRatio = aMaterialPropertiesTable->
GetConstProperty("YIELDRATIO");
if ( ExcitationRatio == 1.0 ) {
Num = G4int (std::min(YieldRatio,1.0) * NumPhotons);
Num = G4int (min(YieldRatio,1.0) * NumPhotons);
}
else {
Num = G4int (std::min(ExcitationRatio,1.0) * NumPhotons);
Num = G4int (min(ExcitationRatio,1.0) * NumPhotons);
}
ScintillationTime = aMaterialPropertiesTable->
GetConstProperty("FASTTIMECONSTANT");
@@ -277,7 +281,7 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4double cost = 1. - 2.*G4UniformRand();
G4double sint = sqrt((1.-cost)*(1.+cost));
G4double phi = 2*M_PI*G4UniformRand();
G4double phi = twopi*G4UniformRand();
G4double sinp = sin(phi);
G4double cosp = cos(phi);
@@ -299,7 +303,7 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4ThreeVector perp = photonMomentum.cross(photonPolarization);
phi = 2*M_PI*G4UniformRand();
phi = twopi*G4UniformRand();
sinp = sin(phi);
cosp = cos(phi);
@@ -550,7 +554,7 @@ G4double G4Scintillation::GetMeanFreePath(const G4Track&,
G4double G4Scintillation::GetMeanLifeTime(const G4Track&,
G4ForceCondition* condition)
{
*condition = StronglyForced;
*condition = Forced;
return DBL_MAX;