Import Geant4 7.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 11:11:55 +02:00
parent e083ffb441
commit 516dbf1a58
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
// $Id: G4eeToTwoPiModel.cc,v 1.2 2004/12/01 18:13:44 vnivanch Exp $
// GEANT4 tag $Name: geant4-07-00-cand-03 $
//
// -------------------------------------------------------------------
//
// GEANT4 Class header file
//
//
// File name: G4eeToTwoPiModel
//
// Author: Vladimir Ivanchenko
//
// Creation date: 25.10.2003
//
// Modifications:
//
//
// -------------------------------------------------------------------
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#include "G4eeToTwoPiModel.hh"
#include "Randomize.hh"
#include "G4PionPlus.hh"
#include "G4PionMinus.hh"
#include "G4DynamicParticle.hh"
#include "G4PhysicsVector.hh"
#include "G4PhysicsLinearVector.hh"
#include "G4eeCrossSections.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
using namespace std;
G4eeToTwoPiModel::G4eeToTwoPiModel(G4eeCrossSections* cr):
cross(cr)
{
Initialise();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
G4eeToTwoPiModel::~G4eeToTwoPiModel()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
void G4eeToTwoPiModel::Initialise()
{
massPi = G4PionPlus::PionPlus()->GetPDGMass();
massRho = 770.*MeV;
highEnergy = 1.*GeV;
cross = new G4eeCrossSections();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
G4PhysicsVector* G4eeToTwoPiModel::PhysicsVector(G4double emin,
G4double emax) const
{
G4double tmin = max(emin, 2.0*massPi);
G4double tmax = max(tmin, emax);
G4int nbins = (G4int)((tmax - tmin)/MeV);
G4PhysicsVector* v = new G4PhysicsLinearVector(emin,emax,nbins);
return v;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
vector<G4DynamicParticle*>* G4eeToTwoPiModel::SampleSecondaries(
G4double e, const G4ThreeVector& direction) const
{
vector<G4DynamicParticle*>* newp = new vector<G4DynamicParticle*>;
G4double tkin = 0.5*e - massPi;
if(tkin < 0.0) tkin = 0.0;
G4double cost;
do {
cost = 2.0*G4UniformRand() - 1.0;
} while( G4UniformRand() > 1.0 - cost*cost );
G4double sint = sqrt(1.0 - cost*cost);
G4double phi = twopi * G4UniformRand();
G4ThreeVector dir(sint*cos(phi),sint*sin(phi), cost);
dir.rotateUz(direction);
// create G4DynamicParticle object for delta ray
G4DynamicParticle* pip =
new G4DynamicParticle(G4PionPlus::PionPlus(),dir,tkin);
G4DynamicParticle* pin =
new G4DynamicParticle(G4PionMinus::PionMinus(),-dir,tkin);
newp->push_back(pip);
newp->push_back(pin);
return newp;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....