Import Geant4 10.3.0.beta source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenGLStoredSceneHandler.cc 87695 2014-12-17 09:35:24Z gcosmo $
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// $Id: G4OpenGLStoredSceneHandler.cc 96669 2016-04-29 12:03:24Z gcosmo $
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//
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//
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// Andrew Walkden 10th February 1997
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@@ -51,6 +51,12 @@
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#include <typeinfo>
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G4int G4OpenGLStoredSceneHandler::fSceneIdCount = 0;
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G4int G4OpenGLStoredSceneHandler::fDisplayListId = 0;
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G4bool G4OpenGLStoredSceneHandler::fMemoryForDisplayLists = true;
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G4int G4OpenGLStoredSceneHandler::fDisplayListLimit = 50000;
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G4OpenGLStoredSceneHandler::PO::PO():
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fDisplayListId(0),
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fPickName(0),
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@@ -626,10 +632,5 @@ void G4OpenGLStoredSceneHandler::ClearTransientStore ()
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}
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}
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G4int G4OpenGLStoredSceneHandler::fSceneIdCount = 0;
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G4int G4OpenGLStoredSceneHandler::fDisplayListId = 0;
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G4bool G4OpenGLStoredSceneHandler::fMemoryForDisplayLists = true;
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G4int G4OpenGLStoredSceneHandler::fDisplayListLimit = 50000;
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#endif
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