Import Geant4 10.3.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2016-06-30 14:12:05 +02:00
parent a654a7ab1f
commit 4ec577e5c4
2021 changed files with 100995 additions and 78277 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4OpenGLStoredSceneHandler.cc 87695 2014-12-17 09:35:24Z gcosmo $
// $Id: G4OpenGLStoredSceneHandler.cc 96669 2016-04-29 12:03:24Z gcosmo $
//
//
// Andrew Walkden 10th February 1997
@@ -51,6 +51,12 @@
#include <typeinfo>
G4int G4OpenGLStoredSceneHandler::fSceneIdCount = 0;
G4int G4OpenGLStoredSceneHandler::fDisplayListId = 0;
G4bool G4OpenGLStoredSceneHandler::fMemoryForDisplayLists = true;
G4int G4OpenGLStoredSceneHandler::fDisplayListLimit = 50000;
G4OpenGLStoredSceneHandler::PO::PO():
fDisplayListId(0),
fPickName(0),
@@ -626,10 +632,5 @@ void G4OpenGLStoredSceneHandler::ClearTransientStore ()
}
}
G4int G4OpenGLStoredSceneHandler::fSceneIdCount = 0;
G4int G4OpenGLStoredSceneHandler::fDisplayListId = 0;
G4bool G4OpenGLStoredSceneHandler::fMemoryForDisplayLists = true;
G4int G4OpenGLStoredSceneHandler::fDisplayListLimit = 50000;
#endif