Import Geant4 10.3.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2016-06-30 14:12:05 +02:00
parent a654a7ab1f
commit 4ec577e5c4
2021 changed files with 100995 additions and 78277 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.hh 85263 2014-10-27 08:58:31Z gcosmo $
// $Id: G4OpenGLSceneHandler.hh 96733 2016-05-02 11:52:48Z gcosmo $
//
//
// Andrew Walkden 27th March 1996
@@ -83,8 +83,8 @@ public:
void AddCompound (const G4VDigi&);
void AddCompound (const G4THitsMap<G4double>&);
G4int GetEventsDrawInterval() {return fEventsDrawInterval;}
void SetEventsDrawInterval(G4int interval) {fEventsDrawInterval = interval;}
static G4int GetEventsDrawInterval() {return fEventsDrawInterval;}
static void SetEventsDrawInterval(G4int interval) {fEventsDrawInterval = interval;}
#ifdef G4OPENGL_VERSION_2
private :
@@ -147,11 +147,12 @@ protected:
// Shared code to wait until we make a single glFlush
void ScaledFlush () ;
// Static so that they apply to all OGL scene handlers...
// Number of events to wait until we make a single glFlush
G4int fEventsDrawInterval;
static G4int fEventsDrawInterval;
// Number of events waiting to be flushed
G4int fEventsWaitingToBeFlushed;
static G4int fEventsWaitingToBeFlushed;
// True if caller of primitives is capable of processing three passes.
G4bool fThreePassCapable;