Import Geant4 10.3.0.beta source tree
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@@ -79,16 +79,18 @@
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#include "G4Pow.hh"
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#include "G4LossTableManager.hh"
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class G4ParticleDefinition;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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static const G4int DIM = 750;
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class G4ParticleDefinition;
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class G4ScreeningMottCrossSection
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{
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public:
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G4ScreeningMottCrossSection();
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explicit G4ScreeningMottCrossSection();
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virtual ~G4ScreeningMottCrossSection();
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@@ -100,7 +102,7 @@ public:
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inline void SetupParticle(const G4ParticleDefinition*);
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void SetupKinematic(G4double kinEnergy ,G4double Z);
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void SetupKinematic(G4double kinEnergy ,G4int Z);
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G4double NuclearCrossSection();
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G4ThreeVector GetNewDirection();
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@@ -165,7 +167,7 @@ private:
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// target nucleus
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G4double targetZ;
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G4int targetZ;
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G4double targetA;
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G4double targetMass;
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G4double Trec;
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@@ -178,11 +180,6 @@ private:
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G4double e2;
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//angle
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static const G4int DIM = 950;
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G4double angle[DIM];
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G4double tet[DIM];
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G4double dangle[DIM];
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G4double cross[DIM];
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};
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