Import Geant4 10.3.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2016-06-30 14:12:05 +02:00
parent a654a7ab1f
commit 4ec577e5c4
2021 changed files with 100995 additions and 78277 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4BooleanSolid.hh 83572 2014-09-01 15:23:27Z gcosmo $
// $Id: G4BooleanSolid.hh 96960 2016-05-18 14:59:54Z gcosmo $
//
//
// class G4BooleanSolid
@@ -34,9 +34,7 @@
// Abstract base class for solids created by boolean operations
// between other solids.
// History:
//
// 10.09.98 V.Grichine, created
// 10.09.98 V.Grichine - created
//
// --------------------------------------------------------------------
#ifndef G4BOOLEANSOLID_HH
@@ -110,20 +108,19 @@ class G4BooleanSolid : public G4VSolid
protected:
void GetListOfPrimitives(std::vector<std::pair<G4VSolid *,G4Transform3D>>&,
const G4Transform3D&) const;
// Get list of constituent primitives of the solid and their placements.
G4Polyhedron* StackPolyhedron(HepPolyhedronProcessor&,
const G4VSolid*) const;
// Stack polyhedra for processing. Return top polyhedron.
inline G4double GetAreaRatio() const;
// Ratio of surface areas of SolidA to total A+B
protected:
G4VSolid* fPtrSolidA;
G4VSolid* fPtrSolidB;
mutable G4double fAreaRatio; // Calculation deferred to GetPointOnSurface()
private:
G4int fStatistics;
@@ -135,6 +132,9 @@ class G4BooleanSolid : public G4VSolid
mutable G4bool fRebuildPolyhedron;
mutable G4Polyhedron* fpPolyhedron;
mutable std::vector<std::pair<G4VSolid *,G4Transform3D>> fPrimitives;
mutable G4double fPrimitivesSurfaceArea;
G4bool createdDisplacedSolid;
// If & only if this object created it, it must delete it
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4BooleanSolid.icc 66356 2012-12-18 09:02:32Z gcosmo $
// $Id: G4BooleanSolid.icc 96960 2016-05-18 14:59:54Z gcosmo $
//
// --------------------------------------------------------------------
// GEANT 4 inline definitions file
@@ -101,14 +101,3 @@ G4double G4BooleanSolid::GetSurfaceArea()
else { fSurfaceArea = EstimateSurfaceArea(fStatistics,fAreaAccuracy); }
return fSurfaceArea;
}
inline
G4double G4BooleanSolid::GetAreaRatio() const
{
if (fAreaRatio <= 0.)
{
fAreaRatio = fPtrSolidA->GetSurfaceArea() /
(fPtrSolidA->GetSurfaceArea()+fPtrSolidB->GetSurfaceArea());
}
return fAreaRatio;
}
@@ -0,0 +1,126 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id:$
//
//
// class G4ScaledSolid
//
// Class description:
//
// A scaled solid is a solid that has been scaled in dimensions
// in X, Y or Z, from its original description.
// History:
//
// 27.10.15 G.Cosmo: created
//
// --------------------------------------------------------------------
#ifndef G4ScaledSolid_HH
#define G4ScaledSolid_HH
#include "G4VSolid.hh"
#include "G4ThreeVector.hh"
#include "G4Transform3D.hh"
#include "G4AffineTransform.hh"
class G4ScaleTransform;
class G4ScaledSolid : public G4VSolid
{
public: // with description
G4ScaledSolid( const G4String& pName,
G4VSolid* pSolid ,
const G4Scale3D& pScale );
virtual ~G4ScaledSolid();
EInside Inside( const G4ThreeVector& p ) const;
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
G4double DistanceToIn( const G4ThreeVector& p,
const G4ThreeVector& v ) const;
G4double DistanceToIn( const G4ThreeVector& p) const;
G4double DistanceToOut( const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm=false,
G4bool *validNorm=0,
G4ThreeVector *n=0 ) const;
G4double DistanceToOut( const G4ThreeVector& p ) const;
void ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep );
void CleanTransformations();
G4ThreeVector GetPointOnSurface() const;
G4Scale3D GetScaleTransform() const;
void SetScaleTransform(const G4Scale3D& scale);
G4VSolid* GetUnscaledSolid() const;
G4GeometryType GetEntityType() const;
G4VSolid* Clone() const;
std::ostream& StreamInfo(std::ostream& os) const;
public: // without description
G4ScaledSolid(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
G4ScaledSolid(const G4ScaledSolid& rhs);
G4ScaledSolid& operator=(const G4ScaledSolid& rhs);
// Copy constructor and assignment operator.
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const;
G4Polyhedron* CreatePolyhedron () const;
G4Polyhedron* GetPolyhedron () const;
// For creating graphical representations (i.e. for visualisation).
private:
G4VSolid* fPtrSolid;
G4ScaleTransform* fScale;
mutable G4bool fRebuildPolyhedron;
mutable G4Polyhedron* fpPolyhedron;
} ;
#endif
@@ -62,12 +62,13 @@ class G4UMultiUnion : public G4USolid
inline UMultiUnion* GetShape() const;
inline void AddNode(G4VSolid& solid, G4Transform3D& trans);
void AddNode(G4VSolid& solid, G4Transform3D& trans);
// Build the multiple union by adding nodes
inline G4Transform3D* GetTransformation(G4int index) const;
inline G4VSolid* GetSolid(G4int index) const;
inline int GetNumberOfSolids()const;
inline void Voxelize();
G4Transform3D* GetTransformation(G4int index) const;
G4VSolid* GetSolid(G4int index) const;
G4int GetNumberOfSolids()const;
void Voxelize();
public: // without description
G4UMultiUnion(__void__&);
@@ -92,53 +93,6 @@ inline UMultiUnion* G4UMultiUnion::GetShape() const
return (UMultiUnion*) fShape;
}
inline void G4UMultiUnion::AddNode(G4VSolid& solid, G4Transform3D& trans)
{
HepGeom::Rotate3D rot;
HepGeom::Translate3D transl ;
HepGeom::Scale3D scale;
trans.getDecomposition(scale,rot,transl);
G4ThreeVector pos = transl.getTranslation();
UTransform3D tr;
tr.fRot[0] = rot.xx(); tr.fRot[1] = rot.xy(); tr.fRot[2] = rot.xz();
tr.fRot[3] = rot.yx(); tr.fRot[4] = rot.yy(); tr.fRot[5] = rot.yz();
tr.fRot[6] = rot.zx(); tr.fRot[7] = rot.zy(); tr.fRot[8] = rot.zz();
tr.fTr = UVector3(pos.x(), pos.y(), pos.z());
GetShape()->AddNode(*(static_cast<G4USolid&>(solid).GetSolid()), tr);
}
inline G4Transform3D* G4UMultiUnion::GetTransformation(G4int index) const
{
UTransform3D tr = GetShape()->GetTransformation(index);
G4RotationMatrix
rot(CLHEP::HepRep3x3(tr.fRot[0], tr.fRot[1], tr.fRot[2],
tr.fRot[3], tr.fRot[4], tr.fRot[5],
tr.fRot[6], tr.fRot[7], tr.fRot[8]));
G4ThreeVector transl(tr.fTr.x(), tr.fTr.y(), tr.fTr.z());
return new G4Transform3D(rot, transl);
}
inline G4VSolid* G4UMultiUnion::GetSolid(G4int index) const
{
VUSolid* solid = GetShape()->GetSolid(index);
return new G4USolid(solid->GetName(), solid);
}
inline int G4UMultiUnion::GetNumberOfSolids()const
{
return GetShape()->GetNumberOfSolids();
}
inline void G4UMultiUnion::Voxelize()
{
GetShape()->Voxelize();
}
#endif // G4GEOM_USE_USOLIDS
#endif