Import Geant4 10.3.0.beta source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4ParticleGun.hh 66892 2013-01-17 10:57:59Z gunter $
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// $Id: G4ParticleGun.hh 94950 2016-01-07 11:53:14Z gcosmo $
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//
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#ifndef G4ParticleGun_h
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@@ -74,10 +74,10 @@ class G4ParticleGun:public G4VPrimaryGenerator
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virtual ~G4ParticleGun();
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private:
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G4ParticleGun(const G4ParticleGun&);
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const G4ParticleGun & operator=(const G4ParticleGun&);
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G4int operator==(const G4ParticleGun&) const;
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G4int operator!=(const G4ParticleGun&) const;
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G4ParticleGun(const G4ParticleGun&) = delete;
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const G4ParticleGun & operator=(const G4ParticleGun&) = delete;
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G4int operator==(const G4ParticleGun&) const = delete;
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G4int operator!=(const G4ParticleGun&) const = delete;
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public: // with description
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virtual void GeneratePrimaryVertex(G4Event* evt);
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