Import Geant4 5.2.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VisManager.hh,v 1.29 2003/01/20 14:12:36 johna Exp $
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// GEANT4 tag $Name: geant4-05-01 $
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// $Id: G4VisManager.hh,v 1.30 2003/06/16 17:14:14 gunter Exp $
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// GEANT4 tag $Name: geant4-05-02 $
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//
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//
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@@ -87,8 +87,8 @@
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#include "G4TrajectoriesModel.hh"
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#include "G4ModelingParameters.hh"
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#include "g4std/iostream"
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#include "g4std/vector"
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#include <iostream>
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#include <vector>
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class G4Scene;
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class G4UIcommand;
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@@ -111,11 +111,11 @@ class G4VisManager: public G4VVisManager {
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friend class G4VSceneHandler;
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friend class G4VViewer;
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friend G4std::ostream & operator <<
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(G4std::ostream &, const G4VGraphicsSystem &);
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friend std::ostream & operator <<
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(std::ostream &, const G4VGraphicsSystem &);
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friend G4std::ostream & operator <<
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(G4std::ostream &, const G4VSceneHandler &);
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friend std::ostream & operator <<
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(std::ostream &, const G4VSceneHandler &);
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friend class G4VisStateDependent;
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@@ -343,8 +343,8 @@ protected:
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// examples. (It is used in the derived user vis managers to print
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// available graphics systems.) It is initialised to 1 in the
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// constructor and cannot be changed.
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G4std::vector<G4UImessenger*> fMessengerList;
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G4std::vector<G4UIcommand*> fDirectoryList;
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std::vector<G4UImessenger*> fMessengerList;
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std::vector<G4UIcommand*> fDirectoryList;
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G4VisStateDependent* fpStateDependent; // Friend state dependent class.
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G4int fWindowSizeHintX, fWindowSizeHintY; // For viewer construction.
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G4NullModel fVisManagerNullModel; // As a default.
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