Import Geant4 5.2.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenGLImmediateSceneHandler.cc,v 1.7 2002/02/24 01:47:55 johna Exp $
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// GEANT4 tag $Name: geant4-05-01 $
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// $Id: G4OpenGLImmediateSceneHandler.cc,v 1.9 2003/06/16 17:13:39 gunter Exp $
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// GEANT4 tag $Name: geant4-05-02 $
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//
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//
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// Andrew Walkden 10th February 1997
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@@ -39,8 +39,6 @@
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#define CENTERLINE_CLPP /* CenterLine C++ workaround: */
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// Also seems to be required for HP's CC and AIX xlC, at least.
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#include <GL/gl.h>
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#include "G4OpenGLSceneHandler.hh"
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#include "G4OpenGLViewer.hh"
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#include "G4OpenGLTransform3D.hh"
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@@ -68,7 +66,7 @@ G4OpenGLImmediateSceneHandler::~G4OpenGLImmediateSceneHandler ()
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fSceneCount--;
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}
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#include "g4std/iomanip"
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#include <iomanip>
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void G4OpenGLImmediateSceneHandler::BeginPrimitives
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(const G4Transform3D& objectTransformation) {
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@@ -81,7 +79,7 @@ void G4OpenGLImmediateSceneHandler::BeginPrimitives
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G4cout << "G4OpenGLTransform3D matrix:";
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for (int i = 0; i < 16; i++) {
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if ((i % 4) == 0) G4cout << '\n';
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G4cout << G4std::setw (15) << m[i];
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G4cout << std::setw (15) << m[i];
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}
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G4cout << G4endl;
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*****************************************/
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