Import Geant4 10.7.1 source tree

This commit is contained in:
Gabriele Cosmo
2021-02-05 15:10:05 +01:00
parent dab42d2018
commit 3dfcdb544e
281 changed files with 37738 additions and 47638 deletions
@@ -480,9 +480,8 @@ void G4Qt3DSceneHandler::AddPrimitive(const G4Text& text) {
first = false;
G4Exception("G4Qt3DSceneHandler::AddPrimitive(const G4Text& text)",
"qt3D-0002", JustWarning,
"Text drawing not yet implemented");
}
return;
"Text drawing doesn't work yet");
} // OK. Not working, but let it execute, which it does without error.
auto currentNode = CreateNewNode();
if (!currentNode) return; // Node not available
@@ -493,32 +492,34 @@ void G4Qt3DSceneHandler::AddPrimitive(const G4Text& text) {
auto transform = G4Qt3DUtils::CreateQTransformFrom(position);
transform->setScale(10);
// auto currentEntity = new Qt3DCore::QEntity(currentNode);
// This simply does not work
// auto qtext = new Qt3DExtras::QText2DEntity(currentNode);
// qtext->setText(text.GetText().c_str());
// qtext->setHeight(100);
// qtext->setWidth(1000);
// qtext->setColor(Qt::green);
// qtext->setFont(QFont("Courier New", 10));
//
// qtext->addComponent(transform);
// qtext->addComponent(material);
auto qtext = new Qt3DExtras::QText2DEntity();
qtext->setParent(currentNode);
// qtext->setParent(currentEntity); // ?? Doesn't help
qtext->setText(text.GetText().c_str());
qtext->setHeight(100);
qtext->setWidth(1000);
qtext->setColor(Qt::green);
qtext->setFont(QFont("Courier New", 10));
qtext->addComponent(transform);
// This produces text in 3D facing +z - not what we want
const auto& colour = GetTextColour(text);
auto material = new Qt3DExtras::QDiffuseSpecularMaterial();
material->setObjectName("materialForText");
material->setAmbient(G4Qt3DUtils::ConvertToQColor(colour));
if (colour.GetAlpha() < 1.) material->setAlphaBlendingEnabled(true);
auto textMesh = new Qt3DExtras::QExtrudedTextMesh();
textMesh->setText(text.GetText().c_str());
textMesh->setFont(QFont("Courier New", 10));
textMesh->setDepth(.01f);
currentNode->addComponent(material);
currentNode->addComponent(transform);
currentNode->addComponent(textMesh);
// const auto& colour = GetTextColour(text);
// auto material = new Qt3DExtras::QDiffuseSpecularMaterial();
// material->setObjectName("materialForText");
// material->setAmbient(G4Qt3DUtils::ConvertToQColor(colour));
// if (colour.GetAlpha() < 1.) material->setAlphaBlendingEnabled(true);
//
// auto textMesh = new Qt3DExtras::QExtrudedTextMesh();
// textMesh->setText(text.GetText().c_str());
// textMesh->setFont(QFont("Courier New", 10));
// textMesh->setDepth(.01f);
//
// currentNode->addComponent(material);
// currentNode->addComponent(transform);
// currentNode->addComponent(textMesh);
}
void G4Qt3DSceneHandler::AddPrimitive(const G4Circle& circle)
@@ -671,6 +672,7 @@ void G4Qt3DSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron)
lines.push_back(newLine);
};
G4bool isAuxilaryEdgeVisible = fpViewer->GetViewParameters().IsAuxEdgeVisible();
G4bool notLastFace;
do {
G4int nEdges;
@@ -684,12 +686,12 @@ void G4Qt3DSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron)
normals.push_back(normal[0]);
normals.push_back(normal[1]);
normals.push_back(normal[2]);
insertIfNew(Line(vertex[0],vertex[1]));
insertIfNew(Line(vertex[1],vertex[2]));
if(isAuxilaryEdgeVisible||edgeFlag[0]>0)insertIfNew(Line(vertex[0],vertex[1]));
if(isAuxilaryEdgeVisible||edgeFlag[1]>0)insertIfNew(Line(vertex[1],vertex[2]));
if (nEdges == 3) {
// Face is a triangle
// One more line for wireframe, triangles for surfaces are complete
insertIfNew(Line(vertex[2],vertex[0]));
if(isAuxilaryEdgeVisible||edgeFlag[2]>0)insertIfNew(Line(vertex[2],vertex[0]));
} else if (nEdges == 4) {
// Face is a quadrilateral
// Create another triangle for surfaces, add two more lines for wireframe
@@ -699,8 +701,8 @@ void G4Qt3DSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron)
normals.push_back(normal[2]);
normals.push_back(normal[3]);
normals.push_back(normal[0]);
insertIfNew(Line(vertex[2],vertex[3]));
insertIfNew(Line(vertex[3],vertex[0]));
if(isAuxilaryEdgeVisible||edgeFlag[2]>0)insertIfNew(Line(vertex[2],vertex[3]));
if(isAuxilaryEdgeVisible||edgeFlag[3]>0)insertIfNew(Line(vertex[3],vertex[0]));
} else {
G4cerr << "ERROR: polyhedron face with more than 4 edges" << G4endl;
return;
@@ -45,6 +45,9 @@ G4Qt3DViewer::G4Qt3DViewer
, fMousePressed(false)
, fMousePressedX(0.)
, fMousePressedY(0.)
{}
void G4Qt3DViewer::Initialise()
{
setObjectName(fName.c_str());