Import Geant4 5.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VisManager.hh,v 1.27 2001/09/10 11:00:36 johna Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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// $Id: G4VisManager.hh,v 1.28 2002/11/11 18:33:30 johna Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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@@ -85,6 +85,8 @@
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#include "G4SceneList.hh"
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#include "G4Transform3D.hh"
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#include "G4UImessenger.hh"
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#include "G4NullModel.hh"
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#include "G4ModelingParameters.hh"
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#include "g4std/iostream"
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#include "g4std/vector"
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@@ -323,6 +325,8 @@ protected:
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void ClearTransientStoreIfMarked();
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// Clears transient store of current scene handler if it is marked
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// for clearing. Assumes view is valid.
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void CheckModel ();
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// If a scene handler has no model, provides a null model.
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static G4VisManager* fpInstance; // Pointer to single instance.
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G4bool fInitialised;
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@@ -343,6 +347,8 @@ protected:
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G4std::vector<G4UIcommand*> fDirectoryList;
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G4VisStateDependent* fpStateDependent; // Friend state dependent class.
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G4int fWindowSizeHintX, fWindowSizeHintY; // For viewer construction.
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G4NullModel fVisManagerNullModel; // As a default.
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G4ModelingParameters fVisManagerModelingParameters; // Useful memory.
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};
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