Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLStoredWin32.cc,v 1.7 2002/02/24 01:48:14 johna Exp $
// GEANT4 tag $Name: geant4-04-01 $
// $Id: G4OpenGLStoredWin32.cc,v 1.8 2002/10/16 10:44:15 johna Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// OpenGLStoredWin32 graphics system factory.
@@ -45,16 +45,18 @@ G4OpenGLStoredWin32::G4OpenGLStoredWin32 ():
G4VisFeaturesOfOpenGLSWin32 (),
G4VGraphicsSystem::threeD) {}
G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler () {
G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this);
G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler
(const G4String& name) {
G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name);
G4cout << G4OpenGLStoredSceneHandler::GetSceneCount ()
<< ' ' << fName << " scene handlers extanct." << G4endl;
return pScene;
}
G4VViewer* G4OpenGLStoredWin32::CreateViewer (G4VSceneHandler& scene) {
G4VViewer* G4OpenGLStoredWin32::CreateViewer
(G4VSceneHandler& scene, const G4String& name) {
G4VViewer* pView =
new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene);
new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene, name);
if (pView) {
if (pView -> GetViewId () < 0) {
delete pView;