Import Geant4 5.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VTrajectory.hh,v 1.6 2001/07/11 10:08:42 gunter Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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// $Id: G4VTrajectory.hh,v 1.11 2002/11/08 18:17:04 johna Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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//---------------------------------------------------------------
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@@ -30,38 +30,85 @@
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// G4VTrajectory.hh
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//
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// class description:
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// This is the abstract base class of a trajectory.
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//
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// Contact:
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// Questions and comments to this code should be sent to
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// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
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// Makoto Asai (e-mail: asai@kekvax.kek.jp)
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// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
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// This class is the abstract base class which represents a trajectory of
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// a particle tracked.
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// Its concrete class includes information of
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// 1) List of trajectory points which compose the trajectory,
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// 2) static information of particle which generated the
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// trajectory,
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// 3) trackID and parent particle ID of the trajectory,
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//
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// ---------------------------------------------------------------
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#ifndef G4VTrajectory_h
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#define G4VTrajectory_h 1
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class G4Step;
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#include "G4VTrajectoryPoint.hh"
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#include "globals.hh"
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#include "g4std/vector"
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#include "g4std/map"
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#include "G4ThreeVector.hh"
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class G4Step;
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class G4VTrajectoryPoint;
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class G4AttDef;
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class G4AttValue;
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class G4VTrajectory
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{
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public: // without description
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public: // with description
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// Constructor/Destrcutor
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G4VTrajectory() {;}
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virtual ~G4VTrajectory() {;}
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inline int operator == (const G4VTrajectory& right){return (this==&right);}
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// Operators
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inline int operator == (const G4VTrajectory& right) const
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{return (this==&right);}
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virtual void ShowTrajectory() const = 0;
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virtual void DrawTrajectory(G4int i_mode=0) const = 0;
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virtual void AppendStep(const G4Step*) = 0;
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// Get/Set functions
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virtual G4int GetTrackID() const = 0;
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virtual G4int GetParentID() const = 0;
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virtual G4String GetParticleName() const = 0;
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virtual G4double GetCharge() const = 0;
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// Charge is that of G4DynamicParticle
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virtual G4int GetPDGEncoding() const = 0;
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// Zero will be returned if the particle does not have PDG code.
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virtual G4ThreeVector GetInitialMomentum() const = 0;
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// Momentum at the origin of the track in global coordinate system.
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// Other member functions
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virtual int GetPointEntries() const = 0;
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virtual G4VTrajectoryPoint* GetPoint(int) const = 0;
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virtual void MergeTrajectory(G4VTrajectory*) = 0;
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// Returns the number of trajectory points
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virtual G4VTrajectoryPoint* GetPoint(G4int i) const = 0;
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// Returns i-th trajectory point.
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virtual void ShowTrajectory(G4std::ostream& os=G4cout) const;
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// Convert attributes in trajectory (and trajectory point if
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// needed) to ostream. A default implementation in this base class
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// may be used or may be overridden in the concrete class. Note:
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// the user needs to follow with new-line or end-of-string,
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// depending on the nature of os.
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virtual void DrawTrajectory(G4int i_mode=0) const;
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// Draw the trajectory. A default implementation in this base
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// class may be used or may be overridden in the concrete class.
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virtual const G4std::map<G4String,G4AttDef>* GetAttDefs() const
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{ return 0; }
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// If implemented by a derived class, returns a pointer to a map of
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// attribute definitions for the attribute values below. The user
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// must test the validity of this pointer.
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virtual G4std::vector<G4AttValue>* CreateAttValues() const
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{ return 0; }
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// If implemented by a derived class, returns a pointer to a list
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// of attribute values suitable, e.g., for picking. Each must
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// refer to an attribute definition in the above map; its name is
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// the key. The user must test the validity of this pointer and
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// delete the list after use.
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public:
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// Following methods MUST be invoked exclusively by G4TrackingManager
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virtual void AppendStep(const G4Step* aStep) = 0;
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virtual void MergeTrajectory(G4VTrajectory* secondTrajectory) = 0;
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};
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#endif
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