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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4Scintillation.hh,v 1.8 2002/05/16 21:19:39 gum Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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// $Id: G4Scintillation.hh,v 1.11 2002/11/25 18:48:51 gum Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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////////////////////////////////////////////////////////////////////////
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@@ -34,7 +34,10 @@
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// Version: 1.0
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// Created: 1998-11-07
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// Author: Peter Gumplinger
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// Updated: 2002-05-16 changed to inherit from VRestDiscreteProcess
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// Updated: 2002-11-21 change to user G4Poisson for small MeanNumPotons
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// 2002-11-07 allow for fast and slow scintillation
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// 2002-11-05 make use of constant material properties
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// 2002-05-16 changed to inherit from VRestDiscreteProcess
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// 2002-05-09 changed IsApplicable method
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// 1999-10-29 add method and class descriptors
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//
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@@ -52,6 +55,7 @@
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#include "globals.hh"
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#include "templates.hh"
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#include "Randomize.hh"
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#include "G4Poisson.hh"
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#include "G4ThreeVector.hh"
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#include "G4ParticleMomentum.hh"
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#include "G4Step.hh"
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@@ -113,14 +117,14 @@ public: // With description
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G4double ,
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G4ForceCondition* );
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// Returns infinity; i. e. the process does not limit the step,
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// but sets the 'Forced' condition for the DoIt to be invoked at
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// every step.
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// but sets the 'StronglyForced' condition for the DoIt to be
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// invoked at every step.
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G4double GetMeanLifeTime(const G4Track& aTrack,
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G4ForceCondition* );
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// Returns infinity; i. e. the process does not limit the time,
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// but sets the 'Forced' condition for the DoIt to be invoked at
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// every step.
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// but sets the 'StronglyForced' condition for the DoIt to be
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// invoked at every step.
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G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep);
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@@ -137,34 +141,37 @@ public: // With description
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G4bool GetTrackSecondariesFirst() const;
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// Returns the boolean flag for tracking secondaries first.
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void SetScintillationYield(const G4double yield);
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// Called to set the scintillation photon yield per unit of
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// energy deposition. IMPORTANT: 'yield' has units of 1/energy
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// and is not a simple number!
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G4double GetScintillationYield() const;
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// Returns the photon yield per energy unit.
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void SetScintillationYieldFactor(const G4double yieldfactor);
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// Called to set the scintillation photon yield factor, needed when
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// the yield is different for different types of particles. This
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// scales the yield obtained from the G4MaterialPropertiesTable.
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void SetResolutionScale(const G4double scale);
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// Called to set sigma of the Gaussian photon yield distribution.
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G4double GetResolutionScale() const;
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// Returns the sigma of the Gaussian photon yield distribution.
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G4double GetScintillationYieldFactor() const;
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// Returns the photon yield factor.
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void SetScintillationTime(const G4double time);
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// Called to set the exponential time constant for the delayed
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// scintillation photon emission.
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G4double GetScintillationTime() const;
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// Returns the exponential time constant for the delayed
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// scintillation photon emission.
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void SetScintillationExcitationRatio(const G4double excitationratio);
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// Called to set the scintillation exciation ratio, needed when
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// the scintillation level excitation is different for different
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// types of particles. This overwrites the YieldRatio obtained
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// from the G4MaterialPropertiesTable.
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G4PhysicsTable* GetPhysicsTable() const;
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// Returns the address of the physics table.
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G4double GetScintillationExcitationRatio() const;
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// Returns the scintillation level excitation ratio.
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G4PhysicsTable* GetFastIntegralTable() const;
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// Returns the address of the fast scintillation integral table.
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G4PhysicsTable* GetSlowIntegralTable() const;
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// Returns the address of the slow scintillation integral table.
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void DumpPhysicsTable() const;
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// Prints the physics table.
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// Prints the fast and slow scintillation integral tables.
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private:
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void BuildThePhysicsTable();
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// It builds either the fast or slow scintillation integral table;
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// or both.
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///////////////////////
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// Class Data Members
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@@ -172,18 +179,16 @@ private:
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protected:
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G4PhysicsTable* thePhysicsTable;
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// A Physics Table can be either a cross-sections table or
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// an energy table (or can be used for other specific
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// purposes).
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G4PhysicsTable* theSlowIntegralTable;
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G4PhysicsTable* theFastIntegralTable;
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private:
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G4bool fTrackSecondariesFirst;
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G4double ScintillationYield;
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G4double ScintillationTime;
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G4double ResolutionScale;
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G4double YieldFactor;
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G4double ExcitationRatio;
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};
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@@ -214,58 +219,65 @@ G4bool G4Scintillation::GetTrackSecondariesFirst() const
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}
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inline
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void G4Scintillation::SetScintillationYield(const G4double yield)
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void G4Scintillation::SetScintillationYieldFactor(const G4double yieldfactor)
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{
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ScintillationYield = yield;
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YieldFactor = yieldfactor;
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}
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inline
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G4double G4Scintillation::GetScintillationYield() const
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G4double G4Scintillation::GetScintillationYieldFactor() const
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{
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return ScintillationYield;
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return YieldFactor;
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}
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inline
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void G4Scintillation::SetResolutionScale(const G4double scale)
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void G4Scintillation::SetScintillationExcitationRatio(const G4double excitationratio)
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{
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ResolutionScale = scale;
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ExcitationRatio = excitationratio;
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}
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inline
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G4double G4Scintillation::GetResolutionScale() const
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G4double G4Scintillation::GetScintillationExcitationRatio() const
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{
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return ResolutionScale;
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return ExcitationRatio;
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}
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inline
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void G4Scintillation::SetScintillationTime(const G4double time)
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G4PhysicsTable* G4Scintillation::GetSlowIntegralTable() const
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{
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ScintillationTime = time;
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return theSlowIntegralTable;
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}
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inline
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G4double G4Scintillation::GetScintillationTime() const
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G4PhysicsTable* G4Scintillation::GetFastIntegralTable() const
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{
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return ScintillationTime;
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}
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inline
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G4PhysicsTable* G4Scintillation::GetPhysicsTable() const
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{
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return thePhysicsTable;
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return theFastIntegralTable;
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}
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inline
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void G4Scintillation::DumpPhysicsTable() const
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{
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G4int PhysicsTableSize = thePhysicsTable->entries();
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G4PhysicsOrderedFreeVector *v;
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if (theFastIntegralTable) {
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G4int PhysicsTableSize = theFastIntegralTable->entries();
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G4PhysicsOrderedFreeVector *v;
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for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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{
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v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i];
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for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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{
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v = (G4PhysicsOrderedFreeVector*)(*theFastIntegralTable)[i];
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v->DumpValues();
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}
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}
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}
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if (theSlowIntegralTable) {
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G4int PhysicsTableSize = theSlowIntegralTable->entries();
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G4PhysicsOrderedFreeVector *v;
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for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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{
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v = (G4PhysicsOrderedFreeVector*)(*theSlowIntegralTable)[i];
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v->DumpValues();
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}
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}
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}
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#endif /* G4Scintillation_h */
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