Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
+6 -5
View File
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VMarker.hh,v 1.7 2001/07/11 10:01:03 gunter Exp $
// GEANT4 tag $Name: geant4-04-01 $
// $Id: G4VMarker.hh,v 1.8 2002/11/27 12:23:20 johna Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// G4VMarker - base class for markers - circles, squares, etc.
@@ -31,9 +31,10 @@
// Class Description:
// G4VMarkers are 2-dimensional G4VVisPrims with the special
// properties (a) of always facing the camera and (b) of having the
// possibility of a size defined in screen units. The convention is
// possibility of a size defined in screen units (pixels) or paper
// units (points - there are 72 points per inch). The convention is
// that if a world size is not specified, then the marker will be
// drawn to the given screen size or paper size regardless of the
// drawn to the given screen size or paper size independent of the
// viewing transformation in effect.
//
// "Size" means "overall size", e.g., diameter of circle, side of
@@ -135,7 +136,7 @@ public: // With description
void SetScreenRadius (G4double);
void SetFillStyle (FillStyle);
// Access functions to the string for user custimizable information
// Access functions to the string for user customizable information
virtual const G4String& GetInfo() const;
virtual void SetInfo( const G4String& info );